
Your latest scientific research has gone horribly wrong. Fix it before it catches up to you, or face the consequences.
Modeled estimate, not a reported figure. How we estimate →
About
The Day I Became a Werewolf is a first-person narrative game with horror and sci-fi elements. You play as an unlucky scientist living in a run-down house whose latest research has gone horribly wrong. Every day is a race against time to find a cure before your condition destroys everything.
Your computer is your most valuable tool. Read scientific papers, browse emails, analyze research, and uncover hidden clues. Every discovery brings you one step closer...
Order equipment and supplies that may help you. Spend your money wisely. Every purchase could bring you closer to a cure... or become a desperate last resort.
Make progress every day. Time is running out, and every full moon brings new dangers.
The police are investigating a series of mysterious attacks, and you're running out of excuses.
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Languages: English*, Turkish**languages with full audio support
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 33 | 73% | $1.99 | |
| $764.9K | 3.7K | 92% | $12.99 | |
| $21.8K | 211 | 88% | $3.99 | |
| $5.9K | 57 | 88% | $3.89 | |
| $5.1K | 111 | 93% | $2.99 | |
| $2.9K | 73 | 88% | $2.99 |