
Infiltrate, locate and retrieve. Be the PRO that takes down Monolith Corp by taking on objective based missions to collect evidence against them. Single Player classic tactical action for VR.
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Still Early access, but this developer seems to be on track, and listens. Things I like -Clarity of sniper optic easy to understand mission dynamics -acessible weapons systems Keep it up, this game is shaping up and has great potential.
Man möchte einfach mal alleine ein paar Missionen ausführen? Einfach einmal allein mit eigener Taktik sich an den Gegner schleichen. Dann hast du hier sogar richtig Spass. Für ein EA Spiel recht gut Spielbar. Die Karte ist angenehm gross, aber auch nicht zu gross. Man kann den Gegner von vielen Seiten flankieren. Du bist kein Superheld der xy Salven von Kugel schluckt und dabei 5 Gegner über den Haufen ballert. Auch wenn die KI manchmal etwas komisch reagiert, ist es dennoch gut! So greift eine von vorne an und eine andere schleicht sich von hinten heran. Doch manchmal schießt man auf den Gegner und er läuft ohne ein Zucken weiter. Grafik ist ganz ok, aber manche Felsen wirken wie Wasser ^^ Es ist immer noch ein Spiel in der EA , aber für 10 Euro ein guter Zeitvertreib, sich mit einen VR Shooter anzufreunden.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
Here's the first mission: If you sit on a hill and just watch enemy movement, it's very predictable, like they're just doing a standard patrol. Restarting doesn't change this. You make your way to the house on the right. I chose to take out the 2-3 NPCs that were remotely near it. So, you go to the house. There may be 1-2 guys nearby, depending on how slow you are to leave the start/extraction point, and potentially the objective is upstairs or there's a random meaningless bag. The house is empty and there's an AR-15 style rifle with a long range scope (you start with an ACOG or holographic) upstairs. Ooh, you think. You swap primaries and possibly have the objective (if it's there on that go around). It's quiet, not an NPC in sight, at least there wasn't one when you checked around the house and looked down the hill around the house. You go downstairs and... "HELP ME!!!" "UGH! UGH!" *you died* NPC or two camping outside the window. Rinse and repeat pretty much, so no progression. Also, the game makes you carry objectives back to the extraction, but if that cell phone or bag you're holding touches any part of your rig (the only visible part of your body besides your hands), it drops and it becomes a hassle to bend over and try to pick it up. Luckily, recoil isn't that bad and you're able to shoot one-handed, because you have to hold that objective like a dirty diaper.
Not exactly a high-quality VR shooter but a unique one that i really enjoyed. Game has 11 missions that take about 10-20 mins to complete each where you are dropped into a large open map where you must use your tablet as a map to find certain mission objects like keys or folders and bring that item to the end point (Usually the place you started) to complete the mission. The items you need to collect have RNG and will spawn in different possible areas so the missions are never the same each time. The AI is pretty basic with enemies having what feels like a cone-based field of view that tightens the longer your in front of them. The longer they are looking at you or the closer you are the more accurate the enemies are and you will die within 2 shots without using bandages. The AI is not very smart as I learned that the riot shield is the best weapon as the AI can’t kill you if you back into a corner and let them walk up to you. There are about 7 or so primary weapons plus a shield and then suppressed versions of those weapons (same goes for handguns). All guns in the game sadly feel very similar especially from the reused audio. If the guns are unique in some manner its not really something I noticed as they all seem to take the same amount of shots to kill and take all the same attachments. Game could do with some quality of life improvements like rumble on the controllers when hovering over pickable items, AI animations and AI outfits but for the games price not exactly a surprise. Overall this is a game I really enjoyed for its price and hope that it gets more updates or even a sequel. Im not sure if the games developer is a team or just one person but they are definitely on my radar now for this little gem of a game that I will be playing more often. There are not many single-player VR shooters out and this scratches an itch i've had for a while. If the games on sale buy it and you most likely won’t regret your purchase.
