
In this twisted love story of a visual novel by CLOCKUP, an insomniac must decide whether to protect his position as a yakuza bigwig’s pet killer or the mysterious woman who can put him to sleep.
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About
Another restless, sleepless night... from the mind of Maggot Baits creator Tatsuya Kurashiki comes a twisted love story!
A thrilling visual novel
Japanese voice acting
Multiple endings
Kabukicho, Shinjuku. There’s a hotel here where I work as a live-in cleaner—or at least, that’s my day job.
By night, I suffer from chronic insomnia with just one cure: killing people. So I moonlight as a yakuza bigwig’s pet killer, waiting for him to toss me a bone and order a hit so I can sleep. Might sound like a fine line to walk, but my life’s pretty quiet. Pretty stable.
Until I meet this girl, Azami. Defeating her got me a night of sleep so peaceful, I’ve been mulling over the idea of keeping her around. Thing is, my boss wants her dead, and if I bite the hand that feeds me, there’s my quiet, stable life out the door...

Azami
Marie Keda
A mysterious girl who happens to visit the hotel the protagonist lives in. A cheerful and carefree young woman with an ever-present shadow, she ends up being hunted by the yakuza after a client dies on her.
Haruhiko Nire
Netoru Irakusa
An elite detective from Tokyo Metropolitan Police Department’s First Detective Division who wanders Kabukicho, seemingly in search of something, even though his beat is actually East Shinjuku. While he may look kind, he’s a shrewd man who knows not just judo and kendo but various other practical martial arts as well.
Sayuki Ugai
Ren Kureno
A detective from East Shinjuku’s Detective Department Section 4 who’s lost any shred of morals or sense of duty. With her propensity for violence and greed, it’s no surprise she’s in the pocket of the Aoike Gathering who rule Kabukicho’s underbelly.
Mirei Bessho
Murasaki Fujino
A brash and intelligent but stubborn young woman. She met the protagonist in Kabukicho and became fast friends with Azami.
Yun Shi Gu
Jimu Kyari
The owner of an illegal business in Kabukicho. When he was young, he was the leader of a group of hot-blooded Shanghainese militants. Now he has been reduced to scraping together a living under the watchful eyes of the yakuza and the police, yet this does nothing to deter him from sticking it out in Kabukicho.
Li Jian Rong
Yukine Takane
The elderly driver for Yun’s illegal business. Being a warm and sincere man who’s well-liked by the ladies he chauffeurs belies the fact that he was once the boss of Yun and a legendary Chinese gang who exercised power over Kabukicho.
Lady Dharma
Mako Ayane
A wheelchair-bound, limbless mass murderer who has weapons stowed within her prosthetic legs. Her modified wheelchair tops out at 50 KPH, allowing her to hunt her prey to the ends of the earth. She’s become something of an urban legend in Tokyo.
Mamoru Tougi
Torowa Ando
The leading subordinate of the Aoike Gathering, the secondary organization under the large-area designated yakuza group known as the S Gathering that rules Kabukicho. A rising star in the organization, he’s one of the candidates to become the leader of the Aoike Gathering. He’s a man of few words and great restraint with the ruthlessness to kill anyone without hesitation should it be required.
Shinsuke Kaieda
Tetsuto Furukawa
A member of the Aoike Gathering and assistant to Mamoru Tougi. He’s a bold and unflappable as well as crafty, modern kind of man. Lacking the usual concern for his reputation and pride of yakuza members, he’s willing to work with anyone and everyone to achieve his goals.
Kazuyoshi Mifune
Tooru Kishiri
The head of the S Gathering’s third faction, the Mifune Group, and second lieutenant of the Aoike Gathering who’s also in the running to be next in line. He’s an old-school yakuza with an appetite for alcohol and a good time on par with his brute strength. Merciless and cruel but compassionate to his people, he’s a hero to his subordinates.
Meng Feng Da
Goro Ide
A suspicious thug who roams Kabukicho, committing fraud, fencing stolen goods, and cleverly navigating the lines between every faction from the yakuza to the Chinese gangs to the police. He’s also corrupt cop Sayuki Ugai’s pet informant.
Onda
Kazuki Nishizaki
Just your regular balding, middle-aged day laborer who gambles away his pay on horse or bike track races most days. With his easygoing smile, he’s pretty approachable.
