
Catalyst Wake is a cinematic visual novel set in a vividly stylized post-apocalyptic world. Discover a thrilling story of assassins, corrupted leaders, and scrap-metal robots, as humanity faces what could be its final hours.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Ótimo novel cinematic, a história é cheia de intrigas e as artes/animações são lindas. Recomendo para quem curte o gênero
有成就 没中文 《进化世界:催化剂觉醒》 经历了三次被称为“催化剂”的世界末日事件后,人类仅剩下3000人,人口数量大幅减少。第一次“催化剂”事件致使空气变得有毒,人们不得不戴上口罩。政府垮台后,各种组织纷纷成立,为了领土和资源相互争斗。 奥利弗·诺特是个顽强的孩子,他在“死亡地带”——地球上毒性最强的区域中独自长大,只有怀里的机械剑用以防身。如今,他与技艺高超的前刺客纳莫组队,试图阻止一支机器人士兵部队落入那些只会利用它们制造更多暴力和死亡的组织手中。奥利弗能否团结人类,为和平而战呢? 《催化剂觉醒》是一部线性视觉小说。不同于典型的“人物精灵搭配背景”的形式,对话配有插图,使其具有电影般的质感,更像是一部动态漫画。 它是2011年至2016年间发布的一系列动画和漫画的延续,故事最终将在此完结。 - 全英文配音,配音演员包括A.J. 贝克尔斯、詹尼·马特拉格拉诺、阿什利·比斯基、杰森·马诺查等人! - 超过一千幅插图。 - 原创配乐。 - 人物简介。 - 幕后花絮。
I want Chinese Translation.QAQ 我挺喜欢这个游戏的,就是篇幅太短了,根本不够看,它就像一个没有夹心的奥利奥()但是cg表现真的很出彩。 英文大字不识一个硬是把生肉啃下来了,非常痛苦,如果以后出汉化一定要踹我一脚 我真的好喜欢Oliver(*^▽^*)I like Oliver very much
Very nice graphics and thats it. Nothing more to say. Its not a game, its a slide show. Thats should be sell for 1 dollar, nothing more. Your only task its a click the space bar.
It has a great plot, cast, soundtrack, script, and so much more. While it did take me only three hours to complete, I feel it is 100% worth the mere seven dollars it costs to buy this game.
词汇量苦手最开始真的碰见好多生词T.T但是后面看熟悉了就顺畅多了,甚至自己在脑子里给每个人的对话胡乱翻译(? 篇幅不长,不过是一个很完整的故事,画面表现力实在是太加分了,感觉在看动画片,疯狂截图[spoiler] 表白一下Oliver和Sawbones大楼对打的那段,两个人有一个像漫画分镜一样的镜头,上下黑边切出来的时候很有冲击力 [/spoiler] Nihility,出场我就知道你是老婆,看完整个故事和你的人物小传,我更确定了,我命中注定的老婆又多了一位,而且配音姐姐实在是太加分了呜呜呜……[spoiler] 工厂电梯那段,电梯到顶之后她被Namo掐住脖子从嗓子眼里发出的那一声我反反复复听了多少次我数不清呜呜呜,好喜欢好喜欢 [/spoiler]
Amazing game and very creative combination of the visual novel and cinematic storytelling. The music is very good and fits the game's different types of scenes very well. The story is interesting and the characters are compelling.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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