
In an ancient riad once used as the base of a spy network, retrace the events and people tied to a forgotten tragedy. Your weapon? Names. Find them, write them, become them. This game was created by students from the video game school ISART Digital as part of their final-year project.
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Media

About
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Play as a spy in a first-person narrative puzzle game. Writing a name allows you to take on that identity. Explore a riad, gather clues, and uncover the truth. With no pen at your disposal, creatively and unexpectedly use the environment to form names and change identities.

KEY FEATURES
1/ Characters act as “keys” to progress through the story
2/ Clues to discover in the environment to make progress
3/ Each character has a unique ability
4/ Various original objects to creatively write a name
5/ A playground that gradually opens up

ART & MUSIC
The soundtrack mostly revolves around the jazz noire ambient genre (pads, saxophone, double bass and piano), with North African instruments (Oud, handpan...) The sound design is minimalistic, allowing for key sound features to blend into the music.
Set in a Morocco-inspired riad, the art direction follows a semi-realistic style, having realistic shapes but with black outlines and a handpainted texturing effect, giving a comic book feel.

Genres
Stats
Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
It's short, it's free and it shows a lot of potential ! The controls are a bit finicky, there are some glitches, but even with how short it is, it has taken me in its universe. I truly enjoyed playing and would love to see more. Also, really nice music.
Неплохое короткое приключение
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Trends
Modeled estimate over time.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un joli jeu dans une ambiance d'espîonnage. Les énigmes sont accessibles (même si je suis resté 1/2 heure devant le train pfff). Le concept d'incarnation des personnages est vraiment original. Super idée
Pretty short game, graphics were pretty good for the game style that it was and the concept of the game was very interesting. Would have liked it to be a way longer game than what it was, but still enjoyed it!
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Completado en julio del 2026 en dos horas, obteniendo todos los logros. Aún siendo gratuito, está sorprendentemente bien hecho. El estilo gráfico del escenario y sus objetos, la iluminación, los efectos visuales... todo me ha parecido magnífico. Los puzzles son muy asequibles, y no son muchos, por lo que he llegado al final de la historia en unos treinta minutos. Pero para conseguir la mayor parte de los logros he tenido que volver a jugar hasta tres veces más, y además, recurrir a una guía, porque alguno de ellos no me ha parecido nada evidente.
Gorgeous music and visuals, a smooth and pleasant simple puzzling experience. I would absolutely play a longer version of this with more complex puzzles that require you to really scour the environments and use your brain. As it is the puzzles are straight forward but still satisfying, the core mechanic is interesting and has great potential. A great free student project that is impressive and enjoyable.
The Name I Wear is a 3D puzzle game set in the 20th century, with a strong story (finding out who betrayed an intelligence group), and a very clever mechanic (becoming another person, with their memories and skills e.g. lockpicking or languages, by spelling out their name on any available device). The game has excellent 3D graphics and very good voice acting. The puzzles are not difficult, though some require careful selection of which character to become at which time, and I only discovered the second (hidden) ending with the help of a guide. The game is a relatively short student project - my play time represents two long runs for various achievements, and multiple short speed run attempts - but has the overall quality of a priced commercial game. There were a few odd subtitles (e.g. the spoken "Mister" becoming "Mystic"), but I've just noticed that these seem to have been very recently corrected. There are a number of achievements for game progress, for speed running (one of these is currently bugged though a workaround is available), and for finding the alternative ending. Overall a very interesting, enjoyable and well-implemented game with a novel twist.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.