
The coiling chains of obsession that began with The Shell now threaten to strangle Detective Reiji Tokisaka in the third and final entry in the trilogy. As old friends and foes rise up for one last confrontation, can anyone break the cycle—and can Reiji's heart ever be set free?
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About











Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99−45% | 697reviews | 97% | — | $353K |
| $10.99−45% | 4ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
平心而论,这一作终于把前两部最让人诟病的叙事问题给改了,不再像第一部那样东一榔头西一棒子,也没有第二部那种磨磨蹭蹭、让人昏昏欲睡的拖沓感。但说实话,剧情本身还是没什么亮点,玩下来也就那样。其实我从第一部开始就觉得,整个系列的故事出发点就很站不住脚,动机太牵强了,所以哪怕玩到第三部,通关之后也还是一点感觉都没有。 6.5/10
私心結局不愛
Nunca olvidare esta historia .....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Shell was definitely an experience. From the divine work on the CGs (it is simply beautiful; Inferno and Purgatorio had a very good aesthetic, but Paradiso is just...heavenly. A unique style, certainly one of the best in the VN industry), to the simplistic but notably good BGM (while there's not as iconic themes (EXCEPT for the music in the trailer) as in Inferno or Purgatorio - I think Toko's Theme, Egg of Neantis, or Sheep of Purgatorio for example - it remains a stable, although a bit repetitive when you're on your 3rd playthrough), and the amazing story. Innocent Grey truly has a way with writing compelling but labyrinthic stories : starting from a kind of H-work mixed with a gruesome criminal affair in Inferno, it slowly evolved in Purgatorio, becoming a remarquable web of entangled lives, everything you've seen during the three games coming together for a memorable grand finale. This is what you get after carefully placing the stones in the two previous work, and it definitely paid off. The starting sentence, to "Abandon all hope, ye who enter here" is quite true to the story : such a game should not be played with hope. Like real life, things can't always get back together; you'll loose friends, family, loved ones to time, to accidents, or to more gruesome ends. And yet, life must go on, you must live for those who can't see the light of today. Now, for a more thorough evaluation, Paradiso is the peak of the serie. As said previously, everything that happened in Inferno or Purgatorio (ESPECIALLY THE TRUE END OF PURGATORIO) is resolved, tying up all loose ends, resolving the major questions, and bringing a magnificent true end, again, one of the best there could be. On that note, getting all those incredible CGs is a pain, as some are hidden between wrong choices that will pay off 4 chapters later (about 20 minutes of skipping text you've already read, just to see 30 seconds of text and a special CG), absolutely killing your run and forcing you to redo everything (i unlocked every CG by playing the game 4 times...). Getting all the endings require a guide for sure, because some routes are impossible to find without stupid trial & error. It remains a great evolution compared to Inferno and Purgatorio, having a better story, better replayability (by showing you more content each time you replay the game (meaning : clicking "start game" and replaying from chapter 1), although most the content you gain by replaying for the third time isn't that worth it in my opinion... you can just save and go directly to the True End and skip almost nothing), and less labyrinthic setup (Inferno was such a pain to 100%... if Paradiso was impossible without guide, Inferno is way, way worse...). Still, Innocent Grey truly has a gift for writing great characters, and small interactions that, while it doesn't bring much to the story in itself, bring so much more life... there's just moments that are so good, so hilarious, so compelling... those moments are definitely why the game is so memorable, something Innocent Grey excels at. For real, it is truly an incredible read, and the good sides of it easily outshine any defect the game has. This work definitely reached the stars...can't wait for what Innocent Grey has to release next
best trilogy ever
呦,侦探先生。
1
好好好好好好好好好
在偏执和爱中诞生的少女啊,偏执早已完结,留给你的只剩下爱
记得壳少是在25年的上半年玩完的,虚和天搁置到了现在才推完,在现实世界之中也发生了很多事情,也积累了很多“偏执”,希望我也可以像玲人这样,不论是否带着那份偏执,都可以从往后的日子里得到只属于自己的慰藉。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $413.5K | 693 | 95% | $12.49 | |
| — | 0 | — | — | |
| $16.5K | 166 | 90% | $9.99 | |
| $13.4K | 87 | 59% | $7.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $353K | 2.2K | 96% | $5.99 | |
| $353.1K | 1.2K | 83% | $8.99 | |
| $352.9K | 606 | 82% | $19.99 | |
| $352.9K | 882 | 91% | $12.99 | |
| $352.6K | 1.7K | 88% | $9.99 | |
| $353.5K | 453 | 69% | $24.99 |