
A story focused, old school, procedural RPG: raise your banner and bring your house to victory in the unique medieval fantasy setting of the Exile Realms. Start out in questing service, gain companions, followers, power and influence, and ultimately through strength or guile learn to rule the lands.
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Languages: English
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Let me tell you the story of Aleph. Aleph started as young and ambitious hero, questing around the realm with powerful units under his command, making allies in many lands, and gaining influence. He was always a bit reckless, and quick to, lets say, throw his companions into the kiln to see if they will break, yet successful and popular hero nonetheless, and through riches and starvation he and his troupe persevered. However, in one of his journeys, a fiendish adviser suggested Aleph try and capture an allied city with an absent ruler. Heading the call according to his warlike nature, Aleph captured the city with ease, and a couple other cities have declared war upon him in return. Little did Aleph know that this was the beginning of the end. But at first, it was not so bad. He captured its twin city, and a short ceasefire was declared. Aleph continued questing, and one by one, he lost his companions. Greedily haunting in catacombs, he got to the last floor, only to encounter an unfathomable evil, and lose his friend the priest. He lost more in battles throughout the realm. And meanwhile, his old allies turned enemies continue scheming... Mourning the loss of his companions, Aleph turned to drinking and gambling, and by chance reunites with an old companion he cast away, as well as a new friend, a gambler - - only to lose them both when war broke out again in earnest, as well as his best men. Aleph was a wreck, and more left and deserted his army. Moreoever, the city he worked so hard to defend saw him an absent ruler, and decided to elect another ruler instead, one who might bring peace to their lives. Thus Aleph finds himself banging on the castle gates, begging to be let in only to be dragged away due to being "an obscure personage", with the new ruler holding the feast that Aleph has worked so hard to finance and organize. A broken man, Aleph now rules one city. Hated by all with the entire realm united against him, and his army in tatters. (Edit: This eventually became my first win - Aleph capturing cities slowly after grinding monsters and building his army, and reconnecting with old companions as well as meeting new ones). And that is just one story out of many that might be told in the exile realms. Play it, it's a good story generator. It does have flaws (which are numerous, like some rare quests that you are locked out of completing or are nearly impossible, enemies being able to declare war while you are bound to their whims, etc), but the core gameplay can make for some exciting stories and encounters, and no two playthroughs feel entirely the same.
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Hours played at review time, across 23 reviews with recorded playtime.
The Exiled Princes is good and gets more interesting as you search, complete tasks, explore and survive.
Such a fun game! Featuring old school graphics, reading, pangolins, and more
Only had a quick look so far, looks very good! Please, for everything that is loud: A volume control is urgently needed (or place it more obviously if there is one!)
Hikaye odaklı, eski tarz, prosedürel RPG: Bayrağınızı kaldırın ve evinizi Exile Realms'in eşsiz ortaçağ fantezi ortamında zafere taşıyın. Görev hizmetinde başlayın, yoldaşlar, takipçiler, güç ve nüfuz kazanın ve en sonunda güç veya hile yoluyla toprakları yönetmeyi öğrenin.
A really fun text-based game that's easy to pick up and has loads of interesting and varied content! I'm having great fun amassing my wealth as the House of the Wyrm!
Wonderful game for everyone that likes strategic, text based games. It has so much content; from diplomacy, warfare to characters and companions, and at the same time it was so challenging that I feel a bit bad that this game is free ( and I died a lot more here than I did in Eldenring). The art and style of the game are atmospheric and add perfectly to the overall aesthetics. A (buyable!) DLC with the OST would be a great addition.
[h3] I'm currently doing a challenge to play through a free game in every single category on steam. I then give an honest review using ChatGPT. [/h3] Game: 119 / 447 [b] Category: Medieval [/b] "Medieval Snoozefest with a Side of Nostalgia" I’ll admit it: I spent most of my time sitting on the main menu, letting the same song play on repeat while doing something else. It was the most enjoyable part of the experience. This is a text-based game, kind of a mix of map movement and narrative choices. The concept is promising—traveling across a medieval world, recruiting companions, building an army, and making decisions—but the execution feels like it’s stuck in the 1980s. The UI is outdated to the point of frustration, and while retro can be charming, this is more "bad antique shop find" than "vintage masterpiece." The whole thing feels clunky and visually unappealing, making it hard to stay engaged for long. If it had a modern overhaul—cleaner visuals, smoother navigation, and maybe some quality-of-life updates—it could shine. As it stands, it’s a rough relic that needs more polish to stand the test of time.
Retro in many ways, with simplistic graphics that foster really deep mechanics.
This game is well worth anyone's time, and despite the immense effort put in, the developer released it for free to show his passion to the most people possible. Check it out, worse case scenario you spent your time on something that didn't connect, best case you got a great experience for free.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.