
"The Disappearing of Gensokyo" is a Touhou Project doujin game from MyACG Studio, a Chinese doujin game fan circle. We have re-imagined Touhou as an ARPG, creating this "Danmaku-Shooting-ARPG". We hope this game will be a good experience for those who are both new and knowledgeable of Touhou!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Тут есть я, но только лишь в платном ДЛС
情怀作品,仅推荐给东方厨或者抽象二创区大佬,因为剧情中有意思的地方只有非常熟悉原作才会get到。体量等于一个标准作品,剧情上会让老东方厨翻回忆录的感觉,这种令人怀念的感觉就像老酒般香醇。但玩法只有一个严重的设计漏洞,即视角不能调整环绕视角,导致boss战经常会看不到boss。毕竟小制作组,设计这块没经验。
BOSS太少了
동방프로젝트 2차창작 팬게임들 중에서 가장 먼저 스팀에 출시된 게임 그거와 뱌쿠렌이 쌍 기관단총을 들고 오토바이를 타고 싸웠다는거 외에는 기억나는 점이 별로 없다
음.. 모르겠다. 조작감 너무 불편하다. 세계관을 잘몰라서 그런것도 있겠지만, 재미없다.
难哭了 屮
地图设计差得要死,地图那么一小块没法放大,我都不知道我哪里忘记探索了,有时小怪放一大堆直接动不了,原地挨打。碎片的搜集更是阴间的不行,正常人谁会想着让自己被章鱼怪打然后拿碎片?
做得很好,但是关卡太难了
A Touhou doujin game that strikes a great balance between being too easy/repetitive and being brutally difficult. This is basically New World but better in every single way, and I've only just started playing it. It also goes on sale for less than two bucks fairly often, and from what I've heard this is a relatively lengthy game, so there's many opportunities to jump in and get more than your money's worth. Also, Touhou stories all feel like they're written by some guy with autism doing speed, and this game's story is no exception. I'm not complaining.
THE GAME IS GOOD BUT, YOU RUINED HIM WITH THIS STUPID HATA NO KOKORO PART LIKE EVER PEOPLE RUINING EVERYTHING ONE TIME MORE BRUUUH!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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