Sızın, bulun ve ele geçirin. Monolith Corp'u alt etmek için hedef odaklı görevler üstlenerek onlara karşı kanıt toplayın ve profesyonel olun. VR için tek oyunculu klasik taktiksel aksiyon oyunu.
I'm impressed. Still has a number of small bugs to work out and needs polish but the maps are huge and the game works. Assuming he continues to update and polish, I think it's worth the investment.
Simply horrible The game seems like it was thrown together and rushed to market. The health system just doesn't add up: Player character gets shot twice (sometimes thru walls and cover) and dies. Enemy characters are almost super human and can take multiple shots to the head without going down. Most weapons and missions are locked or haven't been made. Big oversights on thihngs like weapon mechanics. Attachments are hard to attach, magazines are all janky and clip thru part of the mag well. You have to reach your arm out to run (you know, like you do in real life *eye roll*) I hate leaving negative reviews, but this game worked hard to earn a negative review. I gave this game a chance and that was a mistake as I am now past the 2 hour mark for a refund. This will sit in my library, untouched until I die. There is not one thing about this game that makes me want to play it. With Games like Bullets And More VR, Pavlov, Standout and Onward, I am amazed that someone would spend (not enough) of their time to develope such a poor game. This game is dead in the water and is going nowhere fast. There are just too many better, more well-made games like this already on the market.
War verunsichert von den durchwachsenen Meinungen. Bin aber wirklich angetan. Es ist wirlich ein bisschen wie das gute alte "Delta Force" in VR. Singleplayer Modus mit großem Karten und guter Steuerung. Verschiedene Waffen, die Mission für Mission freigeschaltet werden müssen motivieren ebenso, wie die knackige KI. Das Handling mit Magazinen und Waffen funktioniert besser als in so manchen Hochpreistiteln. Man muss schon vorsichtig vorrücken um nicht sofort abgeknallt zu werden. Dadurch ergibt sich eine gewisse Spannung. Die Grafik ist nicht überragend, was den Spielspaß aber nicht trübt. Wer Singleplayer Shooter auf großen Karten mag, und z.B. Delta Force gemocht hat , kann bedenkenlos zugreifen. Ich werde noch die ein oder andere Stunde versenken. Habe gestern noch mal 4 Stunden gespielt, und einen noch besseren Eindruck gewonnen. Was mir sehr gut gefällt: Die großen Maps. Die Gegner lassen sich auch auf weite Entfernung lokalisieren und ausschalten. Die KI. Wenn man entdeckt wurde, verfolgen Sie einen teilweise. Die Gewehre lassen sich mit einer 2.en Visierschiene ausstatten, so kann man mit 2 Optiken arbeiten. Die Gegenstände die man in die Basis zurück holen muss, liegen nach Zufallsprinzip, an verschiedenen Orten. So verläuft jede Mission ,auch nach Neustart ,etwas anders. I Pad mit Karte. Sound der Waffen. Nachschub an Munition und Medipacks in Gebäuden. Gürtel für Waffen und Ausrüstung. Alles hat seinen Platz. Funktioniert sehr gut mit Gunstock. Für den Preis guter Umfang. Was mir weniger gefällt: Die Grafik ist teilweise schon sehr einfach. Die Texturen (Felsen) sehr matschig. Wenn man den rechten unteren Trigger aus versehen drückt, fällt die Waffe aus der Hand. Wenn etwas auf den Boden fällt, kann ich es nicht mehr aufheben. (Deckenbefestigung, Sensoren Oculus) Kein Kompass. Was mich extrem fesselt : Auf den großen Maps suche ich mir eine hohe Position. Dann sondiere ich die Umgebung, und schalte die lokalisierten Ziele aus. Danach rücke ich vor, und erledige den Rest. Die feindlichen Streifen sind immer in Bewegung, so das sie nie an den gleichen Stellen auftauchen. Dadurch verläuft auch die gleiche Mission immer anders.
Esta bien, para lo que cuesta ;)
Bon jeu bien fun, je recommande.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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