
Defend your island from invaders in The Island Combat! Use slow-motion combat skills to control time and protect your home from treasure hunters seeking the ancient pirate treasure. Will you rise to the challenge?
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About
The Island Combat is an action-packed game with various difficulty levels, allowing you to adapt and take on challenges. Engage with other players through online chat and utilize a special slow-motion ability.
James lived a peaceful life with his brother on a secluded island until a group of criminals discovered a treasure map from ancient pirates. As news spread, their lives turned chaotic with treasure hunters invading the island. Will you defend your home from these unwanted visitors?
Use slow-motion combat skills to control time.
Time is running out—defend your island!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
It's a free asset kit available on the Cryengine marketplace.
I just dont know how a person sets this online. Early Access means that the game is in development and a lot will be added. But this game isnt even able to close without restarting the PC. Enemys can shoot through walls and that everytime. Please set this game offline and work on it a bit more. Right now its not even a Alpha or Early Access
It doesn't even work. Closing left .exe in processes. Loading level did nothing. Someone mentioned it's basic kit for CryEngine...
"The Island Combat" is a CryEngine asset flip (very rare, obviously it's more convenient for scammers and asset flippers to flip assets for Unity and Unreal engine) from the Brazillian scammers at SA Industries/Softwaves/GamesBraz, who seem to be using multiple accounts, either to mislead gamers or to bypass various limits and rules from Valve on Steam. The game features the traditional Brazilian SoftWaves launcher as one of several easily recognisable fingerprints from these asset flippers. Don't let the nice screenshots fool you, while CryEngine has always looked decent, the substance of a game is just as important. This is a basic story/level driven FPS game loosely ripping off Far Cry/Crysis. If you want to treat this shovelware as a serious game, it's a very badly made ripoff of Crysis, without the cool story, balanced gameplay, non-stock assets etc. Everything here seems to be made from flipped stock Crytek assets. It's unbalanced and unpolished as you die quickly from the untuned enemies, but this is so badly put together it's not even worth trying to advance in the game. It's basically the same asset flip as Explosiver, Combatant, Obsessive Revenge and Rescuer... the "developer" here keeps posting the same asset flip with a different name onto Steam as a nasty cash grab. They've done this at least 7 times now!!! That's not okay, this is pollution. It's harmful because it's taking up space that genuine developers should have to market their games to prospective buyers, and it makes it harder for gamers to find genuinely made, sincere games. There's a ridiculous, eye watering $18 cash grab scam price for this trash. Avoid. An important note: SA Industry are known asset flippers and have previously taken other developers work and put it on Steam in an attempt to scam gamers and get paid for someone else's effort. One example of SA Industry doing this is Drive For Your Life, which is really the "[url=https://assetstore.unity.com/packages/templates/packs/zombie-drive-full-game-template-73074]Zombie Drive - Full Game Template[/url]" asset, written by the actual developers, Puppeteer. Asset flips are harmful to the gaming industry. They're nothing but cash grabs, and they harm genuine indie developers by reducing their visibility on Steam. They make it harder for gamers to find decent games made by genuine game developers. Because this game has all the same low quality as an asset flip, as well as the other problems with it, it's impossible to recommend.
I paid a nickel for a key to this on a website. ...I got ripped off. https://www.youtube.com/watch?v=RwyIZfZi3yE Absolute trash in every way. Not to mention this developer is disguising himself under many different names to pump out tons of this asset mashed together trash by the truck load. NOT RECOMMENDED
Wtf. This game is extremely boring. Enemys spawn always at the same positions, they can shoot you through trees when you can't even see them. This game has no optimization, it runs with 10 - 60 fps with i7 and GTX 1070 on medium settings. When you kill the 36 enemys on the island, they screen begins fading to black, until after 30 seconds to 1 minute it's completely dark. And that's it, you can still move around after that and shoot, you just can't see anything (?). Also, every second round you just spawn without a gun and have to let the enemies kill you. The enemies AI is extremely bad. They hold weapons but the bullets come out of their ♥♥♥♥.
El juego es lo más cercano a basura, yo tendría verguenza de publicar un juego así... no me daría la cara
У данного проекта мягко скажем до сих пор с момента выхода очень много проблем. К сожалению это еще и платно. Разработчик игру не обновляет, что подтверждает теорию что она изначально задумывалась как "Asset Flip" за платно, авось кто купит. Отзывы солидарны. Не могу рекомендовать.
Its kinda funny. I enjoy it. Dickpenis > Penisdick
Developed by Softwaves and published by SA Industry, The Island Combat is a small-scale action shooter that embraces a classic setup: a peaceful island community is thrown into chaos when outsiders arrive in pursuit of a hidden pirate treasure. Players step into the shoes of James, who finds himself fighting to protect both his home and his brother from the growing threat. The story is uncomplicated and intentionally light, serving primarily as a backdrop for the action rather than the centerpiece of the experience. While it does not offer an elaborate narrative filled with twists and emotional moments, it provides enough context to justify the conflict and keep players moving from one encounter to the next. At its core, the game revolves around straightforward shooting mechanics enhanced by a slow-motion feature. This ability to temporarily alter the pace of combat is easily the most memorable aspect of the package. Activating it during firefights gives players a greater sense of control, allowing them to line up shots and react to enemy movements with cinematic flair. Although the mechanic is not as refined as those found in larger productions, it adds personality to an otherwise simple gameplay loop. The action is easy to understand and accessible, making it suitable for players who prefer uncomplicated shooters that can be enjoyed in short sessions. The Steam description highlights multiple difficulty options, giving players flexibility in how they approach the campaign. Whether someone wants a more relaxed experience or a modest challenge, the available settings help broaden the game's appeal. There is also support for online chat functionality, an uncommon feature for a title of this size. Even so, The Island Combat remains very much a single-player affair, with its primary focus resting on clearing enemy encounters and progressing through the island's various locations. The game does not attempt to overwhelm players with progression systems, crafting mechanics, or extensive customization, instead relying on its core shooting mechanics to carry the experience. Visually, The Island Combat reflects its origins as an independent budget release. The environments convey the tropical setting adequately, featuring beaches, vegetation, and areas occupied by hostile invaders, but they lack the level of detail expected from modern action games. Character models and animations are similarly modest, occasionally feeling stiff during gameplay. However, there is an old-school charm to its presentation that recalls PC shooters from the late 2000s, when gameplay concepts often took precedence over production values. Its lightweight system requirements are another advantage, ensuring that the game can run comfortably on a wide range of hardware without demanding significant resources. Where the game struggles is in maintaining long-term engagement. Enemy encounters can become repetitive over time, and the limited scope means players will likely see most of what the title has to offer within a relatively short period. The story, while serviceable, never evolves beyond its initial premise, and there is little variety in objectives beyond defeating enemies and advancing through the campaign. Players expecting deep mechanics or extensive replayability may find themselves wanting more once the novelty of the slow-motion combat begins to fade. That said, The Island Combat succeeds by remaining honest about what it is. It is a modest indie shooter designed to provide a few hours of entertainment without unnecessary complexity. Its strengths lie in its accessibility, straightforward design, and occasional moments of satisfying action brought about by its time-slowing mechanic. For players who enjoy exploring lesser-known Steam titles or have an appreciation for budget action games, there is enough here to warrant a look. It may not leave a lasting impact on the genre, but it offers a competent and occasionally enjoyable experience within its limitations. Rating: 5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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