
The Tunnels of Saint Mercy Road is an immersive horror experience that spans 8 unique areas, each providing a sense of unease and a new mystery to unravel.
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About
Inspired by the classics of horror gaming, The Tunnels of Saint Mercy Road is a blend of psychological horror, atmospheric horror and creature horror that is certain to give you chills.

The tunnels under Saint Mercy road are known for many things. Paranormal encounters... Mysterious cults... Monsters galore... The legends around town spread like a game of telephone. They can't all be true... can they?
What if I told you that the truth can be revealed, but it would be a journey you have to take... ALONE
The Tunnels of Saint Mercy Road is an immersive horror experience that spans 8 unique areas, each providing a sense of unease and a new mystery to unravel. Armed with only a lantern, you will descend into the tunnels under Saint Mercy road and explore it's depths and find clues to uncover the truth behind the local legends.
Do you have the courage to descend into darkness?
I. Dare. You.

FEATURES:
An immersive, single player atmospheric experience (headphones suggested).
8 unique areas that will give you a different sense of dread the further you delve.
Solve puzzles and complete objectives to descend further into the dark tunnels.
Stylized graphics - Re-experience classic horror with a modern first person take.
Short Story - Can be completed in under two hours.
Inspired by classic horror games and literature.
Gamepad Support - Play with your gamepad, keyboard and mouse or accessibility device.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Not a bad effort for a small horror game, good use of texture, subtle but effective jump scares, and a relatively decent story for a short length, roughly 60 minutes, assuming the game won't crash (which it did, twice for me). I thought it had a good mystery, never really forcing the narrative on you, but make sure to stay for a post-credit scene, I think it's relevant for the overall experience. There is only one section in the game where you have to hide in lockers, it wasn't too difficult but it was slightly annoying because I could not tell how far away the monster was, he pretty much kept getting me around the corner, maybe if you gave him some distance based noise it would help (if he has one I didn't hear much) For the most part the game is just a walking sim that focuses on the atmosphere, with a few easy puzzles toward the end. I liked that you utilized some interesting locations despite going into the tunnels, it has a bit of a psychological angle as you find the places that really should not be there. Some nice little moments here and there, I liked the surreal feeling of jumping into that deep hole, or finding a portal to some kind of cerebral realm, could always use a little more, play around with weird level design and strange events. [h1] Pros: [/h1] (+) For a cheap game, I thought you handled the visuals and the vibes perfectly, the game had a good mystery and suspense to it. (+) I didn't find many cheap jump scares if any, very subtle horror elements, not too intense but still a little creepy. (+) Good use of psychological level design to give the game a surreal feel and some variety [h1] Feedback: [/h1] - I would give the monster a better sound Q so he can't catch you on the corners with little warning - I had 2 crashes, one at the door after the hole, and 1 after the lock - Those surreal effects like that deep hole, you should use those a bit more often, give the game a sense of strange navigation into psychological aspects [b] Overall Thoughts: 7/10 [/b] I think you have a good idea on how to make a good horror game, I would not try to change the overall approach, just maybe make the next one a little bigger, go a bit more crazy on the level design and location variety. I liked that little post credit scene, makes me wonder. [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
This is a good game right here. The atmosphere is on point. I quite like the graphic style. Just reminds me of the good ole times. I didn't get too frustrated with it either. I managed to complete the game in about an hour ish. Had a solid time with it. Gameplay Impressions: https://youtu.be/gINCj4XV868
A decent little horror experience. Descending through 8 areas with only a lantern keeps things tense and the story is pretty good too.
This game was absolutely fantastic. The atmosphere is impressive visually but the sound design really ties it all together, I originally played this game back when it first released, but the new update literally added double the playtime with a seriously cool ending. I managed to get the true ending by solving a secret puzzle, but that's all I'll say. This really sets the standards for what a solo dev can achieve and stand out in a sea full of janky horror asset flips.
