
The Call is a horror puzzle game where you are in the role of an american police officer who gets a domestic disturbance call while late on patrol. Once you arrive things get a little bit unusual...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Russian**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я пытался, минут 20, правда, но слишком за*бался искать нелогичное херпоймичтоигде. Даже наушники подрубил, вслушивался в эти шумы, а-ля ведущие меня, но каждый раз сброс, видите ли куда-то не туда я сворачивал. Надоело. [h3]|[i]НЕ зашло[/i]|[/h3] ____________________ Другие [url=https://steamcommunity.com/id/GRIKHORIOR_inda_GAMES/recommended/]обзоры[/url] и [url=https://www.youtube.com/@grikhorior_inda_games]прохождения[/url] ːs_catː
Жесть!... Это просто жесть... Только что, кое как на последних силах выбил достижение "I'll be watching you", и то только по случайности. Просто повезло на 2 уровне зайти в нужную дверь. А что касается самой игры, как инди-ужастик она прям классная, напряженая, атмосферная. Музыка из финальной битвы так вообще бэнгер. Единственное что ложкой дегтя являются головоломки. Они не объясняются, не дается ни каких подсказок, кроме как надписей на стенах. Головоломка с коридорами еще легкая, а вот с компасом просто ужас сложная, я в принципе не понял как ее решать. С достижениями тоже беспорядок, найти фото разработчика на одном уровне это одно, но найти его на всех уровнях, это полный мрак! Благо мне помог один чувак, спасибо ему за это! Вот он то реально нашел все достижения без подсказок, и у него ушло на это больше 20 часов, 20 часов Карл! Этот чел тупо гигачад! По своей сути, достижения то не сложные, они просто непонятные. На них нет ни нормального руководства, ни обсуждения. Из за чего получило их наверное человек 10 от силы, да и то большинство их просто себе выдало через SAM. Я пока читал отзывы на парочку таких наткнулся. В кратце: Головоломки - говно, Игра как ужастик - топчик.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра отличная если только я бы прошел этот красный ящик с компасом
"The Call" is a laughably badly made Unity kitbashed first person horror adventure, remarkably so bad it could be considered a contender for one of the worst games on Steam. And that's a big deal because the competition at the bottom is fierce. What do you do in the game? First person adventuring as a cop exploring a spooky house. The technical execution of this game is shallow and simplistic, just enough to tick the boxes required to get something (anything) published on Steam, rather than investing the huge amount of effort and budget needed to create a fully fledged, comprehensive, high quality product. This feels like a tech demo more than a full game. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. Even though the game looks pretty bad (and decent visuals are a minimum requirement for any game), we can be fairly sure this is not an asset flip. This is because the game assets look so bad, no self respecting asset creator would publish them. That's a fail. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. There's also the old adage that those who lack the budget and talent to make their own game assets of any level of quality usually lack the budget and talent to do the rest of the job of game development properly, too. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This game is fairly dated at 7 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $11 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? Nope. I didn't have to pay for this, but I still feel like I got scammed.
Как в это играть? Ничего непонятно, но очень интересно
Like the cops, this game doesn't respect you.
игра класная но какой пароль от шкатулки
☀️
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Where this game's players are, estimated from review languages.
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