
Fend off brutal waves of demonic hordes in this epic fantasy tower defense survivors like! Hack and slash among the action or zoom to strategically control the battlefield. You are the city’s last line of defense, build your base, defend the gate!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 13 → 0.83/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 6 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Continent has fallen. The Invasion is here. You are the city of Belrak’s last hope of survival!
The Gate Must Stand is a medieval fantasy roguelike tower defense game that puts you in the thick of the action! Choose your valiant warrior, recruit your allies, upgrade their skills, and discover powerful synergies to hold the last line of defense.
Remember: heroes can fall, but the gate must stand.

Strategically place your followers, then fight alongside them as you cover each other, repel enemies, and combine your strength to unleash chaos across the field. It is base building, with you at the centre of its defense, use real time tactics or hack and slash your way through!
Pick your battles carefully, though: your allies can revive and regroup after death, but the city gate’s demise is final.

Berserk attackers, relentless assassins, devastating spellcasters, stalwart defenders - each hero’s combat style presents new opportunities to experiment with unique builds and find powerful synergies.
Resource management is key to building the perfect run. Pair your hero with dozens of different followers, each with multiple upgrade paths, to truly maximize your defense!

Face off against apocalyptic demonic bosses every 5 minutes. Defeat them to claim their game-changing relics - but tread carefully, for risk and reward go hand in hand…
Each hard-won mystic relic can be used to evolve your followers into their ultimate forms, turning the tides of battle against ever-growing threats.

Every run brings a fresh challenge! Adapt your strategy dynamically as you upgrade your hero, and deploy your arsenal of followers with precision to fend off the murderous waves.
And if the gate does fall? Action Roguelike progression means that each time you have a new opportunity to prevent your demise. Your blood stained experience unlocks new content, allowing you to fortify your defenses and grow stronger for the next run.

4 Heroes
149 Hero Skills
19 base Followers
38 Ultimate forms
150 Follower Skills
3 Stages
6 Maps
5 Difficulty Levels
13 Bosses
10 Elite Enemies
Meta Progression cap: Level 7
46 Advanced Skill Options
53 Relics
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its quite simple in its game loop, yet fun in its team build variation possibilities. The game has an atmhosphere that feels good.,
還不錯,但有些個人體驗不太好的地方 1.有點太農,且難度提升有點太多,現在才第二階段的難度,第三關後面的大怪敲幾下城門就爆了 2.遺物設計希望能再考慮,有個遺物好像才加20%城門血量,但會把英雄覺醒技能全ban,本身帶來的正面效益不多,但負面效果卻非常大 3.柵欄設計有點太弱,CD長、血量低,重點還要靠賽會有不同長度,導致原本想放的地方可能放不下或者因為太短變成多耗費一個 4.技能很多大同小異,就是打個幾下觸發狀態那些,但當中又多很多分支,看似很多樣但其實很汙染卡池,加上還有分品質,這又更增加遊玩體驗上太依靠運氣,玩幾把下來幾乎都是綁手綁腳的感覺,沒有那種流派堆疊起來的爽感 5.隨從等級上限提升,這雖然能提高單個隨從的輸出,但養成成本同時也變高,且有個技能是隨從滿等可以獲得古王令變成終極隨從,但這養成等級上限提升,變成要養起來要耗更多資源,而且賺錢速度基本每局都差不多(撇開天胡),可能隨從還沒養起來城門就快爆了 6.以上這些在"多人"可能就會讓遊戲體驗上升,也不確定是否製作者有意讓玩家能更多地遊玩多人模式,但這模式也有個很大的問題,必須要有"房號"或"好友" 這樣變成真的想玩多人,還要有認識的好友,不然就是要再多一個步驟去找有沒有人可以開房一起玩,建議是要可以隨時連線,這樣這個模式設計出來才能提高共玩的意願
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As of now it is good enough to play for a while.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $748.1K | 2.9K | 80% | $5.39 | |
| $680 | 3 | 67% | $8.99 | |
| $6K | 68 | 79% | $2.99 | |
| $319 | 1 | 100% | $7.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.9K | 1.3K | 39% | $1.99 | |
| $41.9K | 142 | 62% | $19.99 | |
| $41.9K | 245 | 21% | $9.99 | |
| $41.9K | 268 | 99% | $5.99 | |
| $41.9K | 109 | 72% | $15.99 | |
| $41.9K | 93 | 100% | $19.99 |