
Could you reach the googol value which is 1e100? Idle clicker game with simple goals but very addictive gameplay!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Portugal, Russian, Japanese
Engagement
Reviews
[i]Около 100 часов, а может и больше, вам потребуется для того что бы пройти этот кликер. И не просто оставить комп, и уйти по делам... Периодически вам нужно обнулять прогресс временных бафов, что бы у вас применился новый уровень престижа. [h3]Просто представьте себе 100 часов в BG3... или 100 часов смотреть на белый экран с циферками? Что выбираете?[/h3][/i]
Buy a few price reducers, put everything into Bonus Points, end game overnight. Way too simple. Not worth anything.
I don't mind that it's slow, though no offline progress is a downside compared to various other games like this. It also needs something more to be entertaining, besides numbers go brrr (which I do enjoy, but it's missing something). More achievements would help a little tbh. Perhaps some (better) animations.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 27 reviews with recorded playtime.
[strike]Simple Increment[/strike] I mean [strike]The Billion Clicker[/strike] I mean The Googol Clicker isn't really a proper game, it's just a lazy 2D browser/Flash-tier "number incrementer" game where the object of the game is to increase the in-game currency by clicking, and sometimes buying things that increase the rate at which your currency/score goes up. It's an incredibly shallow game loop, to the point you might as well just run a program that does "i=i+1; print i" and watch the numbers go up automatically, and just watch it. You'd get the exact same outcome. If this sounds completely mindless, you're not wrong. And, in a massive failure to comprehend the basic truth about gaming, it's a pure text only interface. I guess they missed the memo, but gaming is primarily a visual medium. That means it has to look good if it's going to compete for gamers attention. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. It's from a known Russian asset flipper, which also should be enough to let us know this isn't really a sincerely made, professional game, it's just another cash grab. It's exactly the same game as the clicker games such as "Simple Incrementer" published by "Pelmeni Games", most likely a shell account for this Russian asset flipper. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game interface is just text boxes/dialogs and features no imagery at all, the kind of thing you expect to see in browser/HTML games from the 1990s. While that might be fine for the 1990s, gaming has evolved a lot since then, the ATI Rage became mainstream in 1996... it's 2024, and that kind of thing just won't fly anymore, it's just not visually up to scratch. For gameplay purposes, because the user interface for this game is mostly just 2D static text... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. These technical defects push this game below acceptable standards for any modern PC game. The game never really caught on with the millions of gamers on Steam, with a very low peak player count close to launch, and then just a handful of players launching this game every couple of days. This is undoubtedly caused by factors such as those raised in this review. It's always helpful with buying decisions to consider how popular and successful the product is, and unfortunately while this did accumulate a few participation trophy reviews, overall, people just aren't using it. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? The Googol Clicker is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
There's no offline bonus. Game is a slow grind. Do a bunch of clicking, reset. Do a bunch of clicking, then idle a bit in the background, reset. Then just idle in the background for longer and longer periods of time.
Looks like The Billion Clicker, but cheaper and with expaned gameplay possibilites. Why not ¯\_(ツ)_/¯
Impossible to finish this game. There is nothing more than what you see in first minute. It looks like devs skipped math lessons. I love incremental games but this one was waste of money and time.
1.5/10 ITS PART OF A GAME. FAR BETTER FREE CLICKERS ON STEAM
easy game
Получил игру с роздач и без кликера или читов ачивку получить нереально. Из плюсов простая но хорошая пискельная графика
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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