
On a small, snowy skerry somewhere in the Nordic Archipelago a man wakes up with no memory of who he is, where he is or why he is there. A point-and-click mystery where atmosphere and unusual puzzles are at the heart of the game.
Modeled estimate, not a reported figure. How we estimate →
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About
On a cold, barren skerry somewhere in the Nordic Archipelago, a man wakes up without any memories of where he is, what happened to him, or who he is.
A cellphone gives off a flashing green light, revealing itself in the snow close to him. It will become vital when gathering his past memories, figuring out what is going on, and making decisions on what he must do.
The M/S Cornelia II incident is a mystery point-and-click adventure game in a contemporary setting.
The gameplay consists of regular elements of adventure gaming, such as exploring surroundings and using/combining items.
An original aspect of the game is collecting memory fragments and clues in your surroundings to help puzzle together your past in a room set in your mind.
Combines retro hand-made pixel art with a more modern UI.
Challenging logical and lateral thinking puzzles.
1-2 hours of gameplay
Genres
Stats
Languages: English**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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