
Grow an emblematic tree in each different world inspired by popular folklore (Brocéliandre forest, Native Americans, Vikings, Medieval Japan).
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Greek, Japanese, Korean, Polish, Portuguese - Portugal, Russian +4 more
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Good art and sound design, but the game is too buggy and the tutorial is bad. Sometimes I can't place pieces anywhere and the game doesn't let me do anything.
I randomly stumbled upon this game during a recent sale and decided to take a chance on it, despite it having no positive reviews at the time. This is a sincerely made card game with novel mechanics that I have not seen in any other card game before. The premise is that you and your opponent(s) take turns building a tree from the trunk out -- first branches, then leaves, then buds, and finally flowers and fruit. Your cards represent the items that you can place on the tree during your turn. The goal is to place a certain number of each item onto the tree; the first player to place all required items is the winner. I successfully completed about a half dozen matches and I did not encounter any bugs. Both the mechanics and the interface are somewhat unusual, which I suspect leads some players to give up on the game too soon. I recommend playing through the tutorial twice to ensure that you fully grasp the concepts; the tutorial is short and it explains everything that is needed to play the game. While I do like the game overall, it does have some shortcomings: - The single player AI is weak, and you will never lose to it unless you do it on purpose. - The game supports up to four players, however adding more players does not make the game more interesting; if anything it makes it even easier because there are that many more branches and leaves to build on. - The multiplayer is dead and you will never find an online match. - The game does not support local hotseat mode, which is a damn shame because that would be the best way to play this game, alongside family and friends. The Tree frequently goes on sale for under two dollars, and at that price the art and music alone make it a good value. If you like card games, and if you are willing to take a chance on a game that tries to do something new and partly succeeds, then I think it is worth a look.
The Tree is a serious contender in the category of "Terribe Ideas For Video Games". It's a cardgame vaguely (very vaguely) reminiscient of Settlers of Catan, but not quite as interesting. You create a "tree" using cards. In terms of metagame, placing more cards than your opponent is the goal, and you accomplish this by matching pairs and wildcards and so on, and placing them in the structure of branches etc on the playing board, which takes the shape of a tree. The mechanics are convoluted and yet at the same time don't scratch the itch that most avid card game players tend to have... this is more like Old Maid than Magic: The Gathering. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. It's a little buggy and unpolished, starting the game takes a few minutes to load up even though the file size is tiny. The game is comprised of somewhat mediocre hand drawn 2D illustrations instead of professional looking 3D game assets. It's unclear if this is due to lack of budget to arrange someone who can create graphical assets properly, or lack of talent. Regardless, the overall visual quality of the game is very low, beneath what PC gamers have come to expect in this era of cutting edge photorealistic 3D graphics. At least it's not pixel "art", but if you're looking for contemporary, immersive visuals, this game is a fail. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This is indistinguishable from a mobile app, but they put this on Steam instead of the app stores by mistake. Was it rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all)?. Regardless, for all intents and purposes The Tree might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 110,000+ games on Steam? The Tree has the ridiculous price of around $8 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $8 asking price for this game could get you games like "Prey", "Mass Effect Andromeda" or "Metro Exodus". Quality, professionally made games like those are frequently on sale cheaper than this.
6/10 Сразу скажу, что игру я брал по огромной распродажной скидке - 85%. В тот момент она действительно стоила своих денег. Цена без скидки - это что-то ужасное, ведь перед нами достаточно камерная "настолка". Удивительное. На самом деле, полноценной настолкой эту игру я бы не считал, поскольку при игре реальными объектами (ветками, листьями и т.д.) ваш стол моментально превратится в кашу, в которой ничего нельзя будет разобрать. Но компьютерный контролер правил бдит и показывает все более-менее сносно. Перед нами соревновательная игра, в которую ваш покорный слуга играл исключительно с ботами. И у меня есть ощущение, что против живого разумного оппонента играть будет гораздо увлекательнее, так как тактик и хитростей здесь можно припасти на несколько слоев. Ботов же я обыгрывал всегда, сразу после относительно невнятного обучения. Не то чтобы они совсем глупые, тактически руку разыгрывают грамотно, но вот стратегический уровень дается им не очень. На 2-3 хода по-любому обходить получается даже самого везучего ИИ-игрока. Плюсы. - Прекрасное визуальное и музыкальное оформление. - В другой рецензии автор жалуется на какие-то баги, я ничего такого не заметил - ни в механиках, ни в интерфейсе. Минусы. - В игре четыре биома со своими хранителями, но с точки зрения механик они абсолютно одинаковые. Разнится только косметика. А могли бы внести какое-то разнообразие в способности духов или наборы игровых целей. Пока создается ощущение очень базовой игры. Жаль, нет биома со славянскими духами и выращиванием березки. И с учетом того, что игру никто не обозревает и, стало быть, не покупает, апдейтов и развития темы ждать не приходится. Но поиграть час-полтора, поразмять мозги можно. А если товарищей найдете, все будет еще интереснее.
