
Returning from exile underground, a shattered world awaits you. The civilization of Unfallens lies in ruins. The ruthless guardian waits to attack. Journey through remains. Awaken your true power. Reclaim what was lost. Experience challenging action boss battles in this compact, high-quality game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра понравилась своей картинкой, думал сыграю. Но по какой то причине игра попросту виснет на экране загрузки, если у кого то была похожая проблема то как вы ее решили?
This is yet another student project, one of literally thousands self-published on Steam Direct. It's from the University of Utah in Utah. Student projects might look better than amateur shovelware, but they aren't real games. This is just a glorified homework assignment. It lacks the depth and value you get from professionally developed product because it was made for a grade, not for players. Schools shouldn't be using Steam to show off student projects. It might be fine for the school's marketing, but it clutters the Steam store with pollution... we have to sort past all these short student tech demos just so we can find real, full games from professional developers. This is a case of a game dev college putting its own interests before the interests of gamers. The students made a rather uninspired and generic (to the point of blandness) console-like third person brawler. While it works enough for the students to get their grades, it doesn't work well enough to be a real PC game. Encounters are horribly imbalanced, there's not enough polish, and there's more than enough game breaking bugs that the game may not work for everyone at all. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... student projects don't need EULAs!!!! This comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Next is pricing and what value this has for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free, that was a dismal public reception. But if you take into account the problems I bring up in this review, it's easy to see why gamers rejected it. Keep in mind this student project won't increase your game collector count or show up in your Steam profile showcases, and because it's a short, unpolished and unmaintained student homework assignment, I can't recommend you spend your valuable time on this one when you could be playing any of the thousands of fully made games for gamers.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
轻击a不吹来(最大最恶心的问题),导致我闪避完boss攻击后近身a不了,然后就傻站那儿贴脸被它a,还有boss的一个攻击,他能连着a我四下,我闪避一次它a一次,非得要吃满,死了5次卸载了
Es un juego de un solo boss el cual es desafiante, se siente bien al jugarlo, esta entretenido me ha gustado
It's kinda hard not to recommend the game because it's free. However it is a single boss fight. It's also clearly more of a tech-demo for the dev than a fully developed game. Judging it as that, it shows solid fundamentals of sound design, timing and graphics. There are two main issues with the gameplay: first, there's only one defensive option which makes it feel very boring. Second, sometimes I seem to get stun locked when I didn't mean to and it feels like a cheap death. Overall, game's fine as a demo/resume builder. I'd give it a 4/10
10+ minutes on a loading screen is crazy for a game this size. Check task manager, only using 24% of the cpu, 200 mb of ram and 0% of the disk, What is it doing?
riesiges potenzial bitte full game war ein super geiler fight und erinnert sehr an Elden ring
Even though its a short game, just you and the boss, it does play like a good dark souls game. Just a few tweaks here and there. Not the best, but it's a good start to making a good game. I do like this game. Recommended for beginners to experience the Dark Souls world.
poorly built hit box system
really fun games definitely potential
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.