
You're a journalist investigating a suspicious case during the Harlem riots. Take pictures of evidence, gather information by interrogating people, and put it all together in an article to show people the truth.
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About
Take the role of an investigative journalist in Harlem, in the early 1940s.
Someone has been murdered, and the explanations that the police have come up with just don't add up. Furthermore, the person that the police are accusing of the murder is a good friend of yours, so you'll do anything you can to find out the truth.
Use your camera to collect evidence; take pictures of anything that seems important to the case.

See the evidence you collected in your journal, where you can organize and look at the pictures.

Talk to people to try and find out what they know. But be careful, some might try to lie to you, and hide the truth. Get their testimonies and piece together the real story

Build your case in the article and publish it to expose the true killer.

Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's a short but good game, not so obvious, interesting, with a kind of plot twist. Really love visual style and mechanics :)
I believe this is a student project, so I'll be kind about it, though there is issues. I will say that these issues aren't big enough to warrant not playing the game though, so yes, I would say this game is worth playing at it's inexpensive price of FREE. The game has you as a reporter trying to solve a murder case so you can send it out as an article to the world. The person who is the suspect is innocent, and it's your job to find out whodunit. You'll achieve this by a mix of recording quotes characters say, asking around for information, and taking pictures of evidence (there isn't much evidence, like 6), then kind of coming to some conclusions on your own. The game said there would be hints but unless the hints were that subtle chime difference I noticed between certain quotes upon activating them, or maybe the white/green lines (what even is the difference between these anyway? A future game might benefit from such information being laid out for the player), I don't know what else it'd be. Dialogue is voice acted, and overall it's decent enough voice acting for this game, with the only major critic being that some of it sounded very clearly recorded into a mic, with all that entails. That said, it's a free game, so it's passable, just something to keep an eye on with future projects. I liked it well enough, it doesn't hold your hand at all but isn't overly complicated, and comes with multiple endings. The main problem with the endings is that they feel so anti-climatic, you just kind of get your article posted back at you and nothing. But as I said, it's free, it's got a little cork board you can connect information together like an all timey fictional detective, and it's free, and seemingly no addition of ai, so recommended.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Th Final Print is a short (30 minutes or so) and cleverly designed 3D detective story. The main character is a female journalist trying to find out the truth behind a murder in Harlem USA, soon after the 1964 riots. She uses a camera to record physical evidence, and interviews with a police officer and suspects/witnesses to gather testimonial evidence. Finally she publishes a concluding newspaper story which identifies the killer and exonerates other suspects, along with the evidence supporting these conclusions. There are two main endings (with achievements) and other achievements for progress in the investigation. The 3D character models and scenery are very effective and atmospheric, and the story is tight yet nicely detailed and realistic. Much of the game involves comparing one person's statement about their whereabouts and their knowledge of the items of physical evidence with corroborating or conflicting statements from others. My play time represents three playthroughs - one for each of the two endings, and a third a week or so later to experience the added voice acting and improved character models, both of which greatly added to what was already a very good game.
Really cool Project. Sherlock Holmes and LA Noire style with its unique feeling.
very nice layout and game play.
10/10 game, love the animation style
nice
Атмосферное детективное приключение, где игроки расследуют загадочное убийство в Гарлеме 1940-х годов, используя камеру как основное оружие. Плюсы: Глубокий сюжет — интригующее расследование с неожиданными поворотами; Уникальная механика — сбор улик через фотографии и их анализ; Мрачная атмосфера — погружение в нуарный мир 1940-х годов. Минусы: Однопользовательский режим — отсутствие мультиплеера; Сложность головоломок — некоторые задачи могут быть запутанными; Медленное развитие — начало игры может показаться затянутым. Итог: понравится любителям детективных приключений и логических головоломок. Уникальная механика сбора улид и глубокий сюжет делают игру захватывающей, несмотря на возможные сложности и однопользовательский режим.
Przyjemna gierka
Не плохая, короткая игрушка. Разок пройти можно, хотя без русского сложно.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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