
A turn-based strategy game where you lead a secret society towards world domination. Investigate the influential and convert them to your faction via bribery, seduction and intimidation. Reshape society's power structures to fend off rival societies and the world's nations in your quest for power.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
首先,监视首个单位,然后比大小就拿下,一步步撬开上层交际网为私密组织卖命。
So i decided to buy this product on sale i liked the theme of the game and the tutorial kinda worked. when i play a solo game i can´t press "leave region" and when i reload the save all my resourses are GONE only the exposure level is showing. When i press the " report bug " button and open my browser the bug report website does not show up! In conclusion very bugy game , cool theme but feels unfinished.
个人体验下来挺好玩的
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Тема классная, но реализована чуть душновато. Да и графика вырвиглазная - быстро устаешь играть. Надеюсь, игру будут рефакторить и полишить, потому что пока явный дроп
I feel like I got exactly what I wanted out of this game. It felt like a good simulation of running a secret society and conquering the world one region at a time through coercion, charm and bribery. Easy difficulty mode was perfectly balanced in terms of fun vs. difficulty. The penalties you receive as you conquer later game regions felt a little steep. but I understand this was needed to make the game challenging. Higher difficulty levels are known to be much harder, but I didn't try those. Considering that only 1.1% of Steam users who started this game beat it on easy mode (according to achievement stats), I figured that was enough of a challenge for me. Thank you for this fun gaming experience! I really appreciate it! :D
感觉莫名其妙越来遇难了
[h3]算数模拟器[/h3] 游戏玩法就是利用各种技能让我方数字大于敌方数字 过完教程感觉貌似也没有更多玩法了,除玩法外,文本和美术基本没多少内容, 也就是没多少游戏深度支撑继续探索,因此游戏寿命惊人的短…… 以及,作为一个策略游戏,sl只支持回溯一回合, 因为只有一个存档位,每回合会自动保存覆盖你手动存的档 但是这游戏非常非常非常非常容易死档 然后这个闪烁特效真的看得我快瞎了,尤其是过回合过程中强制放大, 再加上画面本身一堆强对比颜色,对眼睛真的很不友好 而且设置里貌似没有开关的地方! 跳过技能动画之后很容易误触连接,取消技能也会不小心移动镜头 总之很多不便捷不丝滑的地方,然后作为游戏也没有多少乐趣而言,感觉像大学生毕设 (能选择3个势力倒是还挺惊喜的,但是除了名字和颜色之外根本没区别= =)
Although I only had a brief trial play, I think this game has great potential. At least in terms of the game's concept and structure, it has already possessed a strong appeal. However, I think that if this game is to go further and become more famous, perhaps some random events and texts need to be added to fully demonstrate the ever-changing situation, personnel allocation, organizational development, opportunities and crises in the game. Moreover, if a creative workshop is added on this basis, perhaps it can inspire more players to add historical and fantasy events that are in line with the secret organization based on the game. This can make the entire community more active and also enable the game to further develop from simple strategic games and numerical comparisons. In conclusion, thank you to the author team for bringing us this game!
感觉有点······太干了。
Большое спасибо за участие в бета-версии. А в 2022 разве не релиз полной игры был или нам что-то не договаривают?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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