[quote] 关注[url=https://store.steampowered.com/curator/39039781]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。 访问[b]斗鱼鱼吧社区[/b]参与互动,活动好礼送不停! [/quote] [quote] 《The Tree(树)》是由Touched By Grace改编制作的一款电子桌面卡牌游戏。游戏中融入了世界上各种不同的民俗传说,在玩家与玩家的卡牌对决中来完成一颗当地象征性树的成长。 https://steamcommunity.com/sharedfiles/filedetails/?id=2448219690 [quote] [h1]游戏的考据&科普:[/h1] 根据桌游爱好者论坛BoardGameGeek(BGG)提供的消息来看,本作似乎是改编自2017年推出的桌游《L'Arbre(树)》。游戏是设计者西蒙·哈弗(Simon Havard)与法国艺术作画埃米利安·弗朗索瓦(Emilien François)共同制作而成,由2Geeks与ASYNCRON games一起推出了实体版本。后游戏在Touched By Grace的努力下推出了其数字改编版,通过PID Publishing发布在IOS、Android和Steam上。 [spoiler]PS:“L'Arbre(拉伯)”为法语中的树,法国艺术家阿尔伯特·格里兹在1910年创作过同名的原始立体派风格油画。[/spoiler] [/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=2448219705 [quote] [h1]游戏的体验&分析:[/h1] 由于游戏原本是一款实体桌游,故游戏本身的乐趣其实与玩家之间相互对战,不过本作目前由于玩家数量极少,几乎碰不到对战对手,所以只能退而求其次与AI对战。 游戏本身有着自己独特的规则,虽然是以不同地区的民俗文化传说作为设定,但主要还是围绕如何控制树木本身的生长作为核心玩家,先比对手把身上的道具(树的一部分,如树叶、芽、花朵和果实)用完的玩家就算获得胜利了。 游戏本身的基础难度不大,玩家可以在出牌、促进树的生长和抓拍中选择行动,同时每回合只能行动一次。不同类型的卡牌之间存在连锁,一回合可以打出多张牌,不过只能按照顺序放置(叶→芽→花→果),当玩家的牌数不足时可以从公库(河流)中进行补牌。同时由于游戏采用了民俗传说的设定,所以还设置了一个名为守护精灵的系统,玩家的出牌满足一定条件时可以触发他们的特殊效果,比如给对方丢自身的素材或者抽牌等等。 游戏自带中文教程,所以才会提到说难度不大,跟着打能理解80%,只是解说内容比较机翻,很多地方听的雨里雾里,对于规则了解的比较吊诡,后期很多时候不能自主控制出牌和树的生长,似乎是游戏中对树的生长途中存在一些限制,目前不是很能理解。 至于游戏的画面风格比较复古,其设定中的民俗传说似乎是参考了法国的布罗塞连德森林(Brocéliandre forest),印第安文化中的雪松、维京体系中的世界树和中世纪的日本樱花。树与树之间本身没有区别,玩法机制也没有不同,只是不同历史下的守护精灵不同,换了个皮肤而已。 [/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=2448219719 [quote] [h1]最终总结:[/h1] 《The Tree(树)》作为一款原本是实体桌游改编后的电子卡牌游戏来看其内容并没有预想中的有趣,比起实体版主打多人对决来看,目前电子版受制于游戏人数原因没办法匹配真人,只能沦落到与电脑AI进行对战。另一方面游戏规则在机翻的影响下导致难以理解,这让玩家的初入门槛也极大的提高了。本作推荐给喜欢卡牌对决的玩家和桌游爱好者。 [/quote] [/quote] [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
I didn't even get past the tutorial. It's complicated, slow, dull, and I just cannot be arsed. You have to put things on in a certain order but that order is not visible anywhere I see on the screen, plus the slow hand-holding confusing tutorial? Not interested.
Debería leer las etiquetas de Steam antes de comprar juegos. Yo simplemente vi unas capturas bonitas y una descripción que dice "haz crecer un árbol emblemático en un mundo inspirado por el folclore popular" y pensé que de aquí no podía salir nada malo. Error. Tal y como indican las malditas etiquetas, se trata de un juego de mesa. Uno de los pesados. De los que tu amigo —el de los juegos de mesa— empieza a explicarte y tienes que desconectar a los dos minutos pero, por algún motivo, pasados diez minutos sigue explicándote y ya es muy tarde para reconectar. De esos.
日本語対応ですがフォントサイズが可笑しいです。 大中小と様々です、小さいフォントは何とか読めます!何故こうなったのか?不思議。 全てが日本語では無く木のアイテム等は英語です。 グラフィックが好きなだけに残念です!
