
Follow Klain's mythical adventures in this top-down Action-RPG mixing combat, exploration, puzzles and platforming. Travel through the New World, explore forgotten dungeons, confront terrible foes and... become a Godslayer!
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About
The Myth of a Godslayer is a top-down Action-RPG mixing combat, exploration, puzzles and platforming.
Discover an original world inspired by Gallic Celtic mythology and great classics from the 16 and 32-bit eras such as Beyond Oasis and The Legend of Oasis.
The Holy City of Pandora is in turmoil since the discovery of new lands beyond the borders of the known world.
A merciless territorial war has broken out between the three divine clans to seize the resources of this New World.
Follow the adventures of Klain, a Divine Warrior in the service of a tyrannical god, who will take advantage of this troubled era to achieve his own ambitions!
This vast continent is full of secrets, forgotten dungeons, and ferocious monsters.
Explore devastated lands, gloomy swamps, lush forests, ancient temples...
Stay alert! Random events will occur regularly during your excursions.
Rare monsters, enemy patrols, weather effects, challenges of all kinds... exploring the New World is never boring!
Find, buy or craft your gear and then add gems on it to upgrade it.
Learn combat Arcana, fearsome elemental techniques long forgotten.
Use divine artifacts that will help you fight your enemies, explore the New World and solve its many puzzles.
Earn the favor of an ancient deity and gain divine gifts, powerful passive effects that will strengthen you.
As the world's political center, the city of Pandora houses the headquarters of the three divine clans and their respective gods.
Help the citizens of Pandora! Whether human, draconian, or pixie, many residents will seek Klain's assistance.
Harness the expertise of Pandora's finest artisans to craft your own gear using resources from the New World.
Prove yourself in Pandora's famous battle arena by facing off against hordes of enemies and the world's fiercest warriors.
The three divine clans clash in a permanent war for the conquest of the New World's territories.
Participate in battles against the opposing clans to increase the size of your territory. Face the most formidable of the Divine Warriors, the commanders of the divine armies.
Distinguish yourself in the New World by performing feats to increase your personal renown, and thus gain the favor of the inhabitants and merchants of Pandora!
A fully 3D collision engine in a colorful world with 2D graphics.
About 20 different environments and more than 650 unique maps to explore.
More than 60 unique enemies to fight, including around 20 bosses, as well as many variants.
Fully customizable controller and keyboard controls.
4 difficulty modes and an optional help system for some puzzles.
Extensive optional content including quests, additional dungeons and many secrets.
2 different endings. Klain's ultimate fate is in your hands!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
The Myth of the Godslayer is an action RPG in the vein of 16 bit classics like The Legend of Zelda: A Link to the Past, Landstalker, and Soul Blazer. I can confidently say it's worth the purchase price, delivering many hours of breezy puzzle solving, challenging enemy combat, and an addictive resource gathering / crafting loop.
As a kid my favorite NES games were Crystalis, and of course Zelda. Hitting the PS1, I played the hell out of Alundra. But as for top down solid Action RPGs go, I have to give this game a high recommendation. There was so much content, it was amazing. I know it's a fantastic game when I don't want it to end. This was definitely one of them.
