
Explore mysterious counter-zones and brave dangers to discover priceless treasures buried beneath the ruins of Atlantis in Atmospheric First Person Shooter with a fresh graphic style and hand-crafted 2D animation.
Modeled estimate, not a reported figure. How we estimate →
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About

The Explorator is a game inspired by Atmospheric FPS with a cell-shaded visual style. As an Explorator, you take your courage in both hands to set foot on the most dangerous island in the known world, Ospolis. Prepare yourself well, as many challenges and obstacles await you.

Legend has it that the ancient city of Atlantis lies beneath this island, which has been suddenly invaded by goblins and monsters that have emerged from the bowels of underground tunnels bored by unwary explorers confident of finding this famous city. You'll have to traverse the region zone by zone to make contact with these demon-encircled explorers and help them solve the mystery of the attack.
Experience a refreshingly original combination of cell shading and handmade 2D animation
Immersive and atmospheric First Person Shooter. Be transported to the strange and beautiful world of The Explorator, with a gameplay inspired by the Stalker and Metro games, with this oldschool side of the doom-like's 2D animations.
Survival mechanics: search the surroundings to find equipment in the adventure, improve your character to go further.
Non-linear semi-open world, freely explore the levels with numerous side quests and secrets to discover. But be careful not to get lost.
You will have access to a quest log and information to help you in the expedition, their contents may indicate unsuspected treasures.
Environmental obstacles : The world of The Explorator is littered with elemental dangers, be careful where you step, all sorts of traps await you: thunder, toxic gas, erupting lava, chemical explosions.
You will have access to a wide range of weapons and armor to overcome the many creatures that roam the island. You can choose your style of combat with heavy weaponry or be more agile with light armor and short-range weapons.
The game offers 3 chapters, each with unique locations and characters, with increasingly tough enemies to face as we descend into the abyss.
Light RPG System, Inventory and weight management: feel free to collect or buy items that will help you on your expedition, but you won't be able to carry everything. As well as many attributes that will improve your character in different ways (better protection, speed, firepower).
The game's visuals are unique and handmade, you will discover many places dotted with history and mystery, and an atmosphere that will give you the feeling of traveling.
You will meet characters and stories that will make you want to go further in the adventure, in the hope of discovering the location of the city of Atlantis
2D animated characters that add something vibrant to the 3D world around them
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cozy First-Person Adventure Game with a lot of crafting. I could definitely see this being a great game to chill and unwind with. I like the artstyle a ton, it has great bones. It's obviously not a finished product, so I wouldn't go in expecting that. I know that the dev is looking for a publisher to help with the resources to see the project to it's complete potential, and I hope he finds it.
Jeu très sympa, musique qui relaxe, ambiance rigolote, après 10 h de jeu je dois dire que je me suis bien amusé, bravo au développeur.
The graphical aspect of the game is done really well aswell as the quests: everything pretty much straight forward etc. its unique and fun.
Now i played the game again, and now i want to know whats next.
Music 10/10 Beautiful Game
I keep my fingers crossed for the devs to keep going and finish the game. As of right now, The Explorator just oozes charm and passion. There are very few games where I just stop and admire the scenery and this is definitely one of them. After a rough first mission, the game opens up and the gunplay starts to shine, where the aim and movement are plenty responsive and everything feels and sounds as it should be. This game is absolutely a recommend from me and I do hope that more people will hear of this game so it gets the traction and attention it deserves.
Not playable: impossible to leave the boat at the beginning without crashing your computer. Definitely not recommanded.
j'ai vraiment voulue tester ce jeu que je trouver génial sur le papier eh bien j'ai pas pu 3mètre après avoir spawn la zone va réduire les perf de votre PC au plus bas j'ai test de forcer pour passer plus loin et les perf son revenue a la normal j'était très content malgré le point d'interrogation qui s'afficher avec ''fwfeqgrehqehreqr'' d'écris dedans .... mais pas grave je peux jouer alors je récupère les 1er items , le couteau , le pain , la boisson puis .... les perf a nouveau a zéro ..... ce jeu a l'air bien mais impossible d'avancer tout est buger , le devs a mentionner qu'il n'arrivait pas a attiré les joueur ou d'investisseur mais en même temps pourquoi chercher a attiré des gens avec des erreur tellement énorme qu'une fois a la vue de tout le monde le jeu risque d'avoir une réputation de jeu méga pas optimiser et mourir avant même d'être sortie ?? je vous conseil pas d'acheter le jeu , pas parce que le jeu n'est pas bien non il a l'air même génial , mais car actuellement il est impossible de ce lancer dans l'aventure lorsque les petite zone vous font littérallment tomber a 1fps en attendant des retour des devs concernant l'optimisation
The game has completely changed its core, from exploration to missions (the first four are fairly introductory). There is no longer a sense of exploration, there is no longer the reason why I bought it. It's not a bad game (even though many things are missing, the art direction is excellent), but it's no longer a game for me. If I had known about this twist in the game design beforehand, I wouldn't have bought it.
doom like游戏美术也能这么美丽吗…… 好看大于好玩的一款fps,ea阶段现在这点内容4小时都撑不起,好评仅仅是为美术而给。游戏在9月份大更新后删掉了线性流程,现在游戏是在基地接任务然后进入每一小关完成,优点就是作者可以在第一章就给你展示不同的关卡美术,缺点就是现在这个系统是半成品,任务奖励只有钱,关卡里的东西也带不出来,你做好的东西也不会消失(比如说你做了一组子弹,进任务用光了回基地会自动补充回30发),导致毫无探索感,够用就行,作者制作了不少精美场景,但是任务基本都是杀xx个敌人,杀完自动结算退出,真的是浪费。 制造系统也是个半成品,没有素材只需要钱,而且大更新后还取消掉了商人,导致换下来的装备就很尴尬,武器都没有后坐力,但是连发武器这个准心扩散大的吓人完全是在浪费子弹,自动步枪和半自动步枪都用中型子弹,前者3-4发打中才能似人,后者两发稳定杀敌,如果你浪费钱去开发了自动步枪那体验真的是在吃屎了。 现在50多块是真的不值,还是得官网下作者会不会断更吧,如果能更新完整个流程的话还是满推荐的。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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