Моя кураторская страница "Достойные или нет херроры" - https://store.steampowered.com/curator/43715729/ Если вы любите инди-хорроры в ретро-стилистике первой PlayStation, с разнообразными локациями, увлекательной историей и криповой атмосферой, эта игра приятно вас удивит. В ней всё это есть, но, к сожалению, проект прошёл мимо многих фанатов жанра. Завязка проста: главного героя вызывают на «слабо» и заставляют отправиться в местные туннели, где по слухам пропадают люди. Протагонист не из пугливых, поэтому, взяв лампу и храбрость, спускается вниз. Дверь за ним захлопывается, и теперь его задача — найти выход. Но вскоре он замечает, что в туннелях кто-то обитает. Это странное существо или человек не проявляет агрессии, но постоянно следит за героем. Помимо этого, вы находите страницы дневника другого человека, который тоже оказался заперт здесь и встретился с этим существом. Что случилось с ним, как выбраться и что за тайну скрывает житель туннелей? Вам предстоит найти ответы. История интересна и подаётся через три главы, каждая из которых предлагает уникальную локацию со своей атмосферой, задачами и геймплеем. Игра умело делит сюжет на этапы: в первой главе вы попадаете в туннели и встречаетесь с существом — это, пожалуй, лучшая часть игры. Существо ведёт себя странно, и вы не знаете, чего ожидать, что усиливает паранойю и страх. Затем начинается беготня с решением головоломок, и в финале раскрывается большая часть истории. Игра демонстрирует хороший баланс между хоррор-элементами, когда нужно прятаться и убегать, и головоломками, которые, хотя и в основном просты, иногда заставляют подумать. Сюжет подаётся через записки, и самое главное — он действительно увлекательный. Желание узнать, что происходит, удерживает у экрана до самого конца. Ретро-графика и приятное звуковое сопровождение отлично создают нужную атмосферу. Всё это, вместе с интересной историей и увлекательным геймплеем, делает игру залипательным хоррором, который захочется пройти до конца. Минусом можно считать финальную часть, где история выходит на первый план, а "хоррор" слегка теряется, но это типичная проблема для многих подобных проектов. Если вы любите атмосферные хорроры в ретро-стилистике с увлекательным сюжетом и разнообразным геймплеем, The Tunnels of Saint Mercy Road точно подарит вам приятные впечатления и поможет скоротать час-полтора. Да, игра проходится быстро, но оставляет положительные эмоции, и её цена вполне оправдана. Видно, что проект был продуман и сделан с вниманием к истории и деталям. Это далеко не шедевр, который нужно пройти каждому, но если вам нужна доза атмосферного ретро-хоррора на вечер, эта игра справится с задачей идеально.
Tunnels of Saint Mercy Road is an ode to classic Playstation and Playstation 2 era horror games with strong environments, creature horror, and a story that encourages you to explore to find that little something extra to make the pieces fit. Definitely looking forward to more from Melancholy Jester Games! *As a note I did receive a copy of the game for free on Steam through testing purpose, BUT I paid for a personal copy when the game originally released on Itch which was before it was available on steam :)
I really enjoyed this game. Nice PSX style graphics, great storytelling and variety of levels. There is the occasional nod to other great survival horror games, which is a nice touch. There was a good sense of tension throughout the game, mainly due to the excellent sound design. I also liked the look of the demon. He is suitably sinister. The puzzles were good and presented a nice level of challenge and the final boss battle was a good finisher. It's clear to see from the amount of updates the game is getting that a lot of heart and work has been put into and is still being put into this title. I look forward to future games from this developer as he clearly has a great deal of passion for what he is doing and video games in general.
My love for good horror games knows no bounds.
Great
I AM IN LOVE WITH THIS GAME. I was instantly enamored with the art style - low poly/ pixellated is one of my favorites - and the premise is fascinating. I was definitely disappointed when it ended - not because it wasn't a good ending, but because I wanted more. Definitely recommend for those who like a more heart-pumping game with good exploration and story!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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