
“What if every door you opened was a window into your own mind?” Welcome to The Door, a captivating narrative game where exploration and reflection are at the heart of the experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
About
Welcome to The Door, a narrative and psychological game where every choice confronts you with your own thoughts.
In The Door, you will have to go through a series of trials where each door represents an inner reflection. Between light and darkness, hope and doubt, you will have to solve puzzles and make decisions to move forward. But will you be ready to face what your mind has in store for you?
A narrative game based on choices: each door plunges you into a dilemma to solve.
Symbolic puzzles: play with lighting and interactions to progress.
An immersive atmosphere: an intriguing narration accompanied by a striking sound atmosphere.
An introspective journey: explore themes such as solitude, failure and resilience.
A short but intense experience: designed to leave a lasting mark.
Genres
Stats
Languages: French*, English*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Indonesia: Video Full Game Tersedia Di Youtube Wise Gaming @WiseGamingWG Inggris: Full Game Video Available On Youtube Wise Gaming @WiseGamingWG RATING 9/10
Around 10 minutes long story driven puzzle platformer walking sim. Enjoyed the area with the tree.
демо движка на 15 минут
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
la platforme est impossbie a traverser, c'est trop noir meme en baissant ou en augmentant la luminosité, je vois presque rien
O JOGO SIMPLESMENTE NÃO ABRIA E MEU PC É ÓTIMO.
ну и как лвл с двумя дверьми пройти
Le jeu n'a aucun intérêt. Très court, mais c'est mieux. Il est pas trop moche, mais quand vous voyez les images du jeu plus haut, on ne peut pas se dire qu'il est si court, et qu'il n'y a rien du tout à faire. On perd 10 minutes de notre temps. A la fin, écran noir, on ne sait pas si il y a une suite ou quoi que ce soit. J'était en train de manger, j'ai fait tout mon repas avec la musique en attendant que l'écran ne soit plus noir. Bon ben c'est noir de chez noir. Inutile de s'attarder sur cette daube. Jouez à quelque chose d'autre! PS : Je n'ai pas compris pourquoi le jeu fait 2Go? il est tellement VIDE ! (j'ai regardé des vidéos, il est vraiment aussi court qu'il en a l'air, 2Go bordel, je suis choqué. Je connais des jeux qui durent 1000 fois plus longtemps qui prennent moitié moins de place)
перевод дырявый, оптимизация слабая(хотя там особо то и нечего нет) темно очень темно, куда прыгать на платформах? настройка графики ничего не решает, возможно оно и нормально идет но это для крутых пк...хз чо там такого, похоже просто разработчик такой...
Игра абсолютно неиграбельна, мало того что якобы добавленный перевод на английский не полноценный, так и ошибки с вылетом на каждом шагу, просто невозможно продолжать играть
A very short and overly simplistic game filled with nonsense design choices. First of all: The game is French, but you can only enable English subtitles. No proper language options. For some bizarre reason, moving forward is bound to the Z key by default. The first few minutes look interesting and atmospheric, but after that nothing makes logical sense anymore. The entire game basically consists of three parts: A) Two small rooms where you interact with lamps and have to find a completely illogical hidden path. B) A timed section where you repeatedly choose between two doors, with nothing but vague philosophical texts as feedback. C) A sudden platforming section that feels unfair, frustrating, and completely out of place and is likely where most players quit. That’s it. No payoff, no real progression, no satisfying conclusion. Once the initial atmosphere wears off, there is nothing of substance left. Save yourself the time and skip this one.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.