
Free Lovecraftian first-person puzzle game, 20~30 min linear story. Explore an underground palace, collect ritual items, and trigger a golden relic through chain puzzles—never touch it yourself. Includes 12 achievements, 3 save slots, 7 languages, and a full ending cinematic.
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The Fall of Zorata is a free, single-player, first-person 3D narrative puzzle game. One complete playthrough takes about 20–30 minutes. The story is linear with a single ending. There is no combat and no multiplayer.
In the 18th-century fictional desert town of Zorata, locals built an underground palace to house a golden relic called the Golden Sea Hoard. You have been thrown inside and told you may leave if you complete the ritual trials.
Your goal: explore a circular hub and four ritual chambers, read notes and environmental clues, collect ceremonial items, and use environmental chain-reaction puzzles to indirectly trigger each seal point. You must never touch the Golden Sea Hoard with your bare hands—or you will be hurled into a bottomless abyss. Complete the opening rite, all four chambers, and the final rite to witness Zorata's fate.
• First-person exploration — Walk through a 3D underground palace, interact with objects, and read in-world text to advance the plot
• Inventory & ritual items — Pick up and manage ceremonial tools (ritual dagger, ash powder, ritual candles, etc.); switch items with hotkeys or the mouse
• 3D item inspection — Right-click to rotate and examine key items in 3D
• Environmental chain puzzles — Each chamber uses 2–4 step Rube Goldberg–style setups; trigger seal points indirectly with ritual objects
• Core rule — Touch the hoard directly → death and fall into the abyss → respawn as another victim with progress reset; graffiti and notes left by previous prisoners remain permanently
• Linear level structure — Hub opening rite → Chambers 2–5 unlock in fixed order → return to hub for final rite → ending cinematic
Puzzles are moderate in difficulty and driven by reading and observation. Multiple attempts still move the story forward—you are unlikely to get permanently stuck.
• Full main story — 1 hub + 4 ritual chambers + final ceremony and ending cutscene
• 12 Steam Achievements plus an in-game achievement viewer
• 3 save slots — Manual save/load from the pause menu; continue from the main menu with progress, playtime, and last-played date shown
• 7 UI languages — Simplified Chinese, English, Japanese, Korean, Russian, French, German
• Settings — Resolution (720p / 1080p / 1440p), master volume, SFX volume, language
• Original soundtrack & ambient audio — Background music and sound effects that shift with each scene and ritual stage
• Pause menu — Pause anytime, save, load, and adjust settings
Stylized low-poly 3D visuals with dim, oppressive scenes. Handcrafted models and textures create a Lovecraftian sense of dread and ritual unease.
• Platform: Windows 10/11 64-bit (keyboard & mouse, offline single-player, no internet required)
• Move: WASD | Interact: E | Inventory: Tab | Inspect item: Right mouse button | Pause: Esc
An entry for the 2026 Golden Dolphin indie game jam themed "Don't Touch That Button." Programming, UI assets, and music were created with AI assistance; 3D models, textures, and narrative content were handcrafted by the developer.
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Languages: English, Simplified Chinese, French, German, Russian, Japanese, Korean
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