The Crone
Megumi Nishikiori
The old woman who owns the hotel the protagonist lives in, working him like a dog. She’s a well-informed member of the Kabukicho underworld who has ties to the Aoike Gathering and knows about both the protagonist’s hit man side hustle and Yun’s gang member past.
“Me”
Ryo Sugisaki
A hit man who suffers from insomnia that renders him eternally sleep-deprived. He’s Japanese—and went by Takeo Muraki for a time—but operates under the Hong Konger identity of “Zeng Heixing” and has made a home for himself in one of the rooms in a hotel on the outskirts of Kabukicho. Normally, he spends his days working there apathetically and only kills anyone when a job comes in. After meeting Azami and getting the best sleep of his life, he can’t bring himself to let her go.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩的第一部钟表社的作品,但是并没有给我带来任何愉悦,玩到最后反而是各种生理不适,包括但不限于莫名其妙的H场面、令人反胃的强迫场面甚至各种虐鯊CG,哪怕是当做一个cult片看也是相当无趣,抛出一大堆黑吃黑的背景,结果剧情发展就跟小儿科一样。里面的所有人物的动机都很莫名其妙,尤其是男女主,前一秒还在试图夺取对方性命,下一秒直接做起来了。能看的恐怕也就是还算不错的画风,当然女主的眼间距非常逆天,属于是可以一只眼睡觉一只眼放哨的级别。
除了主角之外的人 描写半天的两个黑道头子死得像条蛆一样 一个个做事一点逻辑都没有 杀杀杀就完了 和女主的性交也太多了 还全tm是纯爱 最后大伙人都死完了还tm在那性交 文本时不时换位也很烦人
虎头蛇尾
黑道题材黑色电影,钟表社一如既往的没一个正常人[spoiler] 还有r18g要素 [/spoiler] 对这类题材无感,奔着拔来的,但质量一般+骑兵,中评给个好评骗人进来
不打补丁也能玩,大概能猜到一些血腥暴力和色情内容删减了,但是留下的剧情依旧很连贯,对国家权力实质的分析很独特(只能说不愧是日本,好敢写)。 [spoiler]用狼比喻杀人毫无感触的人,用羊比喻害怕被杀于是一直杀人的人,非常新奇形象。男主颓丧的形象也很符合睡眠不足的特点,别有一番风味。打完普通结局后出来的另一个结局才是真结局,所有人都如此随意地死了,男女主对战的三个结局都很美:男主杀了女主,治好了自己的失眠,带着“晚安”独自生存;女主杀死男主,重新感知到什么是爱,回到了正常世界;双死结局一起be就是he[/spoiler]里面的配角形象也都很丰满,都有自己的杀人动机和行为逻辑,虽然有的很偏激就是了。
"There is no telling what manner of grotesque darkness brews in the underbelly of the state. After all, authority is, at its essence, violence enacted in the name of the regime."
以歌舞伎町为舞台的一对杀手男女为主角的黑道类群像题材作品,灵感来源于香港黑帮和日本黑道影视作品吧大概。也是目前接触到的口味最轻的钟表社作品,或许适合作为R18G入门?打完END1和END2的时候感觉都挺不错,虽然有点戛然而止的感觉但确实故事也告一段落了。[spoiler]最重要的原因是男女主起码都还活着,不过在这种作品里这种设定的男女主都活着或许也是一种奢望吧大概,不过都死了个人倒是可以接受。[/spoiler]到此为止能给个8/10。唯独最后的END3拉低印象分了,抛开很难绷住的键政环节,机械降神这一块也是不得不品的一环,[spoiler]大伙除了美玲以外纷纷赶着下线 [/spoiler]。最后的选项三个分支里我更喜欢[spoiler]同归于尽和男主死这两个“非正史”,但是官方定性的是女主死 [/spoiler],那我还能说啥呢。最后综合给个7/10。
The Restless Sheep & The Lone Wolf: A Tale of Cutthroat Lovers is a dark and suspenseful visual novel that blends psychological drama, crime thriller elements, romance, and moral ambiguity into a gripping narrative set in the neon-lit underworld of Tokyo's Kabukicho district. Created by Tatsuya Kurashiki, known for crafting stories that explore the darker corners of human nature, the game presents a world where violence, obsession, and longing coexist in uneasy harmony. Featuring full Japanese voice acting, multiple endings, and a large cast of memorable characters, the story delivers an intense experience that constantly blurs the line between love and destruction. The protagonist lives a double life that appears surprisingly ordinary on the surface. By day, he works as a live-in cleaner at a modest hotel located on the outskirts of Kabukicho. To outsiders, he is merely another anonymous resident surviving among the crowded streets and endless nightlife of Tokyo's most infamous entertainment district. Yet beneath this mundane existence lies a far more dangerous reality. He suffers from chronic insomnia so severe that conventional treatments have long ceased to work. The only thing capable of granting him peaceful sleep is killing another human being. This disturbing condition has led him into the service of