
Permanent Residence invites players into an episodic journey of psychological horror, where each chapter reveals a sinister short story woven into the eerie legacy of a cursed place.
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About
The Permanent Residence pulls you into the unsettling world of an isolated bungalow shrouded in mystery and dread. You step into the shoes of a traveling musician, stranded after your shows are suddenly canceled. Desperate and tempted by a 50% discount, you take up an offer to stay in this strange house, blissfully unaware of the horrors that await.
The once-quiet halls now hum with whispers, and the walls seem to hide secrets aching to be uncovered. As you piece together strange clues, the bungalow’s chilling history unfolds—a past filled with rituals, vanishings, and a dark presence that refuses to let go. Soon, you realize that walking out the door might not be as simple as walking in.
In Souls Kept, the first chapter of "The Permanent Residence" series, you take on the role of a musician drawn into the chilling mystery of an isolated bungalow. With only cryptic diary entries and unsettling photographs left behind by a vanished wedding photographer to guide you, you’ll piece together the terrifying events that have cursed this house.
Can you uncover its secrets before it’s too late? Will you find a way out, or will you become yet another soul ensnared in its dark, unrelenting grip?
More episodes are planned for the future—each one delving deeper into the cursed legacy of The Permanent Residence.
Atmospheric Exploration: Roam through an intricately detailed house filled with clues and eerie ambiance.
Narrative-Driven Clues: Discover diary entries from previous residents, like a vanished wedding photographer, to piece together the house’s dark history.
Paranormal Encounters: Experience haunting events that escalate as you uncover the bungalow’s secrets.
Immersive Sound Design: Feel the terror through subtle whispers, unsettling noises, and a soundscape that heightens dread.
Psychological Horror: Navigate a looping nightmare of fear, guilt, and despair that blurs the lines between reality and the infernal.
Descent into Hell: Witness a twisted depiction of hell as the house reveals its true, horrifying nature.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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[h1] YOUR SOULS IS MINEH!! [/h1]
It was a good game and I do recommend playing if you like horrors, not sure if the developers read these reviews but on the chance they do, I have this feedback, could also be useful for future players to know also. The torch, I had to click it about 30 times before it was picked up and it's obviously very needed. The last sequence after we lose our torch, it's really a bit too dark to figure out where to go, I got there, but I was going to rage quit tbh, and I thought maybe I didn't get a torch and it was needed. However, I persisted and made it to the end.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is alright I guess, the developers should make the game sequel longer next time with an actual storyline on it.
pretty fun game scarred my little cousin and yes im proud of that.
A Short and interesting game. Graphics are well done, SFX are nice (but could use some improvement on spacial positioning) and the story was good if you take in the concept that this is the first part on a series. I expect more info on the next chapters. Give it a chance. Its free and the developer made magic with limited resources. Plus its a good gameplay to heat up your stream and prepping for a main event game. Keep up the good work, Dev!
not bad
Perfect
great game with good visuals
This game is very immersive and does a good job at keeping you on your feet. It is a bummer that it is so short.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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