
You awaken in the Forest of Silver Shallots, setting out to uncover the secret of the Morphean Paradox. Above, factions weave their schemes; below, the black mist hides a swelling undercurrent. Time never stands still, and truth wears many faces. Not everyone can return to their fate…
Modeled estimate, not a reported figure. How we estimate →
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About

Awakening within the Forest of Silver Shallots, you set forth on a path to uncover the secrets of the “Morphean Paradox.”
Across the land, the schemes of great factions ripple across the surface, while beneath, dark mist stirs in hidden currents.
Forge bonds or sow hatred, and bear witness to the fate of you, your companions, and the Silver Shallot Forest itself.

Every adventurer needs trusted companions.
You will take the role of a guild leader, guiding your allies and planning journeys into the Forest of Silver Shallots, where together you will write your own chapter of dreams.
Adventurer, what shall we do today?
Will you train alongside your companions, venture into the depths of the labyrinth,
or accept a clandestine request from the black-market merchant?
Every choice you make may have the power to reshape the fate of this world.
But tell me—do you truly have the strength to bear the weight of your decisions?
Each character possesses six core attributes, along with a unique skill set and branching paths.
You can influence every character’s progression and equipment,
ultimately leading a squad of elite adventurers shaped by your own personal style.
Bolins, goblins, assassin vines… the Forest of Silver Shallots is filled with peril.
Choose your skills, build your party, and lead them into battle against dozens of different foes.
A mysterious beauty from the Forest of Silver Shallots, Lilith is a swordswoman with a touch of magical skill. She claims her goal is to slay the Demon Lord and bask in the people’s applause—though her most pressing concern at the moment is snatching up discounted bread.
“My name is Lilith, a Magic Swordswoman—good folks like you are rare in Golden Chalice Town.”
Though she casually says “what a coincidence,” it almost feels as if she has been waiting for you in this vast forest all along… Yet phrased that way, it might sound a little self-absorbed—maybe it really was just a coincidence.
Before blowing out the candles on her fifteenth birthday, Kallen was without doubt the happiest girl in the world—blessed with loving parents, a vast bedroom in her castle, and a kingdom full of loyal subjects.
But on that fateful day, she made a single wish: to leave the castle. Following a butterfly into the forest, she returned only to find her kingdom shrouded in black mist, transformed into a living hell. There was no time to grieve—an inferno soon devoured everything she had once called home.
From that day onward, Kallen’s smile vanished. In its place remained a sharpened scythe… and a heart consumed by vengeance.
“Pray for your own safety—I won’t save you twice.”
Turning away, she disappeared into the darkness—her only purpose now to hunt down the mysterious figure she glimpsed within the flames that day, even if it means severing her own emotions.
For Fouco, life as the Demon Lord was nothing but endless drudgery—24 hours of routine: meetings on “advancing the modernization of the Demon Army under the New Era,” evaluations of destructive operations, and bureaucratic oversight of her underlings. She grew weary of it all.
Abandoning her throne, she thought she could finally live a carefree life as a wanderer. Yet her successor, Rahabe, plunged the land into a reign of darkness—forcing Fouco into deep regret for her choice.
Now, to atone for her mistakes and to end this unending war, she must fight as the former Demon Lord… against the Demon Lord herself.
“I see… one step after another, a thousand miles in the making… Hero, you’ve truly thought this through.”
Naturally, Fouco found her destined Hero—for she had already glimpsed countless futures where this Hero defeats Rahabe.
Raised since childhood under the admiration of others as the so-called Bridge of Truth, Sartre’s life seemed destined to be smooth sailing. Yet such precocious brilliance soon drew suspicion and envy from her superiors—the old scholars at the institute dismissed her work as little more than castles in the air. Their endless jeers and criticisms weighed heavily on her, dragging down the pace of her research.
Unwilling to waste her life in petty quarrels with mediocrity, Sartre severed her ties and abandoned her post at the Ninth Research Institute. What she needed was vast, uninterrupted time—time to calculate, to simulate, until she could complete the ultimate Genesis Grand Magic.
“You’ve caught my attention. From now on, you’ll be my research subject!”
…And yet, some new curiosity always seems to steal her gaze. The road to her great magic remains ever long.
"Defeat the Demon Lord and become a hero" was Green's dream since childhood. At the age of 8, when he first witnessed General Satyr's brave figure at the imperial palace's military parade, Green quietly set the goal to join the Silver Griffin.
As the youngest agent in the Griffin Intelligence and Countermeasure Department, Green Roland became a highly anticipated rising star. However, during a mission, an "accident" left him severely wounded, and when he regained consciousness, he received notice that he had been dismissed from the military.
No one knows exactly what happened that day. Green Roland still roams the streets as usual, but today he has a new identity and a new goal.
"I am Green, a hunter living in this forest."
Since that day, Green has decided to walk down this thorny path.
The Forest of Silver Shallots—a world that whispers with magic. Creatures reveal their bizarre and wondrous forms, while conspiracies weave their webs in the shadows. Here, you will encounter love, embark on journeys, and face choices left hanging in the balance.
(*Please note that the game is currently in development and localized content is subject to change.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Engagement
Hours played at review time, across 72 reviews with recorded playtime.
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Все та же Лилит, которую знал и буду знать всегда
从开发难度上来讲理解你们的野心和难处,虽然目前状况还完全不尽人意,但我相信这个游戏存在极高上线,这个好评留作对你们的鼓励
更新之前,这游戏还能稍微玩一玩,更新之后,我只玩了一小段就觉得整个剧情的衔接没头没尾,并且还删除了前面最开始的一段魔王城决战剧情,当前剧情已经改的不玩一代就看不懂在说什么。战斗系统玩着也没多大改变。配音也没有了,不会更新可以不更,没必要消费大家的期待。如果现在想购买这个游戏,我会推荐你赶紧避雷,除非这游戏愿意超级大改并且将配音弄回来,当然我觉得这不大可能。
难评
Eu já sou um fã do primeiro jogo, quando vi esse aqui comprei por que sei da qualidade que esse estúdio entrega. Recomendo, gostei bastante do estilo me lembra a época de rpg de mesa.
记得没错的话原本连接上部作品的动画是有声音的吧 怎么更新后没声了 体验了一会发现不止剧情改了就连人物都没声音了不会是卡bug了吧希望如此
大沟芬
如果你是为了一作的游戏体验而来,那么直接劝退;如果是为了一作的美术风格而来,请慎重考虑,因为剧情体验很差还有bug很多。剧情方面就比如我战力很高,能秒掉杂鱼,但是却要跟着剧情走,跟个小怪打要先痿个半天,结果进入战斗一下秒了,当然我知道这个优化工程量会很大,那这方面我姑且忍了,但是最后我辛辛苦苦打了半天、攒了半天战力,结果你跟我说我被剧情杀了,就按最后那boss的血量和理智值,我正常打绝对能打过,结果倒好,队友在看戏,我一个人在打,恶心死我了;bug方面先不谈别的了,我最后打完之后直接给我干到day 1去了,还是白屏,我一开始还以为是回忆,结果玩着玩着发现不对劲,回忆太久了,于是我打算存档重进,然后存档显示是day 1,我重进打开存档结果变成了有画面的day 1了,相当于我最后存档没了,我看了看之前别人玩的上版本的游戏视频,发现上版本根本不会有这问题,是新加了一段剧情导致出现这bug,真是越修bug越多,真的是槽点太多了,一时间不知从何吐槽了,反正现阶段是不推荐买了,等bug修了在说吧,此赞仅仅给到美术风格及立绘
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兄弟们先别急,再观望观望
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