
The House is a single player horror and thriller game. As a journalist, you are trapped in a house where the paranormal is on the rise. It's up to you to find photos, notes and tapes and escape the house to survive!
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About
Starting as a curious journalist, you'll find yourself immersed in paranormal activity, horror and psychological suspense as you try to escape from an abandoned house.
Explore, find, decrypt and get out of here.
Atmosphere is crucial in defining the soul of a game, and it is incredibly important to me. While developing "The House," I paid attention to every detail. The dark and mysterious atmosphere of the game is designed to draw players in and make every moment more thrilling. This way, you can fully experience the tension and horror the game offers.
This game contains content that may not be suitable for all age groups. The game includes frequent blood and profanity. Additionally, there are elements that may be disturbing for individuals with panic attacks and epilepsy, as well as mild nudity.
Carefully examine notes and photographs you find.
Use your equipment carefully, such as cameras, night vision and flashlights.
Watch the tapes you find, put together the passwords and open the secret rooms.
Don't forget to take keys, batteries and any equipment you can use.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Turkish**languages with full audio support
Reviews
Well, I gave the game an hour. There is no save feature and you must complete the game in one sitting. According to the dev it can be 1 or 2 hours long. While this is their first time making a game and it is a passion project I have to note the current problems with the game. 1. Throughout the game there are translation problems. One note I found under the stairs didn't even translate. 2. Triggers. When a trigger is done right it makes sense but in the game there are triggers that are annoying. Look at a table and there isn't a key. Find a note and then a key magically appears on the table I was looking at. Find a door that is locked and once you've proceeded further then the door is magically unlocked. 3. Using keys for the first time is clunky but you'll figure it out. There was one good jump scare so that was something. I'll wait for the game to bake before it is ready to fully play. I got as far as getting the night vision camera. At the very beginning you can see a camera in your car as you are a reporter but you are not allowed to open your car and get the camera. That makes zero sense as a reporter.
Eline emeğine sağlık kardeşim. Bir Türk yapımcının, hemde tek başına bu şekil bir korku oyunu yapması çok değerli. Oyun atmosferi grafikleri ve akış güzel. Ama oyun atmosferini daha iyi yapabilmen için naçizane bir önerim var. Oyun çok sessiz. Oyunun arka planına atmosferi kuvvetlendirecek müzik eklemen çok yerinde olur. Birde notların çok uzun. Bırazdaha kısa ve öz olsa iyi olur. Son olarak iki veya üç item'in spawn olduğunda çok küçük spawn oluyor. bulması aşırı zor. belki bilerek yaptın belki istemeden; ama onlarıda diğer itemler gibi biraz göz önüne koyarsan akar oyun. Tekrar eline emeğine sağlık. Başarılar dilerim.
Okay, so here's the thing: if there were a “maybe” recommendation option, I’d probably go with that. The game is worth playing if you're into this genre. Once you overcome a couple of rough patches (more on that in a second), it’s actually pretty solid. The environments are well-crafted, there are some great jump-scares, and the graphics are nicely done. Some of the puzzles are intuitive and feel rewarding to solve, which really adds to the experience. There were two issues that significantly impacted my game-play in a negative way. The biggest was with the keys, specifically the bedroom key. Once its spawn was triggered, it was extremely tiny. I must have looked at it 20 times before realizing it was even something I could interact with. While being thorough is part of the challenge, that key felt a little too hidden and I don’t think it was meant to be that hard to find. The second issue was with the code system. As you move through “The House,” you’re trying to determine a code. The code itself isn’t the problem, but the penalty for too many incorrect guesses is. After a few wrong attempts, a deafening alarm is triggered and it doesn’t stop until the correct code is entered. I think you get five tries, which seems fair, but after I messed up I had to play the next ten minutes with the game muted. Not a fun experience. There were a couple of translation issues in notes and menus, but nothing that really took away from the game-play. The game is also incredibly dark, but in the end, I felt like it added to the atmosphere. Once I stopped wasting all my light sources searching for that tiny key, I actually feel like there were enough lighting resources to get through. Overall, I think the game is worth playing, especially if a few minor issues are patched. Also, definitely take the time to solve the second code — it’s absolutely worth it.
impossibile da giocare, le batterie durano letteralmente 10 secondi..da sistemare
你忘了给玩家电池,又忘记把电池的时长延长 导致一会就太黑了
SCHLECHT. 10 Minuten Spielzeit. Insgesamt 3-4 Jumpscares und paar Kassetten gesucht. WWWWW
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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