The Tree is a digital board game-style strategy title developed by Touched By Grace and published by PID Games, offering a compact, card-driven competitive experience centered around the symbolic act of growing a tree. Rather than simulating nature in an open-world or survival format, the game interprets its theme through a structured, turn-based system where players strategically place tree components in an effort to complete their structure before opponents. It embraces simplicity in both mechanics and presentation, aiming to provide accessible, quick-play sessions rather than sprawling depth or narrative immersion. At its core, The Tree revolves around placing segments such as branches, leaves, buds, fruits, and flowers onto a central tree framework. Each player begins with a limited pool of pieces, and the objective is straightforward: be the first to place all of them according to the rules of valid positioning. While this sounds simple, the game introduces guardian spirit cards that add layers of tactical disruption and opportunity. These cards allow players to accelerate their own growth, hinder opponents, or manipulate the state of the board in subtle ways. The interplay between placement strategy and card timing creates moments of tension, especially in multiplayer sessions where anticipation and counterplay become central. The structure supports solo play against AI opponents as well as local and online multiplayer matches with up to three additional players. Matches are relatively short, often concluding within a brief session, which makes the game well-suited for casual gatherings or quick competitive bursts. However, this brevity also defines the overall experience; there is no extended campaign mode, narrative progression, or evolving meta-system to sustain long-term engagement. Instead, The Tree relies on replayability through match variety and player interaction. Visually, the game adopts a clean, stylized presentation inspired by folklore themes. Different cultural settings—such as forests influenced by Celtic myth, Viking tradition, Native American lore, or feudal Japan—provide aesthetic diversity while maintaining consistent gameplay rules. The art direction favors clarity over complexity, ensuring that the board state and piece placements remain easy to interpret at a glance. While not visually ambitious, the design effectively supports the mechanics without distraction. Despite its accessible approach, The Tree’s reception reflects its niche appeal. Some players appreciate its straightforward mechanics and the relaxed atmosphere it fosters, especially in local multiplayer settings. The clear rules and compact format make it approachable for newcomers to digital board games. However, others may find the strategic depth limited over repeated sessions. The guardian card system introduces variation, but the core loop can feel repetitive once players become familiar with optimal placement strategies. The AI opponents provide a functional solo experience, though they may not deliver the unpredictability or advanced tactics found in more complex strategy games. As with many smaller multiplayer-focused titles, the online community size can influence match availability, potentially limiting long-term multiplayer engagement. The game feels most alive when played with friends who can appreciate its competitive yet lighthearted design. Ultimately, The Tree succeeds as a modest, accessible strategy game designed for short sessions and casual competition. It does not attempt to compete with deep tabletop simulations or elaborate digital strategy epics. Instead, it offers a streamlined experience centered on tactical placement and timing within a folkloric framework. For players seeking a simple, board-game-inspired title that can be enjoyed in quick matches without heavy time investment, The Tree provides a pleasant and focused experience, though those looking for extensive strategic complexity may find its longevity limited. Rating: 5/10
The Tree presents itself as a notable entry in the realm of "Terrible Ideas For Video Games." This card game bears a faint resemblance to Settlers of Catan, yet lacks the engaging elements that make it captivating. Players are tasked with constructing a "tree" using cards, with the primary objective being to place more cards than opponents. This is achieved through matching pairs and utilizing wildcards, arranging them into a tree-like structure on the game board. The gameplay mechanics are intricate but fail to satisfy the expectations of dedicated card game enthusiasts, resembling Old Maid more than Magic: The Gathering. From a technical standpoint, the game falls short of the basic standards that most PC gamers anticipate. It suffers from bugs and lacks polish, with lengthy loading times despite its small file size. Visually, the game features mediocre hand-drawn 2D illustrations rather than polished 3D assets. It remains unclear whether this is due to budget constraints or a lack of artistic skill. Regardless, the overall visual presentation is subpar, failing to meet the expectations of modern gamers accustomed to high-quality, photorealistic graphics. While it avoids pixel art, those seeking contemporary and immersive visuals will find this game lacking. Players are invited to cultivate a symbolic tree in various worlds inspired by well-known folklore, such as the Brocéliande forest, Native American legends, Viking tales, and Medieval Japan. Each participant has a limited number of components to grow their tree—branches, leaves, buds, fruits, and golden flowers—with the first to successfully place all their pieces declared the winner. Players can utilize cards and guardian spirits to expedite their tree's growth or hinder their opponents, making timing and strategy crucial. Although the game boasts decent art and sound design, it is plagued by bugs and an inadequate tutorial. Players often encounter issues with placing pieces, leading to frustrating gameplay experiences.
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