
Use your SteamVR system to visit the 1851 Great Exhibition in London's Hyde Park
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About
The Great Exhibition ran from May to October 1851 in London's Hyde Park, in a temporary building known as the Crystal Palace. Six million visitors passed through the turnstiles, to view over 100,000 individual exhibits.
Now, over 170 years later, we are recreating the exhibition as an immersive VR experience. The simulation includes a narrator to describe each of the exhibits and the Crystal Palace building. Fire up your SteamVR system and explore the Great Exhibition...
If no VR headset present will run in fallback mode (monitor / keyboard / mouse).
Note: this is a large application and can take some time to start up.
Genres
Stats
Languages: English*, Polish**languages with full audio support
Engagement
Reviews
what a great experience, which is sure to get even better as more is added. I would still be in there clicking on everything but I have to go to work, Dont be off put by the graphics as its more about what is in there and what can be in the future.
Very interesting, but most of the displays are not fully populated. Is there a timeline for when you expect it to be completed?
Works great and looks great on vive pro 2 with wands.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
I love the idea, but the "game" needs a little more polish before I can recommend it. This app can run in both standard and VR. Since I don't have a VR headset, I ran the game in standard mode on my Steam Deck, which isn't the intended experience, but I can still point out some issues. First of all, the controls are lacking. It's developed from an educational standpoint, sure, but there needs to be some gaming experience applied in order to make the inputs familiar. Holding the button for right-click in order to rotate the view seems cumbersome; why not have this automatically bound to mouse movement, and have right-click be a toggle between the camera rotation and the cursor? As it is, moving a mouse (in my case, using a trackpad for mouse movement) does nothing unless you click or hold a button. I understand that the devs of this program were trying to cut back on performance hits... but several free-standing "statues" were actually just flat images mapped in a 3D way that makes me think of the trees in Super Mario 64. This is 2024, not 1996. Please take time to make the statues more 3D! If you guys are worried about performance, perhaps add quality toggles (like adjustments for anti-aliasing, resolution, sampling, etc.) to have the options of higher or lower overall quality. Finally, it seems largely unfinished, as there is nothing upstairs. I assume it will be added to in the future? Some feedback on this would be nice. Again, the idea is great, but the software is greatly lacking. Until improvements are made, I'm not recommending this, for now. [b]UPDATE October 13th, 2024:[/b] Since posting this review, the developer has responded, promising improvements and explaining the technical challenges of a single person making this "game" feel more complete and polished. As I can't change the recommendation of this to "Informative" or similar, I will leave it as "Not Recommended" for now until more improvements are made... However, the fact that the dev was quick to respond is promising of the software's future! [b]UPDATE November 27th, 2024:[/b] I can tell that the developer believes in this software, as the amount of exhibits have doubled in size, and some statues which were completely flat are now fully 3D. I would like to think that the lost works would get a pseudo-3D effect (flat on one side, 3D on the other), but I'm not sure if the dev will go for this idea. The controls are still clunky, but can be compensated for via macros. Therefore, I am changing my recommendation. Thanks to Hooked Wit for responding to my feedback! 👍🏻
This only gets better as time goes on. More and more items are being added. It's like stepping back in time.
Great concept, love the environment and general idea of the game, but it feels very unfinished. The game needs a proper start menu, with a UI to toggle graphics and sound settings. The world feels incomplete, needs work on shadow implementation and more polished and higher detailed objects. Even though my PC can handle this game, it can go from 200fps to 40fps at any given time. Game feels very unoptimized. That's my 2 cents on it.
Projekt o bardzo wielkim, nieznanym w opinii międzynarodowej przedsięwzięciu, który zasługuje na szerszy rozgłos chociażby z powodu obecnie skromnego zespołu projektowego nad nim pracującego. Gra działa zarówno na zestawie z jak i bez VR. Zabiera nas ona do nieistniejącego już Pałacu Kryształowego, architektonicznie upodobnionym do ogrodu i szklarni, który pełnił rolę miejsca różnych uroczystości w Londynie, w tym tytułowej Wielkiej Wystawy Światowej z 1851 na której prezentowane były różne osiągnięcia nauki, wynalazki, czy dzieła sztuki. Coś jak trochę targi Poznańskie, tylko bardziej ciekawe i funkcjonujące w XIXw. Obecnie większość obiektu została odwzorowana przez twórcę, zaś ekspozycja liczy sobie wiele modeli faktycznych elementów obecnych na wystawie, w tym te niezachowane do dziś. Każdy przedmiot ma przypisany transparentny opis i jego historię nałożoną przez głos lektora, który możemy sobie odsłuchać. Obecnie gra jest w bardzo wczesnej alfie, obiekty i inne elementy otoczenia mają nałożone podstawowe tekstury i ograniczone cienie, natomiast pomysł, oraz idea zasługują na jego szersze rozpromowanie chociażby w środowiskach historycznych. Polecam i zachęcam innych do wsparcia.
A free VR representation of The Great Exhibition of 1851. It's very impressive how much research and time went into this recreation. Love that VR isn't just for gaming.
An excellent use of VR. This is a huge feat, there's an incredible amount of work that's gone into the research & re-creation of The Great Exhibition. This includes collaboration with museums around the world, and hunting down and capturing 3d scans of exhibits that are now scattered all across the globe. Each exhibit comes with an audio description of its history and where it exists today. You can watch all about the process on the youtube channel, it shows the attention to detail and accuracy with the information provided (https://www.youtube.com/@hookedwitfilms9493). There are regular updates bringing new exhibits too. It's a huge building and will take time to fill but this is already more information than you would get from visiting a museum. The 3D models that make up the environment only have basic textures but the effort here has clearly gone into the exhibits themselves which look incredible in VR thanks to the 3D textured scans from the real world (at least for exhibits that still exist). And with that said, there's nothing quite like being able to stand in it in VR to get a true sense of the scale of the building and some of the exhibits. The audio ambience is nice too and although I noticed some levels needed adjusting, the developer is quick to respond to feedback and update it. 10/10.
Szczerze super giereczka mozna sobie pooglodac muzeum , posluchac. Coś innego narynku plus fajnieze na VR i mozna Vr nawet jak ktos chce . OCenka 7/10 Bo niestety graficzka troche obrzydza ale tak to super udzwiekowienie !!!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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