
An immersive short story walking simulator. About an hour to complete for people who enjoy relaxed exploration while investing in a long term narrative project.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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The game seems to be non-functional. It turned into a slideshow, regardless of what operations I killed on my PC. It also has a 20 minute introduction video, which I guess is pretty interesting, BUT, routing players through to YouTube in the game is a sure way to problems. Not the least of which is that it makes your reasonably cool machinima video run very poorly. I wish I had more gameplay things to say about this but as I mentioned, I couldn't actually experience any of the game. For the DEV - My System Specs - 32gb DDR5 Ram, I9 processor, 3080TI GPU. https://youtu.be/vP0JGSeJ7SI
Эту игру делал ИИ ? Если да то претензий нет. Локации очень красивые и прямо сказочные а вот геймплей... Эту игру да в правильные руки, вышел бы шедевр! А так это баганая и скучная бродилка без нормальной оптимизации =( https://youtu.be/EjjG5gIQCs0
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
"The Brittle Epoch" is a poor quality "Dear Elise" ripoff, more pretentious "art" than an attempt to make a game. This is a self described "walking sim", the plot follows a group of children brought by a singularity AI to their new home in an abandoned subdivision, where two girls named Flutter and Juniper explore houses during a winter storm, which leads to a bunch of crappy writing and plodding along, listening to crappy voice acting and wondering why you're wasting your time on Steam shovelware. Sometimes you get what you pay for, usually you get a lot less, even when it's "free". And despite being sponsored by the Ontario Arts Council, the developers tried to scam gamers out of money for this, too. What do you do in the game? Walk, roll your eyes, uninstall before you get to the end. Because this is more "art" than game, it prioritizes artistic and experiential elements so heavily that gameplay is an afterthought. It's an interactive mood piece... playing this makes you feel like you've been dragged along to a student film festival or something. There's no challenging, gripping, immersive gameplay. That's a problem. It's true that games can be art, of course... art is where the pinnacle of creativity, craftsmanship and expertise come together to form something greater than the sum of its parts. This product does a poor job of all of those three. The Mona Lisa would not be hanging in the Louvre if she was drawn as a stick figure in crayon on a napkin. The game is quite short, and can be run through in just an hour. The lack of content here makes it hard to suggest it's worth spending the time to add to your library and download. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $2 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. A peak of [b]2 concurrent players[/b] (according to SteamDB) for a "free" game is a disastrous public reception. Out of 130 million potential players here on Steam, almost nobody was interested. Even though this is "free". That level of rejection speaks a lot for the quality of the game. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
This game diverges from traditional gaming as it make you witness the exploration of Flutter and Juniper, two girls navigating an abandoned snow-covered world. There is no quests or actions to do but more a journey through a narrative artwork and storytelling. I like the graphic style; a mix of creepy, dystopian and melancholic ambience. Technically, the project was made with Unreal Engine which make stunning scenes but be sure to adjusting your graphic settings or your GPU may not appreciate the journey.
Sürükleyici bir kısa hikaye yürüme simülatörü. Uzun vadeli bir anlatım projesine yatırım yaparken rahat bir keşif yapmaktan hoşlananlar için tamamlanması yaklaşık bir saat.
Bryn Oh's latest title is a remarkable achievement in art and storytelling, an immersive experience that remains faithful to the original story and long-term art project. Visually, it’s a treat, meticulously crafted and captivating. Bryn Oh's style and artistic talents shine through in every detail. The story telling is where this title truly excels. It takes players on a poignant journey. The emotional depth and intensity of the narrative are genuinely heart-wrenching and have a lasting impact. To me, what sets this version of The Brittle Epoch apart is its ability to provide deeper insights and explanations. Both new and seasoned Bryn Oh admirers will find the storytelling more accessible and engrossing, allowing players to connect with the characters and their struggles on a profound level. Looking forward to more from Bryn Oh.
The Brittle Epoch Positives: + Artistic + The outside looks mostly nice + Atmospheric + Ok sounds and music + The voiceover is okay + Its free Negatives: - You're encouraged to watch 3 long uninteresting and weird videos on youtube before you begin to play (and its bugged and choppy as well) - The storys (all beginning with flutter and juniper...) are not interesting at all, and lasts a long time - Some parts just look bad (dated graphics, low resolution textures, wrong size ratio etc) - Invisible walls - You can just walk thru alot of buildings and object - Bugs - If you want to hear the stories, you must stand mostly still, or else the story stops and you have to start all over again - No subtitles - Not a lot to see or do - Not well optimized (you need a really good pc to run this smoothly) - Very short length (even with the long stories) Maybe I just didnt get this sequel, but I liked Lobby Cam more, and that wasn't a masterpiece either. It feels like this game is overtold, and the videos you can just skip. They didnt add anything significant to the narrative. I was mostly bored by the stories. It would have been much better if there were no stories at all. Instead maybe there should have been some letters you can find and read. Leave you wondering what its really all about. Mysteries are way better than being overtold to death. Or as they say: some things are better left unsaid. Less is more. Total Score: 3.5/10
I loved this. This is a gorgeous immersive artwork right down to the smallest details. I'm a fan of Bryn Oh's work and her stories are so rich and thought-provoking that it's a wonderful experience to see The Brittle Epoch brought to life in this format. Whether enjoying the narrative, pondering The Singularity, or just standing and watching the snow fall- this is a gorgeous and important work accessible on many levels.
☀️
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.