
Are you ready for the challenge? Guide your cursor through 30 difficult levels. Test your patience and precision in this casual hard game! Share your best times with #THECursorGame and become THE Cursor Master.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Mouse precision game with fair gameplay and features for speed-runners. Going into detail about the mechanic would be unnecessary. The overall goal is to move your mouse through rooms with obstacles and reach the end. Obstacles are merely tight barriers and tunnels that need to be carefully navigated. Although only the tip of the cursor is vulnerable, the entire experience is not for people who lack patience. The game takes place on a single linear large stage comprised of 30 smaller room. Each room presents a challenge, and the game saves as you enter a new room. This allows you to continue from there if you decide to quit and return at a later time. The unique mechanics are purple spaces and points that unlock paths or change the layout. Gamers with a mouse that supports rapid DPI switching will have an advantage. Lowering and slowing down the movement will result in a much greater experience and success. Furthermore, there are areas where you must be quick, which can complicate issues if you have to lower the DPI in other ways. Hitting certain milestones will unlock cursor skins. This is a little extra that doesn't affect the gameplay. I suggest you disable the light, which follows your cursor and adds a nice visual effect, but it also makes navigating tight spaces a lot more painful. There aren’t any fancy modes. You can play any stage and try to beat it as fast as you can.
Not very good cursor maze game. As a cursor game enthusiast and creator, I think the level design is a little terrible - it is like a sword goes off course. In my opinion, a good cursor maze game should be difficult, but not by making the route thinner and thinner - it is just making the player pissing off and the process of maze is time-consuming and boring, and also, I cannot have a sense of achievement when I complete the level. A good cursor maze should be difficult by making combination of dynamic obstacles, instead of making the route thinner and thinner just in order to consume the players' time. A good example is a flash game named 電流イライラ棒Returns (which is unplayable currently), is not only made thin routes but integrated fun routes and dynamic obstacle, making this game enjoyable. However, this game is abusing thin routes, making the game boring. Of course, this game has a good visual effect compared by other cursor maze games, but the level design is a little bad. Hope you can make everything better in your next project!
Tricky but good.
Me encanta la estética en general del juego, el ritmo que tiene y que acompaña tan bien a la sencillez del propio juego. La variedad de los niveles y como te va enseñando el propio juego a "jugar" esta genial. El trailer me flipa.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Food and Girls | $315.6 | 51 | 86% | $0.99 |
| Bongo Quest | $315.6 | 51 | 45% | $0.49 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Cosmic Journey PC Live Wallpaper | $336.3 | 52 | 71% | $0.49 |