
A game of strategy and management. The Sumerian Game is one of the earliest computer games. Developed and programmed between 1963 and 1965, it was designed to teach children math, economy and ancient history. The source code was lost but now you can play it again.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really love this project. It's a great undertaking to research and restore one of the first video games from 1963 and its direct successors to make them playable again. The Sumerian Game is the text-based ancestor of strategy, management and city-builder games. I love those genres since the first SimCity and Civilization games i played in my youth. It's amazing that i can now experience the games that started it all even more than 20 years earlier.
5/10 Recreation of the first tycoon-type TBS from the 1960s TLDR: the main interest here is historical. The games themselves are trash by today's standards, an not even because of the "graphics" or the UI. It's simply the lack of critical data the player would need to make meaningful decisions. So, "strategy" is just non-existent. Neutral vote Good: + well, I didn't know that computer games were made as far back as in 1965! + this app re-creates several versions of the grain management game between 1965 and 1972. Though it's astonishing to see how little progress was made in 7 years, as the last version barely differs from the first one and doesn't fix the flaws that are so obvious today So-so: +/- presentation is true to the historical originals. Today it's pain stalking to type in "1" to confirm decisions. Bad: - I suppose the original games were coming with a printed manual? The first question a new player would be asking is how much 1 person needs to eat. Through experimentation, I found out that it's about 18 bushels. So, if you start with 500 people, you need to feed them 8000. At 7k or less, they will start to die out. Another rule/formula that I never figured out was how much harvest 1 planted bushel brings. It seems to fluctuate randomly(?) between 0.75 in some years and 4 in others. Still, even in years without random disasters, it seems that productivity is also limited by the available acres of farmland? Or is it not? I was growing the same amount of 14400 when planting 3k or 6k seed. I dunno. See, without this critical info it's not really a strategy game. It's just unpleasant experimentation where you don't know the rules. No info -> no planning -> not a strategy game. [table][tr][th][i]I'm a Steam curator, you can [url=https://store.steampowered.com/curator/43946907-Friendly-Nerd/]follow me[/url][/i][/th][/tr][/table]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un gioco gratuito che oltre ad essere molto divertente (provare per credere) è gratis e vi insegna anche qualcosa, cosa si può volere di più? Ovviamente consigliatissimo, dategli una chance e non ve ne pentirete!!!
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Excited to play this game brought back to life!
Amazing, I can't believe this legendary game is playable once more! I highly recommend people try it, it's a must for anyone passionate about computer game history!
"The Sumerian Game" is slightly more than meets the eye, but not much. This museum piece is a recreation of a primitive 1960's mainframe (yes, mainframe) kingdom simulator. The game was made for students as a proof of concept. Really, all this does is track a few variables in a looping cycle of "turns" where you distribute grain and do other basic things as the mainframe tracks a few variables. Now, in the mid 20's, the game is back... and while this is a fascinating bit of computer history, at the same time there's a requirement to review this as a game (because it's on the Steam store) and whether people in the 20's should be downloading it and playing it 60 years later. The answer is no. What do you do in the game? As mentioned you're just typing in some numbers like how much grain to keep for seed and how much to let people eat. There's no value as a real PC game in 2025, and as a historical piece this would have perhaps been better done up as a web page and enshrined in the Internet Archive. To quote Indiana Jones, "That belongs in a museum". And, seriously, this is of enough quality to warrant being put on show in a museum. Competing on the same platform with Counter-Strike 2, however, not so much. The graphics aren't great, it's just a text only game (it's 2025, come on). That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This is only free in a rudimentary sense... the developer has their hand out for a $10 USD "donation" for this as you're expected to buy some extra DLC from Steam... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 12 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough. I do however hope this does properly get enshrined as a historical artifact somewhere more appropriate.
this game resurfaced to life thanks to the huge research work from the developer, we can experience authentically what computer games were at the dawn of this technology
I'm glad I was made aware of this, cause I think it's really cool to recover a piece of old computer history! The base game itself is definitely simple, although it's not easy to maintain the city. I haven't delved too far into the Supporter Pack materials, but I think it's worth it to buy the Supporter Pack just as a show of support for projects like this!
Only 2k24 steam release I played so... a very good project that is worth supporting btw [spoiler]waiting for updates[/spoiler]
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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