
The Spirit Underneath is a first-person horror game. You wake up in an unknown, creepy looking environment which you soon discover is hell. The problem? You don't remember what happened before waking up there, and don't know your way out. Are you ready to visit the most terrifying depths of hell?
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The real horror is to dig up your inflated steam library to find this GameGuru abomination. There are like 5 rooms and you spend more time at the loading screen.
这款游戏在亮相时,曾以其独特的灵魂冒险故事和深度探索为卖点吸引了不少玩家的关注。然而在我实际体验这款游戏后,却感到有些失望。虽然游戏试图打造一个充满神秘与探索的世界,但在多个方面却未能达到玩家的期待。 首先从游戏的核心玩法来看显得较为单调和缺乏新意。游戏中的探索和解谜环节缺乏足够的挑战性和深度,玩家很快便能掌握其规律,导致游戏体验逐渐变得乏味。战斗系统也显得平淡无奇,缺乏策略性和紧张感,使得玩家在战斗中难以获得足够的乐趣。 其次游戏的画面和音效表现也令人感到遗憾。虽然游戏采用了较为独特的艺术风格,但整体画面效果却显得粗糙和不够精致。场景和角色的设计缺乏足够的细节和质感,使得游戏世界显得缺乏真实感和生动性。音效方面,游戏的背景音乐和音效效果也显得单调乏味,无法为游戏营造出足够的氛围和情感色彩。 此外游戏的剧情和角色塑造也显得薄弱。虽然游戏设定了一个充满神秘和奇幻的故事背景,但剧情发展却显得平淡无奇,缺乏足够的吸引力和情感共鸣。角色设定也显得不够鲜明和立体,玩家难以对游戏中的角色产生深厚的情感联系。这使得玩家在游玩过程中难以完全沉浸于游戏的故事和情感之中。 最后从性价比的角度来看同样令人感到不值。相较于其他同类冒险解谜游戏,它在玩法、画面音效、剧情角色等方面都显得较为逊色,但价格却并不低廉。这使得玩家在购买时可能会感到犹豫,尤其是对于期待高质量游戏体验的玩家来说,这款游戏可能并不是一个明智的选择。 综上所述,这款游戏在多个方面都未能满足玩家的期待。如果你对冒险解谜类游戏有较高的要求,或者希望寻找一款更具深度和趣味性的游戏,那么这款游戏可能并不适合你。希望开发者能够在未来的作品中认真倾听玩家的反馈,不断改进和完善游戏的设计,为玩家带来更好的游戏体验。
hell is better than this
kart düşürmelik oyun
The Spirit Underneath entrega uma experiência de terror em primeira pessoa com uma atmosfera sombria e fases curtas, embora pareçam inacabadas. Problemas de otimização gráfica exigem configurações baixas para evitar falhas na iluminação. Apesar de ter zerado o jogo, meu maior objetivo foi coletar as cartas e a insígnia.
Лучший хоррор в который я играл
The Spirit Underneath is a game about trying to figure out what happened to your family. This is a very short game that has two different endings depending what path you decide to take midway through the game. The game mainly has you go through different areas searching for keys in order to progress and get to the next area. There are two ways you can die in the game: by interacting with one particular enemy and by fall damage. There are next to no enemies in the game, so you'll be able to figure out which one can kill you. If you lose all of you health and all of your lives, it's game over and you get put back to the Main Menu. I really wish the game had more instructions throughout the game because partway through the game, the next area got dark and I had no idea that there was a flashlight key ("F") until they told me about it in the next section along with crouch ("Ctrl"), which you only need to use once. Both sides of the story are boring and not very entertaining. The visuals are brought to you by GameGuru, which I've played on before and it looks like any other open source game engine you can get your hands on. There is some music and sound effects throughout the game, but there are few variations. The fact that this game just has you searching for keys is boring. Also, the fact that the keys are small and grey don't help spotting them at all. The only time I was able to find a key is when a prompt came up that told me I could pick up the key. There is also one section of the game where you can get out of bounds. The first time, you'll die by falling, but the next time you'll land unharmed and can roam freely around the hills of GameGuru. You can get back in bounds after getting outside of the main area, so there's nothing to worry about there. Also, at the boundaries of the game, they actually have invisible walls so you don't fall endlessly in a void underneath the map of the game. This massive landscape around the game is more than likely the explanation as to why whenever you boot up a new area, it takes forever to load. The load times of each area have got to be at least 15 seconds, if not longer. Do not buy this game.
I love bad horror games, and this is bad, and a horror game, for sure. Honestly, I kind of enjoyed it. Recommended only for those who specifically like bad horror games.
A GameGuru game with 2 endings. Can be completed in about 10 minutes. In this game, you'll spend most of your time looking for keys and opening doors. Not fun or interesting.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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