
Cooperative survival and horror genre. You and your family have returned to your native land, on which a terrible curse and darkness has fallen. Will you be able to survive in a harsh and dangerous environment and stop the evil? It depends only on you, on your skills and ability to help each other.
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About

The Legacy is a cooperative survival game in the horror genre.
In 1990, a curse fell upon our hometown. Our grandfather — a local molfar and magician — according to a sinister tradition, once every 66 years, was supposed to sacrifice one of his descendants to the dark forest forces. But he couldn’t do it. Instead, he sent me, my two brothers, and my sister to Kyiv to protect us from the curse. He saved our lives but doomed the city and its surroundings to death and destruction...
Years passed. We became adults and built our own lives, but the memory of Svetlograd tormented our hearts. During one family dinner, we made a decision: to return there and end the darkness forever, to free the city and give people the chance to live again. Each of us has unique skills, strengths, and weaknesses — together, we complement each other perfectly. Having gathered some equipment, we went there... to face our destiny.
In The Legacy, there is a detailed survival system. Your character needs food and water, while the cold autumn climate of the Carpathian Mountains forces you to build fires, move around to stay warm, or find shelter at night. Your stamina depends on which character you’ve chosen and how full your backpack is. A bottle of energy drink can help you temporarily avoid stamina problems.
When you run out of food and there’s no gas station or other source nearby, you can catch and cook a carp or hunt a wild animal to roast its meat over a fire, in an oven, or in a cauldron. Don’t forget about mushrooms and apples either.
Svetlograd is not just a city, and the nearby settlements are not simple villages. Many local legends tell of mysticism, dark and light magic, and mythical beings — meaning that the people here are far from ordinary. In The Legacy, you’ll find recipes for magic potions, information about dark entities and how to fight them, and ancient rituals. Collect herbs, mushrooms, and other ingredients. Learn the local mythology and fight evil either with guns and bullets or through rituals and potions.
The game features a large open world to explore while completing quests and struggling to survive. While exploring, you’ll find notes from local residents telling mystical stories about Svetlograd and its surroundings.
Each time you start a new game, all game items — such as food, weapons, ammo, book pages, enemies, plants, mushrooms, and animals — appear in random places. This ensures that every playthrough feels truly new and unpredictable.
With tools like an axe or a knife, you can gather resources. If you don’t have tools, try breaking sticks with your bare hands — but be careful, as you can easily cut yourself and will need bandages. The materials you collect can be used to craft various items or to build your own house, base, or camp. In a team, construction goes faster: one player gathers resources, another builds, while the third lights a fire and cooks food — so after setting up camp, you can enjoy a meal and regain your strength before new adventures.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Russian, Turkish, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ultra settings issues when smooth motion on this only happend just right after last update
You know cake shouldn't exist in Apocalypse right?
SYMPA ?MAIS POURQUOI LEUR AVOIR MIT DES TETES DE CITROUILLES?JUSTE DES ZOMBIES AURAIT ETE SUFFISANT
Joguei The Legacy assim que ele entrou em acesso antecipado e, sinceramente, saí bem decepcionado. Eu esperava um jogo de sobrevivência com atmosfera sombria, rituais, exploração e construção de base — mas o que encontrei parece mais uma versão de teste do que um produto pronto para ser vendido. Logo nas primeiras horas, já deu pra sentir o quanto o jogo ainda está cru. A performance é instável, com quedas de FPS e bugs frequentes. Tive problemas com colisões de terreno, inimigos presos em rochas e animações quebradas durante o combate. A física também parece inconsistente — às vezes, o personagem desliza em encostas como se estivesse no gelo. O sistema de combate, que prometia ser dinâmico e desafiador, acabou sendo uma das partes mais frustrantes. Os golpes não têm peso, a detecção de acerto é confusa e os inimigos parecem esponjas de dano. Tentei jogar tanto solo quanto em cooperativo, mas em ambos os casos a sensação foi a mesma: falta polimento e ritmo. Outro problema sério é o equilíbrio entre jogar sozinho e em grupo. Sozinho, o jogo se torna punitivo demais — morrer e perder progresso é constante. Em coop, por outro lado, o desafio praticamente desaparece, e tudo fica fácil demais. Parece que o balanceamento não foi pensado para os dois estilos de jogo. A proposta de misturar sobrevivência com elementos místicos e rituais é boa no papel, mas na prática, o conteúdo mágico ainda é raso. Existem referências a maldições e poderes antigos, mas tudo soa mais como um conceito inacabado do que algo realmente funcional no gameplay. A ambientação até tem potencial — o mundo é bonito em certos momentos —, mas a repetição vem rápido. Os mesmos inimigos, as mesmas construções, os mesmos eventos. Depois de algumas horas, já não há mais motivação para explorar. Por fim, o que mais me incomodou foi a sensação de que The Legacy foi lançado cedo demais. O jogo claramente ainda precisava de meses de desenvolvimento, otimização e refinamento antes de ser cobrado. No estado atual, parece mais um protótipo caro do que um título de sobrevivência completo. Se você está pensando em comprar, eu recomendo esperar. Talvez, no futuro, o jogo se torne o que promete — mas por enquanto, The Legacy ainda é apenas uma promessa. Review (English) I played The Legacy as soon as it entered Early Access, and honestly, I came away disappointed. I expected a dark survival experience with atmosphere, rituals, base building, and mystery — but what I found feels more like a tech demo than a finished product. From the very beginning, the game feels rough. Performance is inconsistent, with frequent FPS drops and bugs everywhere. I’ve had enemies stuck inside rocks, broken animations, and weird collision issues. The physics are messy — sometimes my character just slides down hills as if everything were covered in ice. Combat, which was supposed to be one of the main attractions, feels clunky and unresponsive. Hits don’t register properly, attacks lack impact, and enemies take forever to die. I tried both solo and co-op modes, but neither felt right — solo is punishing to the point of frustration, while co-op makes things absurdly easy. The balance just isn’t there. The “mystical survival” concept had potential, but it’s barely developed. The game teases curses and ancient rituals, yet none of it feels meaningful or integrated into the core gameplay loop. The world looks good at first glance, but after a few hours, repetition sets in — same enemies, same structures, same events. Exploration quickly becomes a chore. What really kills the experience for me, though, is how unfinished everything feels. The Legacy was clearly released way too early. It still needs months of optimization, content, and refinement before it can justify its price tag. If you’re thinking about buying it, I’d say wait. Maybe the developers will turn it around eventually — but right now, The Legacy feels like an expensive prototype, not a real survival game.
Why do you not specify that this is about whichcract and demons. You are deceiving people.
cool game would like a creative menu for solo play through
破爛連線設定
Gioco fantastico. Merita molto. E' il survivor horror più bello che abbia mai giocato!
Не зависимо от ничего - ФПС не может быть выше 25, даже если с ультров на низкие поставить. Геймплей жидкий. Видно что много идей было в голове - чуть от раста, чуть от хороров с фонариком и листочками, чуть от пабга, и еще много других жанров игр. Но все вместе - не играбельная, безидейная жижа. Багов и просто не проработанных моментов на каждом шагу: - добывать дрова, нету анимации? - прыжок, вижу текстуру рюкзака изнутри - рука на автомате выкрученная сосиска - система звуков в игре вообще фарс, отвернулся от телевизора 0 звука. Так же само не слышно мобов, я иногда не понимаю что меня вообще бьют. Вывод Почему игра хотя бы не помечена как ранний доступ? 300 гривен это очень много для настолько сырой игры.
the zombie (cursed) need a big makeover (physics and ai) but other than that its a great game
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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