
A cute and simple Sokoban-like puzzle adventure through the rainbow! Push blocks to solve puzzles in a variety of rainbow-themed levels. Each block has a different mechanic for you to work around, can you get all of them to their goal while dealing with their personalities?
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About
You play as the adorable white cube named Reynold, and you must solve puzzles to progress. You have the ability to push blocks, and you must use that to get all of the blocks on their goals. Seems simple, right? 
Well, it is, at first.
It's not as simple as just pushing the blocks on the goal. Each individual block has a completely different mechanic. Sometimes you have to PULL the block onto the goal, other times you have to SCARE it onto the goal, and other times still the block will just kill you.

The game stacks on different colored friends with different colored personalities, all interacting to make the puzzles more difficult and complex. With 9 different blocks, it gets pretty complicated.

10 Individual Stages
54 Engaging Puzzles
9 Different Blocks with Unique Mechanics
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
[b]7/10[/b] A sokoban in which each box is unique. [b]What is it:[/b] A unique puzzle game in which each box has its own powers. The goal, like in most sokobans, is to put boxes on targets, either each colored box on the target of the same color, or any box on the neutral targets. You directly control the white box, while all the other boxes need to be maneuvered. Each chapter adds a new colored box, like an indestructible red box, a yellow box that activates nearby items, pullable orange, sliding blue, deadly violet. Fortunately, all the boxes’ powers are described in the pause menu, so you don’t have to remember the rules. https://steamcommunity.com/sharedfiles/filedetails/?id=3543553410 Focusing on quality over quantity, it has only a few levels in each chapter, choosing to showcase fewer but more unique levels. Each new box is introduced on its own, with a few easy levels teaching you the rules, but where the game shines is when different boxes are combined, and you have to figure out a complex ballet, with boxes helping each other reach places and keeping out of the deadly traps. Once you solve all the levels, a challenge mode is unlocked, in which you must complete all the levels in one run, with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3543552259]a timer and a death/reset counter[/url]. https://steamcommunity.com/sharedfiles/filedetails/?id=3543552909 It could use a bit more polish, and the lack of undo makes it a bit tedious, especially in the later chapters when a wrong move can easily move a box out of place and you have to restart. Because it’s implemented as a Javascript app, it’s not well integrated into Steam: no cloud saving, no achievements, no screenshots, no quit button. https://steamcommunity.com/sharedfiles/filedetails/?id=3552716140 Despite these limitations, I really liked solving all the levels. The content is good enough to offset the lack of QoL. [b]How hard is it:[/b] Easy to moderately hard, ★★★☆☆. [b]How long is it:[/b] 54 levels in 10 chapters, 3-5 hours, must be played in order. [b]Level design:[/b] Great. Maybe too many easy levels, but otherwise each level is unique, with mostly unique solutions. [b]Quality:[/b] Poor, other than the good content. No undo, uncached inputs, slow restarts, slow movement, slow transitions. Decent [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3543554605]level select[/url], though it always goes to the first page. Keyboard only controls, non configurable, and a bit awkward. Just one audio slider and a fullscreen toggle for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3543552540]settings[/url]. No color blindness accessibility, although the boxes do have different faces to help distinguish them, but not their corresponding targets. No cloud saving, no achievements, no progress reset, though it did accidentally lose all my progress once. [b]Worth the price:[/b] I would like to see a bit more polish for the price. [b]Most positive aspect for me:[/b] Unique box mechanics used well in challenging levels. [b]Most negative aspect for me:[/b] No undo. [b]What would make it better:[/b] Undo! Configurable controls. Input caching. Faster movement, faster reset and faster transitions. A few more settings: individual volume sliders for sounds and music, a toggle to disable the background animation, colorblind accessibility. Cloud saving, achievements. Custom level editor and workshop support. [b]Also consider:[/b] [url=https://store.steampowered.com/app/973250/Altered/?curator_clanid=25928931]Altered[/url] and [url=https://store.steampowered.com/app/1823730/Alephant/?curator_clanid=25928931]Alephant[/url], sokobans with multiple mechanics. [url=https://store.steampowered.com/app/1260520/Patricks_Parabox/?curator_clanid=25928931]Patrick's Parabox[/url], which clearly influenced the look of this game, sokoban with many spectacular mechanics and a gentle difficulty curve. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote] [quote]Follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] for more reviews like this one.[/quote]
This is an easy recommend from me. The overall aesthetic is very charming and the puzzles escalate and build off each other wonderfully. [b]FULL VIDEO - https://www.youtube.com/watch?v=_kxw8qx-Vpo[/b]
Only flaws I can fine: Pixels are inconsistent at times, the text sometimes doesn't fit. Recommendation: Add steam achievements! It would be cool and make the game more engaging! I hope this game gets more support in the future! A lot of fun for 5 bucks!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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