
At the close of the Iraq War, Special Forces hunting for weapons of mass destruction unearth something far deadlier – a buried Sumerian temple containing a nest of unearthly creatures. To survive the night below, they must forge a brotherhood with their enemies from the world above.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Jul 30 → 4.57/day in the week after.
About



Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 89% | — | $3.2M |
| $29.99 | 10.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]Supermassive perfected their formula in this game;[/h3] [b]multiple difficulty options[/b] accommodate players of all skill levels, with [b]optional sliders[/b] that extend reaction times or disable certain quick-time events altogether to further customize your experience; [b]chapter select[/b]; [b]exploration[/b] that consistently [b]feels rewarding[/b], with a variety of items that directly or indirectly change the outcome of your playthrough; [b]premonitions[/b] that [b]communicate[/b] hazards much [b]more intuitively[/b]; branching [b]trees for found secrets[/b], where collecting secrets from the same branch progressively reveals deeper lore; the majority of the [b]characters are likeable[/b] and their conflicts feel believable; the shift toward [b]action horror suits the shorter runtime[/b] of the anthology entries; well-implemented [b]co-op[/b]; and [b]well-executed plot twists[/b]. [h2]BUT[/h2] It’s the exact same formula they’ve been using for more than a decade. An overused formula that largely depends on a plot twist the audience has come to expect can only go so far. This entry manages to reach that ceiling, but most future attempts probably won’t. Supermassive really needs to bring some new ideas to the table or even expand into different genres altogether. P.S. The “normal” difficulty option (Challenging) is stressful and intense to the point that it can become draining if not played in short bursts. I did feel that the challenge enhanced the experience, but it was definitely not a game I could pick up on an already exhausting day. [h3]Conclusion[/h3] Supermassive Games perfected their formula for the anthology series in this entry, but it's the exact one they have been using for a decade now. An overused formula that largely depends on a plot twist the audience has come to expect can only go so far. Also, if you want a fun challenge, prepare for an exhaustingly intense experience. [b]Final Score: 8.5/10[/b]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 7.3K | 83% | $14.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $3.2M | 5.8K | 96% | $19.99 | |
| $3.2M | 3.1K | 83% | $24.99 | |
| $3.2M | 5.8K | 91% | $19.99 | |
| $3.2M | 4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6K | 20 | 70% | $6.99 | |
| $3K | 40 | 65% | $3.99 | |
| $476 | 7 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还不错的恐怖电影。
Semper fi
Джейсон:Эрик конечно жёсткий командир но меня это не парит,там куда мы идём нужен жёсткий командир P.S Так же он 4/4 -доверия не парит его ♥♥♥♥♥ Один к слову дошутился про мам,второй уже истекая кровью что-то н ешутит больше про мам резко не смешно стало Хуиле (Он помер героической смертью самых храбрых во всей игровой вселенной) Рэйчел такая:Я сама о себе позабочусь,сильная и независимая бл P.S Так-же в видении она срывается ♥♥♥♥♥ с канатки и падает накал чиназес позаботилась Стоит отметить хорошую музыкальную композицию во время игры и кат-сцен, так-же надо выдать оскар за ебейшие субтитры нахой, что мы имеем в итоге Эрик сосёт бибу Рейч кувыркается с Ником Джейсон попивает пивко с Самиром, два дрочера лежат в могиле ибо ♥♥♥♥♥ шутить про мам, капитан долбоёб аля ты бредишь демонов нету лично с ними познакомился, Кассандра вроде так там девушку звали ну анлак стаал вампиром. 10/10 Крашей игра
Really fun and unique experience. I've only played this and half of another one of these games (Little Hope) and I can confidently say this is the better of the two. The voice acting is pretty good, the plot is interesting, gameplay engaging enough but the gimmick is what really shines. Co-op. You and your friend can play two entirely separate scenes at times at it's so cool to see how that adds up in the end. Some of the decisions do feel like they should have more effect than they do but in the end you still make some changes. Would recommend.
Sim
+
Bislang: + Irak-Geschichte mit Ägypten Horror und vergleichbarer Architektur wie bei Lara Croft vermischt +- endlich eine sich bewegende Kamera, allerdings ist die Kamera manchmal etwas zu dicht am Körper, um die hellen Auswahlpunkte sehen zu können +- Copy und Paste eines Charakters aus Little Hope - 1x grafiklag beim Schießen sodass jemand gestorben ist - 1x überraschungsbug, der das game geschlossen hat bislang also 15min von vorne
Would be better as a TV show...
Кино себя исчерпало через 2 часа игры. Именно столько мне потребовалось чтобы заруинить прохождение другу. А всё потому что мне дали поиграть за иракского солдата, защищающего свою страну, ожидая что потом капитан цру не поскользнется у крутого уступа? Ну, можно сказать прошёл.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.