
The Master’s Pupil is a hand painted puzzle adventure game set inside Claude Monet's eyeball
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常棒的一款解谜游戏,设计者以莫奈的画作为灵感设计出层层关卡,兼具趣味性与艺术性。玩家在游戏过程中可以回顾莫奈的诸多名作。游戏中有一个小巧思,在呈现莫奈为妻子画的最后一幅画《临终的卡米尔》时,设计者并没有将它和其他画作一样作为谜题拆解开来,而是直接将该画作整幅展示,当玩家乘着喷雾横跨画作时可以清晰地看见画作右下角莫奈签名处的小爱心。斯人已逝,一切都只能靠想象去追忆。大师,大师,当年你眼中的斑斓世界,如今在此重现。
Suprisingly chill and alright game. Enjoyed going through the levels and how wach one introduced new mechanics, also adored the visuals and the reveal at the end of the game. Definitely recommend for anyone who appreciates art and want to have a mostly relaxed experience. Only thing I'd say is I wish the game had a menu that let you look at all the art and stuff that is featured.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to enjoy this game, and the idea behind it is really cool and the style is fantastic. however, I was not a fan of the gameplay itself. mixing the colors to try and complete puzzles was moderately fun but after about 3 hours, and the puzzles getting more and more complex, I didn't feel like they were fun. they were just a slog. they were overly complicated and not fun in my opinion. but the game only took me about 4 and a half hours to finish, but it felt like an eternity. which is not what you want from a game. you want your players to play for 10 hours and feel like they only played for 1. And for me that just didn't happen. I was just frustrated and slogged through it, because I wanted to finish it, not because I enjoyed playing.
パズルがメインで、解いたご褒美にクロード・モネの作品鑑賞が出来ます。 「日傘をさす女性」くらいしか知らない民だったので初めて見る作品も多く、楽しめました。 モネ展気になるけど人混みやだな…って方はこちらを試してみてもいいかもしれません。 ・文字は出ないので言語で躓くことはないです ・パズルは丁度良い難易度 終盤のパズルは全体像を掴むのが大変で、カメラが引けたらいいのにと思う程度でした。 ・パズルを解くと操作キャラが e〇9 するのがカワイイ 絵画の中うろうろさせてもカワイイ
Cieszę się, że miałam okazję zagrać w grę, która skupia się na moim ulubionym malarzu - Claude Monet. Grając w to, spodobał mi się sposób w jaki można zapoznać się z większością sztuki (ponieważ nie jestem pewna czy są to wszystkie jego obrazy), jaką stworzył na ścieżce swojego własnego życia. W ten sposób zagłębiłam się w jego twórczość i jednocześnie rozwiązywałam coraz bardziej skomplikowane łamigłówki, które uważam za fajny dodatek do gry. Doceniam bardzo to, że twórca gry stworzył grafikę własnoręcznie, co umożliwia podobny wygląd świata przedstawionego do impresjonistycznych obrazów Monet. Jak dla mnie jest to świetna gra dla tych, którzy kochają sztukę, łamigłówki itp., gdyż gra edukuje w interaktywny sposób, który na pewno zachęci wiele graczy, którzy takie elementy doceniają na steamie :) Osobiście dałabym 8,5/10, szkoda niestety, że nie ma takich gier dotyczących innych sławnych malarzy. Jednak nadal bardzo doceniam dedykację twórcy.
Visually breathtaking, intellectually engaging, and impactful yet subtle: The Master's Pupil is quite the enjoyable experience. The method of storytelling honors the physically painted medium that makes this game unique, wonderfully deviated from the standard practices of the gaming industry. The mechanics composing the puzzles throughout the game are introduced without explanation because no explanation is needed; in nearly every chapter, the puzzles expand on the existing knowledge. On the occasion that a mechanic requires some trial and error to understand, the death and reset system in the game is forgiving enough to not feel punishing for trying. I only encountered a soft-lock in the game once, where Chapter 9's red moving geyser can be pushed quickly and pass the first point it is supposed to be at for dissolving some red gems. Once it is pushed past this point, the red geyser was unable to go back to the first point. Once this mistake was realized, it was easy to reset and push the red geyser more slowly to continue the game. The story of this game, told through its soundscape and imagery, left enough room for interpretation that I was left guessing at some points and satisfied as the game came to its close. You can tell the creators enjoyed their time making the game, with the pieces coming together in front of the player emulating the same satisfaction felt as a piece of art comes together. The joy of creation can be seen in the same mechanics used by puzzles being used to emulate waves under the player and its objects. A joy to play, experience, and witness; thank you to everyone that contributed to this masterpiece.
我理解地图设计是模拟莫奈一生中逐渐病变的视锥细胞、晶状体、视神经和睫状肌,按年代插入其作品。但勾石物理使平台解谜充满了偶然性,或可称之为超绝不精确平台跳跃。艺术忌重复自身,一幕一景,理念传达到了即可,类似解谜反反复复何意味? 游戏性过多,打扰到我看画了。 (推大球那一关,大球既是眼球也是日出里的太阳,idea非常好,待我好不容易调好各机关角度,球被喷上去后直接消失了。不得不满地图找球,我球呢?我那么大个球呢?是视野外销毁还是观测者效应还是感知决定存在啊?给人找笑了。后半段改云了,体验更好。装置的互动功能首先要为主题服务,如果去除互动观赏效果更佳,就要考虑这个互动究竟是不是必要。这个游戏的核心仍然是平台游戏,画作仅是一种风格装饰。)
Incredibly gorgeous, though I wouldn't be able to tell what was going on if asked. 10/10, would recommend :)
Except for the unnecessarily tedious gameplay mechanics at the last chapter, I overall enjoyed the experience of this game.
So much fun and soo beautiful! More Please
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.7K | 592 | 97% | $6.99 | |
| $10.5K | 57 | 89% | $13.99 | |
| $2.5K | 16 | 50% | $9.99 | |
| $193 | 1 | 100% | $9.99 | |
| $1.3M | 4.4K | 87% | $9.99 | |
| $1.4K | 78 | 91% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9K | 103 | 84% | $9.99 | |
| $38.9K | 177 | 75% | $14.99 | |
| $38.9K | 369 | 82% | $5.99 | |
| $38.9K | 67 | 96% | $19.99 | |
| $38.9K | 915 | 74% | $1.99 | |
| $38.9K | 168 | 92% | $5.24 |