a powerful yakuza organization. Operating as a contract killer under the orders of a crime boss, he carries out assassinations whenever requested, using violence not only as a profession but as a twisted form of medicine. Despite the grim nature of his work, he has managed to maintain a fragile sense of stability. His routine is simple, predictable, and largely free of complications. He completes assignments, earns his living, and occasionally experiences brief moments of rest before the insomnia inevitably returns. Everything changes when he encounters a mysterious young woman named Azami. Azami initially appears cheerful, carefree, and almost carefree in the face of danger. However, beneath her warm smile lies a history filled with secrets and tragedy. Following the death of an important client, she becomes the target of multiple criminal organizations, forcing her into a desperate struggle for survival. When the protagonist crosses paths with her and defeats her during an encounter, something extraordinary happens. For the first time in years, he experiences a peaceful and uninterrupted night's sleep unlike anything he has ever known. That single experience alters the course of his life. Unable to forget the comfort he found in her presence, he begins contemplating an impossible decision. His yakuza employers want Azami dead, yet protecting her may be the only way for him to preserve the rare peace she unknowingly provides. Torn between loyalty to the criminal organization that supports him and his growing attachment to the woman he has been ordered to eliminate, the protagonist finds himself trapped within a dangerous conflict that threatens to destroy everything he has built. The story thrives on this central contradiction. It explores the relationship between two deeply damaged individuals whose connection is founded on circumstances that should logically push them apart. Rather than presenting a conventional romance, the narrative examines obsession, dependence, trust, and emotional survival. Every interaction between the protagonist and Azami carries an underlying tension because both understand that the world around them is filled with people who would happily see them dead. The city itself becomes a character within the narrative. Kabukicho is portrayed as a living ecosystem of criminals, corrupt officials, desperate survivors, and opportunists. Every alleyway, nightclub, and backstreet hides another story. The environment constantly reinforces the feeling that danger can emerge from any direction. Whether dealing with yakuza factions, corrupt law enforcement officers, underground entrepreneurs, or ruthless assassins, the protagonist must navigate a world where alliances shift rapidly and betrayal is commonplace. The supporting cast contributes significantly to the depth of the narrative. Corrupt detectives, ambitious gang leaders, aging crime legends, cunning informants, and morally compromised authority figures populate the story. Each character possesses their own goals, loyalties, and hidden agendas. Some seek power, others pursue revenge, and many simply struggle to survive within a brutal environment that rewards ruthlessness over compassion. These interconnected motivations create a web of relationships that constantly drives the story forward. Particularly memorable is the game's collection of eccentric and dangerous personalities. Among them are legendary