
A psychological horror experience set in a forgotten apartment filled with dark memories, eerie puzzles, and emotional scars waiting to resurface.
Modeled estimate, not a reported figure. How we estimate →
Media

About
"Ready to face the horrors of the night?"
Story
Jacob, a security guard, goes to an apartment building that was abandoned years ago after a complaint from neighbors. The neighbors complain about strange noises coming from the apartment. Jacob enters the apartment to investigate the scene, but someone locks the door on him. Our character starts looking for a way out and starts to experience paranormal events inside. He sees that the door of an apartment is open and enters, but is locked inside again. At this point, Jacob realizes that something is going on in the apartment and continues his investigations. He learns that a family has disappeared from the apartment. Jacob's wife Sophie died in a traffic accident 10 years ago.
The Forgotten Apartment
"The echoes of the past still whisper through the walls..."
In an abandoned apartment, what awaits you in the dark corners?
The Forgotten Apartment offers a short yet intense experience built on forgotten memories, psychological tension, and repressed fears.
This is not a walking simulator—this is an awakening.
Features:
Intense Atmosphere – Every room whispers a dark secret.
Cleverly Designed Puzzles – Piece together the past to recover your lost memory.
A One-Hour Cinematic Experience – Short but unforgettable.
High-Quality Graphics & Sound Design – Every detail is crafted to pull you in.
The past hasn’t forgotten you.
Are you ready to face it?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Portuguese - Portugal, Russian, Turkish, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
sehr überschaubar und günstig.
So if you buy this game knowing it's a walking simulator you'll leave happy but if you buy it without knowing thisyour opinion will change
not a bad game, at some point its like playing P.T, some nice jump scares, for its price its not bat at all... https://youtu.be/GnLDT-IokYk
찾아라 비밀의 열쇠
It has a very cheap price and I thought it gave a good gaming experience for that money
Oyun bir Türk yapımı ve bence öncelikle buna dikkat etmemiz gerekiyor. Ayrıca geliştiricilerin ilk oyunu olmasına rağmen iki genç tarafından yapılmış ve buna kıyasla hikâyesiyle oldukça başarılı. Elbette bazı eksikleri ve hataları var; bu zaten kaçınılmaz. Ancak eleştirirken köstek olmak yerine destek olmanın daha doğru olduğunu düşünüyorum. Hatalar tabii ki söylenmeli ki kendilerini geliştirebilsinler, fakat bunu her zaman saygı çerçevesinde yapmak önemli. Benim açımdan genel olarak gayet keyifli bir deneyimdi, gönül rahatlığıyla tavsiye ederim. Herkese iyi oyunlar.
일단, 스토리는 굉장히 괜찮았습니다. 재미있었던 것 같아요. 그런데.... 그런데......... 게임 플레이 하는데 마우스 감도가 자꾸 방이 바뀔 때마다 원상복귀가 됩니다. 저는 다음 방으로 넘어갈때마다 마우스 감도를 조절했어요. 그리고 처음에 키 찾는 거 진짜 오바입니다..... 진짜 잘 안보여요......... 그거 때문에 한 20분은 ..... 쓰지 않았나 싶습니다. 가시성이 너무 안좋아서 게임하면서 많이 불편했네요. 다만, 앞서 말씀드렸듯 스토리는 좋았습니다. 만일 이러한 부분들이 개선이 된다면, 정말 다른 분들께도 추천 드리고 싶어요! 그게 아니라면....... 솔직히..... 똥겜입니다......... 혹시 누군가에게 선물을 하고싶다거나, 방송인 분께 추천을 하고싶다? 인게임 내의 중요한 단서들의 가시성이 굉장히 안좋다는 점을 꼭 알려드리면 좋을 것 같네요! 그래도.... 그래도....! 재미있게 했습니다.
[b] [/b]
I don't even know where to begin here... because it's safe to say... you've all seen reviews like this for multiple horror games. However... with that being said... I'll start this off by saying STOP USING P.T. AS YOUR BASIS FOR MAKING A GAME!!! Still... here in 2025... horror developers are relying heavily on the impact that P.T. (which was a DEMO mind you) had on the horror genre in gaming. Even after so many other games came out that were equally as terrifying or surpassed P.T. all together (since they were full fledged games and P.T. is literally a demo)... they still always go back to the one that "changed" the horror genre. Well developers... I say this to you... if P.T. was so amazing because of the change it implemented in the genre... how are you making it better by just basically copying the same formula all the time?? Don't you want to be the developer that leaves an impact or changes the genre itself?? That's why P.T. was and still is so beloved... because of how "groundbreaking" it was... and yet you're just copying someone else's homework instead of trying to cement yourself as "the game that made the world stop looking at P.T.". Seriously... it's time to jump off of Kojimas' back... and stand on your own two feet. STOP COPYING (EVEN IN THE SLIGHTEST) WHAT P.T. WAS OR COULD HAVE BEEN.
Тот случай, когда это действительно плохо. Потраченного времени жаль. Абсолютно не работающие скримеры, несуразные и глупые. Атмосферы во многом из за этого нет никакой. Сюжет, развязка которого противоречит завязке, которую нам показывают вначале. И ко всему этому, отсутствие хоть какого либо геймдизайна. Тебе надо найти ключ? Иди смотри каждый пиксель, потому что его хрен увидишь. Открылась какая то дверь? Иди проверяй каждую из 30 дверей по длинным коридорам. Надо найти 4 предмета чтобы открыть дверь? Ты знаешь, что делать. Так у этих задач ещё и напрочь отсутствует логика. Найти 4 предмета, чтобы открыть дверь. Почему? Зачем? Каким образом пачка сигарет открыла дверь? Самое забавное, что ГГ так же и говорит: "Что? Как?", "Ну наверно надо собрать 4 фотографии". Итог: это абсолютно пустая, лишенная какой либо атмосферы, скримеров, геймдизайна и логики игра. Ещё и с сюжетом сшитым белыми не нитками, а канатами уже.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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