Three Kingdoms of China is a free, open-source single-machine strategy three-country game developed by the domestic folk team. The game does not have any commercial nature, hoping to create a dream of Three Kingdoms for the fans of the three kingdoms.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
中国人自己的三国,框架设计的很好,值得一玩。不足点:设计上很有野心,但民间团体的实力和经济有限,分不清游戏和史实、演义之间的区别,既然是游戏,那应该首先是保证好玩。历史的长河中,不是每一个人都能留名,让他留名那是历史对他的尊重,但在游戏里表现的就很糟糕,团队没有那个实力搞出那么多人物干啥,除了卡顿还是卡顿。游戏的地图很有史实感,地形表现也不错,但搞那么多城市没必要,除了卡顿还是卡顿,你游戏里的城市和地形承载的首先是游戏的玩法,不是史实,最主要的是你民间团体没那个实力啊。我要的是一个有血有肉的三国游戏,把在游戏里有血有肉的人留下,把在游戏里有血有肉的城市和地形留下,把在游戏里有血有肉的玩法留下,其他的还是交给真正的历史或演义。
the team really worked hard on this, plus its free, what more could ask for?
几年了,你们官方这是活了吗?
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 52 reviews with recorded playtime.
画风精美,人物全面,游戏性强,很适合三国历史爱好者
We’ve been trying to reach you about your car’s extended warranty
always crash, but dont know why
好玩👍还是免费,神了
中三已经出到1.45了,steam上的一直没更新,大家记得找着其他渠道下最新的中三,如企鹅群/比站,划重点: free!
感谢
希望越做越好
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.