
The Last Errant is a challenging turn-based tactical deckbuilder. Build your deck, master unique classes and variants, manage your sanity, evolve and mutate your cards, and outsmart your enemies in deeply tactical grid-based battles.
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The Last Errant is a challenging turn-based tactical deckbuilder. Build your deck, master unique classes and variants, manage your sanity, evolve and mutate your cards, and outsmart your enemies in deeply tactical grid-based battles.
A tactical layer that elevates the deckbuilding genre.
Turn-based, grid-based combat where positioning is as important as card choice.
A large pool of cards and synergies ensures no two runs feel the same.
Build and shape your deck throughout the run.
Cards can change and transform depending on how you play.
Explore a branching map by moving from event to event.
Encounters, rewards, and risks force you to constantly adapt your strategy.
Each movement is a commitment: opportunities are limited, and time is scarce.
Meaningful Choices & Sanity SystemManage health and sanity as core resources.
Many decisions through events and battles directly shape your run.
Procedurally generated encounters and challenges.
Deep replay value through classes, variants, cards, relics and events.
Every run becomes a unique strategic journey shaped by your choices.
Class-Based Playstyles & VariantsMultiple distinct classes, each built around unique mechanics.
Class variants offer alternative rules, strengths and weaknesses.
If this game looks interesting to you, please consider adding it to your wishlist. It helps a lot!
Stats
Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.