gangsters clinging to fading influence, detectives who have abandoned any sense of justice, and infamous killers whose reputations have grown into urban legends. Even seemingly minor figures often conceal surprising depths, ensuring that players rarely feel comfortable predicting who can be trusted. The visual presentation complements the narrative's darker themes exceptionally well. Character designs are highly expressive, allowing emotional subtleties to emerge even during quiet conversations. The artwork captures both the seductive allure and hidden menace of Kabukicho, creating an atmosphere that feels simultaneously beautiful and threatening. Combined with professional Japanese voice acting, the characters feel vivid and believable throughout the story. What ultimately makes The Restless Sheep & The Lone Wolf so compelling is its willingness to embrace moral complexity. Few characters are entirely innocent, and even fewer are entirely evil. Every major figure is shaped by personal trauma, ambition, loneliness, or desperation. The game constantly asks whether redemption is possible for people who have spent their lives surrounded by violence and corruption. Rather than providing easy answers, it allows players to experience the consequences of difficult choices through multiple narrative routes and endings. The result is a gripping visual novel that combines crime thriller storytelling with intense emotional drama. It is a tale about damaged people searching for meaning in a world that offers little mercy, where love can become both a salvation and a curse. Through its memorable cast, suspenseful narrative, and exploration of obsession and human vulnerability, The Restless Sheep & The Lone Wolf delivers an unforgettable journey into the darkest corners of the human heart. Rating: 8/10
个人主观评分:8.5/10 前排提醒:游玩之前记得去白舟官网下载补丁以获得完整的游戏体验。 著名的钟表社第一部登上steam平台售卖的作品,那必然要支持一下,也“学习”了那么多部钟表社作品,难得有一个方便我补票的地方,自然是没有不支持的道理(确信)。 ps:虽然钟表社的作品之前也只品鉴过《有爱俱乐部(Fraternite)》《乌有乡(Erewhon)》《DEAD DAYS》以及著名的《乐园(Euphoria)》,也算不上特别资深的钟表社品鉴家,钟表社的作品基本上还是蛮符合我胃口的(当然要是屎尿屁的部分稍微少一点,血腥的部分稍微多一点就更好了) 说回作品本身,作为一款视觉小说来说,本作流程中等不算长,分支较少路线也不多,总体来说是偏向阅读而非游玩的类型。虽然是钟表社的作品,不过本作的屎尿屁占比确实低于血腥暴力的部分(就我个人喜好而言。。。点个赞罢)。选题上来说,什么杀手啦杀人魔啦,社会阴暗面黑帮斗争啦,都是我比较感冒的题材,加之故事节也蛮紧凑的,色色和剧情节奏编排也还算合理,总之没有什么让我打哈欠的尿点和雷点就这么一口气读完了,最后配合着带感的BGM还挺燃的[spoiler](可惜结局不太燃)[/spoiler]。 全程品鉴下来,我觉得本作确实是值一款得品鉴的佳作。 优秀的美工(视觉效果蛮酷的)、可圈可点的人设(鉴赏模式中附带全身立绘非常好评,很适合画同人时进行参考)、能够满足多种xp的色气的CG(和配音)、带感的BGM、不弯弯绕绕的快节奏叙事以及比较符合我口味的故事选材都吸引着我一直读下去直到结局。最后羊也不失眠了,狼也不孤独了,可喜可贺()。 但在游玩过程中仍有一些我个人觉得的不足之处(正如开头所说,这是一篇很主观的评测):女主的立绘眼间距很宽并且眼白占比很小,在立绘上总给人一种很诡异的感觉(不知道是否有意为之,但总之感觉怪怪的,而cg里的女主这个问题就要好很多)、开始菜单里的最初的封面(就是男主抱着女主双双头朝下那一张)女主的左手画的很别扭,感觉大拇指的方向画的不太对、故事有些部分感觉有点仓促,尤其是“另一个结局”中结局决战前的后半段,铺垫了那么久结果给人一种“啊?这就结束了”的感觉,总感觉有点草率,或许如果是动画来表现在观感上会好很多,用视觉小说的方法表现还是总感觉有点单薄了(不过也有可能是有意为之我就不做过多猜测了)、除了女主外的另外几名女角色戏份感觉有点少了有点可惜(当然这个完全能理解,毕竟全程的篇幅也不算长,不太可能做成群像剧,还是主要以女主的描写较多,只是我觉得几位女配的色气程度要比女主高一些,虽然女主色色部分最多,但总感觉色不起来。。。总之是我个人的一点碎碎念罢了)、还有最主观的一点(包含部分剧透),[spoiler] 虽然“另一个结局”的剧本还算精彩,但后半段就我个人而言不是很喜欢,也不是说不能接受全灭,但我还是比较喜欢拥有“多种可能性”走向结局的设定,本篇中给出的最后三个选项结果就感觉上来说都大差不差,那这欠我的后日谈怎么办啊kora(悲)[/spoiler]。 总之,虽然以上吐槽了一大堆,但瑕不掩瑜,总体来说优点>缺点,我还是很推荐的(钟表社的其它作品也都快端上来罢!我要狠狠的补票口牙!)。对这个题材感兴趣的佬可以入手品鉴,权当看了一部黄暴cult片也是不错的(确信)。
嘛,总体玩下来的感受还是有点恶心,我是奔着血猎去的结果打完黄暴更多嘛!稀有的血猎cg也看得出来画师完全不擅长画这个。剧情呢基本上就是把每个女角色都虐一遍,不过也符合钟表社的尿性,看你自己喜不喜欢虐女情节了,但叙事其实蛮一般的,我姑且还是能忍着打完。话说我还以为会有赛博朋克元素,这画风是真的不错啊
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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