
Jump straight into managing your own planets as you guide a civilization through the ages. Build the ultimate empire in The Universim, a new breed of God Game in development by Crytivo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
WHAT WOULD YOU DO WITH THE POWER?
🔵Play God!
Guide your fledgling sentient species (lovingly called “nuggets”) from Stone Age cave painters to star-faring explorers.
Command more than 15 godly powers to guide, protect — or discipline — your followers. Create devastating tornadoes, smite naughty followers with lightning bolts, or shake and sunder the very earth.
Observe Nuggets' every move as they work and fight to survive.
Research more than 200 technological and societal advancements.
Discover and colonize a galaxy of procedurally generated planets, each with unique ecosystems and challenges to conquer.
Manage the delicate balance of planetary ecosystems to help nuggets thrive. Your decisions and your followers’ ' actions influence global climates and have real environmental consequences. (Try not to kill them in an ecological disaster — well, unless you want to, of course.)
Unravel the layers of a deeper cosmic story that challenges your perception of who and what you are — and reveals unexpected twists!
The Universim is a strategy city builder game with “God” elements where you guide a civilization (Nuggets) from the Stone Age to the Space Age. Manage resources, dynamic challenges, and ensure your Nuggets can survive, thrive, and spread to the stars.
The Universim features more than 200 research perks that will help you to shape your civilization. Be as benevolent or malevolent as you like to drive nuggets to evolve, advance, and expand. (Even the best civilizations need an occasional smiting).
Every planet in The Universim is procedurally generated and offers unique characteristics and challenges, ensuring that every world and every game is unique and engaging. Ecological balance and resource management are critical to success. Nuggets have their own needs and behaviors you must attend to. Your guidance will shape how they deal with conflicts, natural disasters, alien creatures, and other civilizations. Their growth and evolution depends on you!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра крутая, всё нравится.
Need italian lenguage, i'm noob in english
Well made game; only wish Crytivo supported development more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
neeed more players to produce more mods
super fun and creative game
god game hehehe hahaha
+
Review of The Universim What Works Visuals & Atmosphere The game captivates with its beautiful planetary view and elegant, from-above presentation of buildings—feels creative and visually pleasing. Early Engagement The initial stage is truly immersive: naming the Nuggets, guiding them, building early structures—it's enjoyable and engaging. Pain Points & Areas for Improvement Faith & Temple Mechanics There's intense imbalance in faith systems: having only a single temple and severely limited belief points makes divine powers nearly useless later in the game. A recent community suggestion also emphasizes this: "The Temple should be able to manage believers better. Or add a type of church building to turn non-believers into believers (like how the schools work)." Steam Магазин +14 Steam Community +14 IndieDB +14 Reddit +4 Game8 +4 KeenGamer +4 Steam Магазин Late‑Game Progression & Mechanics Transitioning to the electronics age becomes chaotic rather than strategic. The gameplay loses cohesion and becomes hard to follow. This frustration echoes broader player sentiment: "It’s a light city builder without too much depth and the space colonization ends up being ‘do this same thing again and again and again.’" Steam Community +2 Steam Магазин +2 Reddit AI Behavior & Nugget Logic Nuggets often act unpredictably—drinking from lakes even when wells exist, wandering aimlessly—making management frustrating. Players have noted this as “artificial stupidity.” IndieDB +9 TV Tropes +9 opiumpulses.com +9 Tasks & Time Constraints Missions set unrealistic deadlines, adding frustration rather than meaningful challenge. This mirrors general criticism of unclear progression loops. Critics have highlighted progression issues: “Tutorial and progression are unclear.” Steam Community +2 IndieDB +2 User Interface & Controls Interface elements are too small; reading details or pausing accurately is difficult. Notably, the pause function is flawed: “Pausing bugs out the game.” opiumpulses.com +6 Game8 +6 KeenGamer +6 Reddit +1 Community Voices "It’s a light city builder without too much depth and the space colonization ends up being ‘do this same thing again and again and again.’" Game8 +3 Reddit +3 Steam Community +3 Steam user on religions (March 2024): "The Temple should be able to manage believers better. Or add a type of church building to turn non-believers into believers…" Steam Community Summary (English Version) Pros Stunning visual and aesthetic appeal. Strong engagement in the early game—fun to build and guide your people. Cons Issue Details Faith System Only one temple + insufficient belief points; suggested to add church mechanics to convert non-believers. Late-Game Progression Chaos, lack of clarity, repetitive space-colonization loops. AI Behavior Nuggets act illogically—AI pathfinding issues, poor decision-making. Task Design Unrealistic time-limited missions; progression lacks clarity. Interface & Controls Tiny UI, problematic pause feature. Final Thoughts The Universim is compelling at first—its looks and initial gameplay can draw you in deeply. But as the game progresses, key mechanics and polish begin to fall apart: flawed faith systems, erratic AI behavior, repetitive tasks, and an interface that doesn’t support thoughtful play. Developers could improve the experience by tuning belief mechanics, refining AI and task clarity, enhancing the UI, and fixing pause behavior.
Bis jetzt das was es verspricht und noch mehr !
Very fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $1.6M | 1.6K | 87% | $29.99 | |
| $1.4M | 2.3K | 81% | $19.99 | |
| $39.9K | 73 | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 17.6K | 75% | $12.49 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $10.7M | 15.4K | 60% | $29.99 | |
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 2.8K | 41% | $69.99 | |
| $10.7M | 16.6K | 97% | $39.99 |