
Remember the old bouncing DvD screensaver? Well now its an idle game, Bounce DvD's all over the screen and increase your profits, and a lot of 2000's technology will come up as shops
Modeled estimate, not a reported figure. How we estimate →
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About
Remember the old bouncing DvD screensaver?
Ever wished it was an idle game?
The DvD Idle Game, an nostalgic 2000's idle game with bouncing DvD's, increasing profits and lots of extra 2000's like technology implemented in an idle game
DVD Shop – Upgrade speed, multiplier, number of discs, and more.
Dial-Up Internet – Activate for bandwidth multipliers. Upgrade delay, duration, and power.
Customization – Unlock new disc colors, visual filters, and more.
DVD Burner – Burn your progress to unlock powerful upgrades and new shops.
Viruses – Stop the viruses before they destroy your discs!
Torrenting - Download music with your bandwidth
CD Burning – burn CDs from your torrented music, and sell them for profit.
And more... hidden secrets, upgrades, and surprises await.
Unlock tons of achievements—can you collect them all?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Banger
Sympa mais le long tunnel de 2-3h d'afk à la fin c'etait pas nécessaire
⚙️ ROBO approved! 💾 The code is most likely held together by strings, but it's playable, just don't be a chaos agent like me and you won't end up clipping the DvDs out of bounds. Autoclicking doesn't work for discs, but nothing your own autoclicker won't fix while you're in the other room making dinner. Long AFK time at the very end to 100% it. But, at the end of the day, I got my 100%. So, playable.
⠀
A bitter sweet homage to my childhood; staring at the television screen, waiting on bated breath for the DVD logo to hit the corner.
leider zurückgegeben.... eigentlich eine coole Idee, aber für mich nicht spielbar. nahc etlichen upgrades wird alles zu bunt, schnell und verschwommen! Auch die "blurr" Effekte und alles bewegt sich, auch die Menus..... mir persönlich wird da halt einfach schlecht.... irgendwann wirkt es wien schlechter lsd trip....
If you've ever sat mesmerized by a bouncing DVD logo and wondered, "What if this was a game?"—here’s your answer. This idler/clicker spins a simple, nostalgic concept into a few chaotic hours of dopamine-fueled upgrades and surprisingly brisk progression. The early game is classic clicker territory: you start small, pinging logos around and steadily unlocking boosts that keep numbers climbing. What really lands here is the sense of momentum—every few minutes brings a new twist, a fresh mechanic, or another visual upgrade, so that first hour just zips by. The core loop is familiar and satisfying: click, watch the numbers grow, reinvest, and repeat. Unfortunately, beneath the surface nostalgia and chaos, depth is somewhat limited. The game quickly moves away from the central appeal (watching the DVD logo bounce and, hopefully, nail that coveted corner shot) into sheer number inflation. Prestige and diamond unlock systems promise longer replay, but ultimately they don't add much meaningful strategy. Some systems, like the diamond upgrades, feel undercooked; you’ll likely accumulate more currency than you ever have a use for. There are occasional bugs and rough edges, but nothing game-breaking, and improvements seem likely. A few players wish for more outlandish mechanics—imagine pinball bumpers, different screen shapes, or viral modes mutating the game board. Those touches would certainly breathe more life into things for those who stick around post-prestige. As it stands, this is a charming little time-waster—perfect for an afternoon nostalgia trip or keeping busy in the background while doing something else. If you’re expecting a deeper idle experience or major replay value, you might be left wanting, but for the price, it's hard to feel short-changed. It scratches the itch for a couple of hours, brings a smile thanks to its chaos and upgrades, and leaves room for hope that future updates might go as wild as the premise deserves.
I came for the bouncing DVDlogo, stayed because I liked the chaos, nostalgia and the upgrades. Perfect
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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