
From the creators of What Remains of Edith Finch. Enter the surreal world of The Unfinished Swan and explore a mysterious, hidden kingdom by splatting paint to reveal the world around you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2Kreviews | 84% | — | $434.3K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First few minutes of the first level are kinda magical, then it becomes mediocre adventure game with nice but very simple story and message. Honestly feels like they had an idea for that completely blank world and objects emerging before your very eyes but realized throwing balls of paint everywhere would quickly become a tedious thing to do and had to come up with the rest of the game
the unfinished trash game
This game is fairly short, but like its predecessor, it's steeped in metaphor. It's eerie at times, but it's always purposeful. If anything, it feels like you've been transported into a children's book made for adults. My only gripe is that the story feels too minimalistic at times, though I suppose that's part of the purpose. Much like our character throwing blobs of paint on a literal world of canvas, we the players thrust our own interpretation where we see fit. And just like our main character, if we impose too much personal meaning, we obscure everything and are back to not being able to interpret anything. Paint wisely. If you do start this game, I highly recommend finishing it, as not finishing it would be extremely ironic in relation to the game. 7/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Japanese*, Polish*, Russian*, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
me deu uma certa agonia...
[b]Honk![/b] [hr][/hr] 4/4
Gra od studia, które wypuściło moją ulubioną grę wszechczasów: What Remains of Edith Finch. Była to jednak ich druga gra, a dziewicze dzieło stanowiło The Unfinished Swan. Całe szczęście, że nabierali doświadczenia tutaj i dzięki niemu mogli wypuścić takie arcydzieło później, bo Nieskończony Łabędź jest grą tragiczną. Jest to krótka gra z zagadkami, ale szczerze przez te 2 godziny nudziłem się niemiłosiernie. Jest jakaś fabuła, ale chyba mogłaby zaciekawić jedynie 3-latka. Wszystko jest utrzymane w takim klimacie baśni, ale bez żadnej stawki, atmosfery, czegoś co by nas zaciekawiło. Zagadki są banalnie proste. Bardziej to przypomina clicker, gdzie za pomocą kulek farby po prostu przechodzimy dalej. Są tam jakieś zalążki ciekawych mechanik, jest banalny system znajdziek, który czyni tę grę chociaż minimalnie interesującą, ale oprócz tego nie ma tu nic, zero ładunku emocjonalnego, zero satysfakcji z przejścia tej gry, zero pięknych widoków czy widowiskowej ścieżki dźwiękowej. Odradzam zakup Łabędzia, ale całym sercem polecam się zapoznać z historią Edith. To jest naprawdę niebo, a ziemia. ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☑ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☑ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☐ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☑ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☑ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☑ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
Wow. A solid game with an ending that really makes you think but it's not really worth the price since the game can be completed in roughly an hour or less if you skip gathering all the balloons spread out across each part. The gameplay was a bit understimulating but the story was really good but not on the same level as What Remains Of Edith Finch. Would kinda recommend.
[h2]Beautifully Unfinished, Rather Too Literally[/h2] The Unfinished Swan begins with one of those ideas that makes you think somebody has actually been creative instead of merely rearranging the standard box of video-game furniture. You explore an initially white world by throwing paint at it, gradually revealing your surroundings. It is clever, unusual and genuinely intriguing. The puzzles are varied without becoming particularly difficult, and for a while they provide enough substance to support the rather thin story. Then, after more than 90 minutes, the game appears to develop the same problem I have: neither of us knows what The Unfinished Swan is supposed to be. Narrative adventure? Exploration game? Walking simulator? Puzzle game? It wanders cheerfully between all of them like a committee that has agreed unanimously to postpone the decision until the next meeting. Unfortunately, "having several interesting ideas" is not quite the same thing as turning them into a compelling whole. A stronger story would have helped considerably. There are fragments of one, certainly, but not enough to keep pulling me forward once the novelty starts wearing off. I have now stopped playing without knowing whether I will ever bother finishing it. A glance at the achievements suggests that abandoning the swan somewhere along its developmental journey is hardly an eccentric minority position. Apparently the game's title doubles rather efficiently as a player statistic. Occasional crashes provide an additional opportunity to stop playing, presumably in case the narrative indecision was being too subtle. There is a game here that I very much [i]wanted[/i] to like: imaginative, charming and refreshingly different. Unfortunately, creativity can get you through the door, but it cannot make you stay for dinner - particularly when nobody seems quite sure what is being served.
どんどん色を加えて進んでいくゲーム 一個実績が狂気じみてるやつがあるから それの解除する目的だけでもやってみて 普通にめっちゃやばいから
It's an okay and pretty game, but it didn't blew my mind unlike What Remains of Edith Finch, it has some interesting sequences and fun moments even for its shortness. My only problem is that I couldn't get through it in just one sitting since, for some reason, the camera moved weird and it make me feel dizzy, and because of that I don't intend to replay it or do the 100%, still it was worth to play.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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