
A strange artifact has been excavated on the coast of Brittany - and now the agents of the Myth Seekers are in grave danger. Amelia has to act fast to protect modern-day Paris. What other mysteries lurk deep within the Sunken City?
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
скучная игра с однообразными головоломками и неинтересным сюжетом. Разочаровал, не рекомендую.
Not the best Hidden object game I've played but it's ok. It has a shorter play time, the voice acting is alright, the story line is nice, just not very fluid, but the graphics are solid though.
流程比第一部稍微长一点,总体不难。番外开头的小游戏和结尾的小游戏都好难啊。
amusant
anotha great polish Find-em-up game
The Myth Seekers 2: The Sunken City provided an interesting experience after my hiatus from hidden object games. The introduction video right off the bat reminded me of Grim Legends 2: Song of the Dark Swan, partially due to some of its art style. While playing the story, I managed to notice a few positives for the game. Items can be interacted with by combining materials, and the fire torch in particular was animated. I hope Artifex Mundi could do that kind of animation for other objects. Voice acting is also not bad, but most that stood off for me was the music. The music was absolutely phenomenal for the required atmosphere of each stage. One playthrough for a 100% achievement run is also doable. However, the game is also riddled with a few flaws. Around half of the story, texts on a black screen was used for transition. While I believe the main usage of it is alright, overuse may make it seem lackluster. I don't have anything much to say about the story as I didn't indulge much into it, and I did get quite confused with the story. To make it worthwhile is to be engaging, I would rate this game a [u]7[/u] originally, but I've decided to settle for a [u]7.5/10[/u] after a three-hour total gametime. There is extra brownie points for having a nice extra story involving an cute animal. For a final game in the duology, it's not as bad, but could be better. Would still recommend nonetheless.
Ich habe Paris gerettet und weiß nicht so richtig, wie es dazu kam und ob ich das gut finde, aber das Spiel kriegt einen Daumen hoch!
Another masterpiece from Artifex Mundi. And a new mythological sunken city I'd never heard of before! I love it when a game is both educational and fun. I loved the story and the puzzles as always. ^-^
Fundamentally I think I've squandered my life.
blurry fmvs, broken achievements, esoteric puzzle solutions
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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