
The Unknown Fear is about a prisoner, sentenced to death, that had his memory deleted. His only chance of changing his life is by retrieving a file on the main computer of a secret settlement. Will you be able to get a new life or will the imprisoned creature in the settlement devour your body?
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Languages: English*, Portuguese - Brazil**languages with full audio support
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Practically full play here: https://youtu.be/0R5NOdOza7c The things the game does well is the atmosphere and it's pretty creepy. IDK why they chose to put the subtitles on pieces of paper that you have to click instead of putting them on the screen as the voice actor is talking since it doesn't pause while you're locked in trying to read the paper since some of the voice acting can be very difficult to understand at points. The Ending is either glitched or the game doesn't explain what it wants you to do well enough it says go back to the main settlement area is that the entrance? Is that one of the many different rooms? Boss Magically teleports and decides when it wants to kill you. I had so many save files get glitched on the way from the server room to the entrance it wasn't even funny where you would spawn it couldn't move and would die automatically after 8 seconds I countered this by using a health kit while loading the save and resaving, but still nothing happened at the possible exit???? I gave this game MOOOOOOOOOOOOOOOOOOOOOOOOORE than a fair shot to be extremely disappointed.
The Unknown Fear for a single dev/first timer is an excellent game. I came thinking it was nothing, but got really scared when I realized there's an almost invisible entity chasing me. My suggestions are: - Make us progress in the history, you can still do this without more environment. - Add more items and more things for us to find, I opened a lot of empty closets, more than I'd like. - Work on the entity's AI, give it more personality so it doesn't just chase you. It's a good thrill, but we want more. Overall, it's a good horror game and it will give you anxiety if you're into horror games. Keep up the good work, dev.
Not gonna lie, I didn't finish it...As a person who can watch horror movies and horror game playthroughs, I can not for the life of me handle horror games myself......*SPOILER* *SPOILER* An alarm went off after like 10mins of gameplay and I freaked out and left...So this game did scare a low tolerance guy like myself, and for just about 3.23 USD that was worth it. Happy Early Halloween Folks!
报完
deu medinho
É bom e da pra levar uns sustos.
me caguei em 30 minutos de jogo, excelente.
The overall concept of this game could've worked. However... the final product here is not worth even the $2.99 they're asking for. The voice acting in this game is some of the worst I've ever heard or even "tried" to listen to. It was so horrible I was thankful that there were notes left next to each instance of "voice acting" that was what the person speaking was trying to say so I could just read it for myself instead of trying to decipher what muffled garbage was coming through the speakers. Then we talk about the game here. Being locked in an SCP containment unit and having to complete a task to earn your freedom could've worked. However... there's only one entity in the entire unit... and the "lore" you find about the entities that used to be housed here was so generic. Then after spending all the time traversing the unit in almost pitch black conditions (because the light is so piss poor I would've rather just let my eyes adjust to the darkness and been better off)... you get to the objective. Once you reach it... the entity pursues you heavily while you try to get to the exit. There's only one problem... if you manage to skillfully sneak passed the enemy and get to the next floor... the game will just teleport the entity in front of you again. Making it one of the most frustrating experiences I've ever had playing a game. Skill is completely removed from the equation when you do that. This game could have been good... but instead you made a game that was generic in every aspect... and poorly done so at that.
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