[h1]A pleasant hidden gem[/h1] This game is the wet dream of every millenial indie dev : an sophisticated zelda clone. Except that this time it is a well made success. The game is extremely polished and feels like an AAA console game from the 90s. At the same time it keeps a bit of amateurish vibe, especially in the art and portraits, which is very personal, but it gives the game a certain charm. The music is very good. The gameplay is very complex, maybe too complex sometimes, the amount of subsystems is impressive, but everything remains manageable if you take the time to read the tutorials. The game has a vertical factor which is kinda fun when you can find hidden areas by jumping over objects. Like what you should expect from a 2D zelda clone, there are dungeons spread in a large area to explore. I found the difficulty rather high (at "normal" difficulty, the second out of four). Although the initial story seems a bit simple, the lore develops very well and will satisfy those who are into narratives. The more I play this game and the more I find it interesting. It has its small problems, for example a lot of the combos (specially those that involve directional rotations) can be difficult to pull off. And the game would need a low level map, it has a general map, but you need to remember all the layout of the various rooms in every area and it can be overwhelming [h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
well i started this game some days ago and have 8 hours and i am not someone that grinds for materials or items so its 8 hours of just exploring and story and i am according to the game only about 25% done so you will get your moneys worth if alone trough the story. the only thinks somewhat bugging me is the perspective that sometimes makes the platforming sections feel weird though that could be a me thing. the closest i would compare it too gameplay wise would actually be legend of zelda gameplay wise you have some dungeons the ones i had were all elemental themed for now and as you progress you unlock new artifacts that enable you to reach new areas and sections locked of before. oh and exploring is actually quite helpful, i found something that made the lava dungeon much more easy and the game didnt even hint at it. so if you play this game just explore around you might find something useful
This is a good game. Like others have said, I felt 50/50 whether this was a winner or not. Im happy with my purchase. If I were to mention negatives it would be - The in game map - Sometimes its difficult to tell what is higher or lower ground. When I was on the 2nd dungeon i started climbing up a wall and I had no idea I could even do that. Oh yeah that reminds me. Some things are not very well explained. - the difficulty. Id like to know if the only difference between difficulties is a numbers thing but personally its on the easier side and I had the diffulty jacked up. Idk, thats me personally. - There's 4 skill trees and at the point im at in the game (end of 2nd dungeon) you can only use one. Whats odd is the trees arent a mix of health, strength, dex, ect. Each one is specifically 1 trait. So your stuck with 1 skill tree. I have not played for 42 hours but im gonna say 20 of that is actual game time. I accidently left the game on a couple times. Meaning I really like it!
Loving this game. 100% recommend
Très très bon jeu !! Franchement, rien à dire, il est vraiment bien. C'est un Metroïdvania en 3D avec la caméra en vue de dessus. En gros, c'est un Zelda-like. Avec pleins de bonnes idées, de l'action, de l'aventure, des énigmes, de l'exploration, et pas mal de plateforme.. tout ça dans un RPG à l'ancienne qui n'a rien à envier à d'autres jeux de ce genre. Je le recommande les yeux fermés pour celles et ceux qui aiment ce style de petit jeu indépendant. A savoir qu'il se fini au moins en une bonne trentaine d'heures environ (en moyenne), sans parler du 100%. Il y a de quoi faire ! Amusez-vous bien
this is really beyond oasis-like, rare as unicorn game. Please, consider checking it, if you like old zeldoids too. Update, i`m closing to 100% on hard, please don`t repeat my mistakes - select easy\normal for first run. Lategame bosses + optional challenges are REALLY hard, but puzzles and secrets are done really really well.
🔹 The Myth of a Godslayer est un jeu qui mérite d’être bien plus visible. Je ne comprends pas pourquoi on trouve si peu d’infos dessus. 🗡️ Un vrai Zelda-like à l’ancienne J’ai adoré le parcourir : grosse vibe Zelda 3 (exploration, donjons, secrets…). Le jeu regorge de choses à découvrir, et ça fait plaisir. ⚔️ Combats & équilibrage : parfait Les combats sont ni trop simples, ni trop complexes. J’ai joué en difficulté moyenne et l’équilibrage est vraiment réussi : ✅ jamais frustrant ✅ jamais “trop facile” non plus ✍️ L’écriture est top (et bien dosée) Pour moi c’est super important : ici, ce n’est ni trop peu, ni interminable. Je ne joue pas à certains jeux type Final Fantasy parce que je n’ai pas envie de me taper l’intégrale d’Harry Potter à chaque dialogue 😅 Ici c’est juste parfaitement dosé. 🧩 Énigmes & secrets De bonnes énigmes certaines m’ont fait rager 😤, mais j’ai fini par trouver. Et les secrets… il y en a partout. 🏰 Contenu solide Petit système de conquête de territoire sympa 9 donjons (si j’ai bien compté) De quoi y passer du temps sans s’ennuyer ⏳ Bilan Après 38h, j’ai fini le jeu à 99%… il me manque un truc, donc je continue de chercher. Dommage qu’il n’y ait pas de wiki/guide : ça aurait bien aidé. 🏆 Rejouabilité En regardant les succès manquants, si vous voulez du challenge, il y a de quoi faire : terminer le jeu sans améliorer son perso le finir dans un temps imparti etc. Bref : il y a vraiment de quoi faire 🙂
Excellent zelda-like/rpg. Bon gameplay, bonne histoire, bonne musique. Quantité de contenu énorme pour son prix. Solide 9/10.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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