
“The Charming Empire” is a dating simulation game set in the Taisho Roman era of Japanese history. Popular voice actors known for their talent in anime and video games bring our five main characters to life. Your ears will thank you to hear their performances across all the main scenarios.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I remember seeing a review that said something along the lines of "this game is not worth paying full price" and though I've only played about five and a half-ish hours so far, I totally agree with their statement. The Charming Empire was apparently adapted from a mobile otome game, which I wish I knew before purchasing this game. The gameplay really does feel like one of those mobile otome games minus the minigames they make you do. Luckily, I bought this game during a sale, and yet, I feel like it is not worth the price. The art style is very beautiful and the CGs and backgrounds are wonderfully done, however the writing is the problem. The MC is quite dense and you start to question her intelligence every step of the way. She has no sense of danger, is way too naive, and rarely stands up for herself. Sometimes, the writing is far too predictable and cliche while other times the story will introduce interesting concepts/themes like political unrest, a rebel uprising, and genocide. However, it doesn't take any of these things further to make their plot more interesting. I think The Charming Empire had lots of potential if it clearly explored those themes and ideas within their world and built on it. It's actually pretty rare in comparison to the other Taisho Roman era otome games that I've played. I'm only halfway through the game, but I find that I would not recommend this game to anyone, nor my opinion changing by the time I finish playing.
This is a really hard decision to make is it good or bad but for me, if it's full price, I rather say I do not recommend that much. for 24.6 hrs of playtime, I want it to run autoplay to see how many hours it consumes, Not approximate but close enough. (I went to the bathroom or find something to eat in the fridge, so that's why.) Do keep in mind it's from a mobile phone game so it just ok game, not bad but not too good. The storyline is simple enough so you can guess everything, and yes it's no plot twist here. (Not a single route.) I'm a bit pity for the heroine since she doesn't have any strong personality so sometimes you found her annoying or doesn't make any sense. I blame the writer anyway. If you like voice actors, love to listen to their voice I think it's good but if not...considered again before purchase.
玩这部游戏只有忍受,没有享受
I loved the game, each route was pleasant and although the plot is consistent between them, they were original enough to keep you interested. The voice actors are fantastic, I was expecting to enjoy the emperor most (because, you know, Kazama or Hanzo Hattori voice), but Sera went out to be even better. Don't expect too much from MC, really.
Tem 5 rotas, cada uma com dois finais, o bom e o ruim (porém são chamados de good e normal ending). Os ruins geralmente levam a [spoiler]morte do seu irmão Soshi[/spoiler] e as boas terminam com a protagonista ficando com o main lead (o que você escolheu no menu antes de iniciar a rota), As CGs são bem bonitas e tanto os meninos quanto alguns personagens secundários são dublados, tem inclusive dubladores famosos como o do Natsu do Fairy Tail. Pelo preço integral deixou um pouco a desejar, é um port de um jogo já feito e não se compara a qualidade de Amnesia Memories; eu comprei na promoção então lhe recomendo fazer o mesmo. Foi uma boa leitura, tenha em mente que as protagonistas japonesas geralmente são meio boca aberta e que em algumas rotas isso acontece com mais frequência (principalmente com o Togawa). Uma pena que o normal ending seja o bad ending, porque em partes tem um desenvolvimento melhor que o good ending; mas ai vem uma maré de orgulho e leva tudo embora. Minha preferência de rotas é a seguinte (NE para normal ending e GE para good ending): Koichiro NE>Soshi GE>Toki NE>Koichiro GE>Toki GE E a pior delas é a Soshi NE onde você termina com o melhor amigo de Soshi [spoiler]e ele morre pelo "bem maior".[/spoiler] Você e o melhor amigo de Soshi fazem nada a respeito, nem um "me importo com você, não faça isso".
尼玛的 日语乱码需要转区也就算了 无法存档是什么贵?有人告诉我如何解决吗? 玩下来剧情也很勉强很怪 打完折买了我还是觉得不值 什么b游戏 第一次玩到做的这么狗屎的乙女 我真无语 这么多差评是有道理的
This game had potential, it really did. However, it's plot is so generic and repetitive that it became a chore to complete. Not to mention the translation wasn't the best tor read. If none of that bothers you, go ahead and give it a try I suppose.
日文有乱码就算了,画风吊打剧情的一部,本来想硬啃下去的,这个剧情我实在无能为力,十章没看明白讲的什么,有这钱去玩隔壁新选组不好吗
i am now from alabama after playing this game
I don't understand why reviews are so negative about this VN. I hope it's because people don't think it's worth full price because apart from it being a bit expensive, it's a really good one. And if you don't think so, please, give me the names of the good otome games you're used to because I've seen so many low qualities VN around here that I really can't understand why this one has such poor reviews. When I saw that Dogenzaka Lab had anything to do with it, I must admit that I was 100% ready to roast it myself but oh how wrong I was. The art is gorgeous, simple but very efficient. (Can we talk about Sera's hair colour ?) As expected from japanese voice acting, the quality is top notch. They also played with the proximity and in some scenes, you'll hear the LI's voice much closer to your ear. (~ne, Soshi) I liked how all characters had distinctive personalities and stories. Though, they can totally be categorized under well-known LI categories (outgoing, tsundere, more-serious-you-die, etc), I didn't feel like they were too much of these stereotypes. While the story itself is not the grandest piece of litterature, I found it well-written, well-paced with few to no inconsistencies. I loved the way we kept learning more about what the situation actually is after each playthrough, it's really thrilling and got me hooked. I couldn't help but go for another character as soon as I was done with the previous one to learn more about the intrigue. In this regard, Soshi's route is the climax of the whole story. However, it disappointed me to some extent because we didn't learn as much as we did in other routes, it felt more like a summary of everything we've learnt so far, written black on white and in good chronological order to make sure we got it right but that's it. Given the momentum other discoveries triggered route after route, I expected more, a grand revelation that could change the whole perspective of what we've been said. Even though the finale is not as grandiose as it could've been, I would still advise everybody who would like to give this game a try to play it in order (from left to right on the character's panel). For me, it went like : - first playthrough : Oh, it's that kind of basic manichean story. - second playthrough : Hum, so this is what happened from a different perspective. - third playthrough : Oh my, that's a big piece of information you've just revealed. - fourth playthrough : We're getting closer, we're stepping inside of the boss room. - fifth playthrough : The missing link has been found, everything falls into place. Let's now talk about the drawbacks. The biggest issue was the OST in my opinion. Musics are not bad per se, the opening one is way too loud/dynamic in the first few notes, but that's it. They're just lacking in quantity and/or diversity. Sometimes, the music doesn't feel right for the scene it is played in and it's been especially true for some endings such as Kei's and Soshi's. In Soshi's case, it simply ruined the feelings. I'm not gonna say anything more to not spoil it but if you want to enjoy his endings to their fullest, turn off the game's music and put on some emotional OST from your favourite playlist. A few more backgrounds would have been good too, it makes no sense that the emperor has the same tiny little room as any other servant. Last but not least, I didn't like the lack of consistency in character's distribution from route to route. The cafe owner, rebel leader and princess tutor are not always the same and it kinda annoyed and even confused me at times. Each route (happy + normal ending) is around 3 hours. I felt like Soshi's was a little longer while Kei's a little shorter.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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