
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Sep 1 → 44.43/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99 | 74.1Kreviews | 96% | — | $29.6M |
| $23.99 | 2.1Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2541 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Спокойная, медитативная игра.
I have over 150 hours in the game and loved every minute of it. The terraform mechanics are great. The feel you get while playing is just so good. It's just a lovely experience and I can't wait to play the expansions.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #76, worst UK #99 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 22 → 41.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Portuguese - Portugal, Korean, Japanese, Portuguese - Brazil, Italian +2 more
| $23.99 |
| 841ratings |
| 95% |
| — |
| not modelled |
| $11.99−50% | 414ratings | 88% | #105 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is just like that one time when I picked up crack and never let it down since.
Its a great chill game.
Relatively simple, just sometimes har to find some resources
This game is so much fun!! Passing the "50%" mark in the Steam achievements took my brother and I about 25hrs, which means 50% of the playerbase gets around 25 hours of in-game playtime out of a single purchase, which is a great deal!! Now we have about 55 hours in-game each, and we are dreading finally finishing the game. We're already browsing the DLCs for what planets to set our sights on next. The organizing in the game is satisfying and SO much fun, and exploring new areas is always interesting. Because nothing (that I can tell) is procedurally generated (generated on a case-by-case basis), even though the map is always the same, it's made to be perfectly paced for the player. Just don't watch anyone else play beforehand, or you'll be spoiled!
Terraforming macht Spass! Muss man sich nur immer wieder sagen.
I originally played this game on Xbox and was quite suprised how much better it ran over here on PC. So dont take my time here as a "You didnt play much" I've cleared the 1st planet back on Console and I do a playthrough sometimes with a friend, But I wanted to play this game myself simply because it was just that fun... and it itches something in my brain seeing all those numbers go up... Overall the game play is nice, Watching the world slowly shift around you by your actions and finding many hidden secrets and things makes the world feel very lived in. The interesting part about Planet Crafter is just how you start from a stark difference of needing to survive to suddenly thriving and going into Automation for crafting bigger and better things... And when you complete your 1st planet, You're not done yet... Thanks to the update from April as 2.0, You can now visit 2 more moons to terraform ontop of the base game planet. And you can even go to your DLC Planets too, Meaning if you got the Game + The 2 DLC (As of the time of the review), You have a total 5 Different Planets/Moons to set your mark on... On Average, It'll take roughly 20 Hours Maybe more, Maybe Less to Terraform your fist planet, But all in all it just becomes one of those games where you can learn about these distant worlds, Try to revive life back into them and leave your mark before going beyond the stars once again to well.... Do it again! Here's my general consensus about the game anyway Pros - Very Immersive Worlds for you to explore and discover many things - Definitely feels like a survival experience - There's lots to do and achieve (Even more so with the DLC Planets) Caveats - Its not highly beginner friendly unless you've played survival games before this, But its not entirely unforgiving either... But that depends on the difficulty you chose - You can 100% Exploit the Unstuck feature to bypass early zones via janky clipping, Again its not a game breaker because well you'd HAVE to be doing it on purpose or just be very unlucky but it does mean if you're trying to speedrun as fast as possible... The Terraforming Index is just a suggestion in terms of getting into walled off areas, You are however still limited via what you can craft so I guess that makes up for it :P Cons - If you're not patient or haven't setup Oxygen, Pressure or Heat in moderation.. The game can feel rather slow depending on your settings. This game isnt really meant to be speedrun rather just take it at your own pace... Kinda like Animal Crossing? Weird Comparison I know - Physics can be a little janky but it's very funny watching the rockets you send to space suddenly decide they want to go for a swim instead - The game might not be everyone's cup of tea, But if you like games like Subnautica then you will probably enjoy this to a degree, Just dont expect the game to be a masterpiece out the box... Overall I'd give the game a solid 9/10, My Only Personal Gripe is when you use the Portal for adventuring into other segments for resource gathering, Brining a Rover is a bit janky as you can pick it up and bring it sure... But why cant we just... Drive it back through the portal?... Always mythed me why we cant just use the rover considering it can have a jetpack so yk... Could technically fit? Just a odd personal gripe ig? Thanks for reading, Ima prolly be playing more of this so expect to see my time go up.... unless Im busy :P
I like how its a a more simple version of No Man's Sky where you can actually play together and work together. The planet changing makes you feel like you are actually doing something. Even though some time evolutions goes quite fast, you can play this game for a long time before you finished it.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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