
A detective noir puzzle deduction game. Explore a non-linear timeline as a clairvoyant investigator in 1941 Borneo. Jump between time and locations to uncover motives and discover what truly happened in the Goodwill tobacco plantation that fateful night on the eve of the WW2 Japanese invasion.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The Red Pearls of Borneo is an atmospheric deduction game inspired by Return of the Obra Dinn, The Case of the Golden Idol and Type Help. You are a clairvoyant investigator in 1948 London, exploring the psychic echoes of a tragedy that occurred seven years prior on a remote plantation in Borneo.
Your tools are simple: a box of old photographs, a map of the plantation and your unique ability to step into the past.

London, 1948
Jeremiah Goodwill's tobacco plantation was supposed to be a paradise. But on the night of December 16th, 1941, as the Japanese Imperial Navy loomed on the horizon, the estate fell into chaos.
Sort through the lies. Reveal the faces of the strangers. Discover what truly happened in the Goodwill plantation that fateful night.

Key Features:
Echoes of the Past: Explore a non-linear timeline. Jump between witness perspectives and moments in time to uncover motives, secret meetings and fatal mistakes.

The "Mind's Eye": Use a unique node-based deduction system to visualise the movement of guests across the island. Connect the dots to prove who was where, and when.

Make notes of everything everywhere: You can keep notes on all aspects of the game. From characters and locations to items and snippets of text from clues.

Learn about the rarely told history of Borneo on the eve of WW2 through the interactive glossary you will unlock as you go.

Can you piece together the truth before the memories fade? Identify the guests, determine their fates and solve the mystery of the Red Pearls!
Genres
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
喜欢历史的朋友肯定会喜欢
难度适中,建议开提示(防卡关)。需要玩家通过环境的转移,线索一步步推进过程,引导玩家自己发现这个世界背后的故事。 一开始过剧情的时候可能会感觉有点懵懵的,后面慢慢解题会从前面的剧情找到后续情节发展的前因,还有就是一开始玩可以快速过一下流程,因为游戏整体节奏是偏慢的,等到后面慢慢深入到游戏氛围中后可以重新回顾,有很多细节值得细细品味,对于每个角色的塑造也非常成功,并不是传统的把人塑造成一个简单英雄或者一个纯粹的恶人,人物的复杂性也是这个游戏里令人印(第一次提交调查报告先别急着退游戏,后面还有剧情)
后面纯属是机械性解锁,引导有些差
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nb
游戏体量很小,界面简洁精良 解密非常友好,基本顺理成章没有难度,任务关系不复杂 出场人物也不算多。 打本格推理多了总感觉全员恶人,结果意外的都是好人。。打完还挺温暖人心的
超级好玩...文本量非常丰富完全超出了我对免费游戏的预期,文本氛围、插图以及音乐都很相配,剧情节奏紧缓过渡流畅,细节环环相扣。开启了禁止提示的模式极大地增加了游戏的沉浸体验,如果是较为擅长推理游戏的玩家请一定要打开这个功能!
非常好游戏!甚至免费
这部我没有持续关注,其实应该早就看见有很多人在推荐了,没想到这么快就有官中了,看到灵感来源的游戏也是狠狠期待了一下,女性主角的侦探也是很少见。 刚进游戏的时候感觉画面表达还是需要打磨打磨的,美术质感和动效什么的都比较生硬,不过这也不是这个游戏的主要内容,风格其实更像用类似ARG的思路去做的,而不是从电子游戏的角度去制作的。至于我这样说是因为一开始的新手教程和ui都不够直接,我探索了好久才基本上明白游戏的基本玩法。游戏中很多地方都可以非常自由的记笔记而并非选项式的辅助思路,整体推导的自由度偏高,剧情中的引导不明显,不过这也是这类游戏拥有独特魅力的原因之一。选择简单模式会有时间线的辅助,时间线上的方块也会有对应的效果,没有事情发生会变成灰色方块,有漏选的关键词会变成白色方块,需要提交物品的会变成蓝色方块,普通的绿色方块头上还有提示能够根据这条推理出的其他时间线数量,这点还是很方便明了的。游戏里还有提示,不过我觉得这个提示好像不是按照推理顺序提醒的,看提示可能会打断思路,而且部分提示比较抽象,看了反而容易卡关。 游戏一共有三个篇章第一个篇章是探索故事的时间线,第二个篇章是交代其他人的后续,这部分是用纯小说交代流程的,第三个篇章则是辛西娅的经历,这部分需要跨越几个不同的篇章来寻找线索和关键词。故事还是写得很好的,虽然只是短短的几条时间线,几个角色的性格和身份就完美地展现了出来。很难想象第一篇章里发生了这么多事,交代了这么多人的关系,只用了短短两天时间,信息量真的很大很有意思。 这类游戏纯靠逻辑推理,还是非常有意思的,虽然玩到后面还是难以避免烦躁和使用各种排除法,不过玩起来还是很好玩的。通过对话,方位和情节推理人物在哪,不是那么难但也需要一定的思考。作为一款免费游戏非常优秀,能够看出对灵感来源的模仿,既视感很强,不过也有属于自己的特色,最后的剧情留了一个小尾巴可以出续作。也许是要搞类似侦探的ip?不过我个人觉得同样的玩法内容多了可能玩起来会比较疲惫,希望能够增加一些更有意思的互动和推理,如果能够更深层次地介绍世界观就更好了。 [quote=随便瞎写] [strike] 我在随便瞎写,感谢你的认真观看 [/strike] 查看更多胡言乱语请点击[url=https://steamcommunity.com/groups/xiangxieshenmexieshenme] [u] 随便瞎写的东西 [/u] [/url] [/quote]
历史背景时间的选取很独特,补充了很多当时当地气候、人文景观、历史资料。玩法有趣,故事的前1/3是最精彩的部分,玩的时候让我意识到真实的世界其实是很复杂的,有时事情的发展并不会按你的想法进行,在不看提示的情况下达成全成就磕磕绊绊玩了16个小时。中文翻译加分。
一部优秀的免费单机文字推理解谜游戏,以二战东南亚殖民历史为背景。核心玩法是匹配人物地点和时间,我认为根据照片确认人物身份对我来说有点难,其他方面难度适中,对新手很友好,可以借助物品回响还可以使用提示。解锁调查终报大概需要5-6小时,后面还有很多故事等待我们探索
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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