
A New Kind of Romantic Adventure:Break the Flags! Akira Morisaki set up "flags" with girls for Valentine’s Day success. But receiving too many chocolates triggered a fatal surge of “love power”! Saved by the angel Chocoriel, he must relive February 14th and break the flags to escape his doomed fate.
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About
"The Day Valentine Died, and So Did I!" is a romance adventure game and visual novel by "Ryokucha Ni-Hachi Gou(緑茶弐捌號)"
Players will face life-or-death decisions as they choose whether to "break the flags" or "accept the chocolates" from the heroines to survive the ultimate Valentine's Day challenge.
"The Day Valentine Died, and So Did I!"
Valentine’s Day.
A day when humans exchange chocolate as tokens of affection or friendship—or, as some would claim, a sinister conspiracy by the confectionery industry [citation needed].
Akira Morisaki carefully crafted relationships with the girls around him and successfully collected three chocolates.
However, on his way home, he was hit by a car and tragically lost his life.
In the afterlife, he met Chocoriel, the angel of Valentine’s Day.
“Congratulations! You are the 214th person to die on February 14th! As a special bonus for this milestone, you’ve earned the right to relive the day!”
And so, Akira was granted a chance to redo February 14th.
But there’s a catch…
“Forget about getting chocolates today!”
Yes, the very thing that triggered his death was receiving multiple chocolates.
An overwhelming amount of love can destroy a man, after all.
To change his fate, Akira must ensure he avoids accepting chocolates from any girl except the one he truly has his heart set on.
“Focus on your true love and break all the other flags, okay? ❤”
And so begins Akira’s day of systematically shattering the flags he had worked so hard to set up.
A Fresh Choice System!
Will you accept the chocolates or break the flags? The choices you make will directly determine the story's outcome.
Live2D-Animated Characters!
Expressive heroines bring the story to life with vibrant animations. Plus, full voice acting makes every conversation more immersive and engaging!
Humorous and Lighthearted Story!
While the stakes are high, the comedic tone ensures a fun and relaxed experience as you navigate this romantic adventure.
Perfect for Quick Play Sessions!
The story unfolds over a single day, February 14th, allowing you to enjoy the full narrative in a short, engaging experience.
Defy fate and embrace the thrill of a Valentine's Day like no other! ♥
Genres
Stats
Languages: Japanese**languages with full audio support
Engagement
Reviews
不长,也没啥意思,纯纯的白开水,可以说只有噱头。制作水平还行。 只能选一个或者0个,一共五个结局,真结局注孤生,反正很无聊。
短編だけど、フルボイスにLive2D、エンド曲有りとリッチな仕様。チョコリエルとのやり取りが笑えて楽しかったし、最後のオチも好みだった!
今日は聖なるヴァレンティヌスが滅びの刻印を受け、運命の輪が廻り始めた日なので 短くて周回も簡単でさくっとプレイできた 女の子がかわいく、スチルやUI、ボイスに手が込んでいて思ったよりリッチで面白かった フラグを折るのも、相手が傷つかないように良い感じにしていて好感。なお幼馴染 天使と主人公の掛け合いが楽しい 幼馴染√が一番好きです
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
"The Day Valentine Died, and So Did I!" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This garbage e-book is about the one topic garbage e-book "authors" seem to love... this is a high school anime fan-fiction about the authors imaginary girlfriends, all of whom are high school kids, so this is incredibly creepy as well as pure cringe. I have to say it's got to be challenging for these guys to have imaginary high school girlfriends when they're not allowed within 200m of a school. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at just a dozen or so concurrent readers, and now there's basically nobody reading it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
チョコミントはちょっとねぇ~
评分:5/5 评测:很久没有玩到这么清新的游戏了,翻译过来大约叫《今天是情人节 被处刑的日子!》,听名字就能看出这肯定是个喜剧gal。故事讲男主在情人节当天收了三盒巧克力导致恋爱能量过多而车祸死亡,于是天使帮你回溯时光,重新选择一位女主来接受巧克力,剧本比较简单,稍微看两句应该都能轻松猜到剧情,不过游戏的画风、配音、BGM都非常治愈,所以整个在游戏体验上非常舒适。十分值得体验的短篇喜剧(单身线有惊喜)
『複数の女の子からチョコを受け取る』 それが死のトリガーです。 受け取りたい女の子がいるなら その女の子からチョコを貰えるまで フラグをきちんと折りましょう。 でなければ、モテすぎて死にましたってやつですね。
1日だけの短編恋愛アドベンチャー。 無料なのにキャラが止め絵ではなくLive2Dできれいに動くのが凄い。 3人のヒロインや解説役の天使のキャラデザもかわいらしくて良い。 一周10分ちょっとくらいでスキップ機能もあるので、サクッと遊びたいゲームが欲しい時におすすめ。
とってもかわいい女の子たちと築き上げてきたフラグを折っていくゲーム。 とにかくビジュアルがかわいくって、簡単な2択で可愛い女の子を振るゲームなのが新鮮。 気軽に楽しく遊べるゲームでした!
サクッと遊べる、無料のギャルゲーです!! ユーモラスでコメディタッチのストーリー! この通りの物語で、シリアス風味はちょっぴりもありません。普通に軽い気持ちで始めても問題はないでしょう。 [spoiler] 自分は、チョコミントはちょっと苦手なので [/spoiler]主人公の選択は間違っていないはずです。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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