
Nothing but the stink of old, moist carpets, the madness of mono-yellow, and the blinding light of fluorescent bulbs at maximum hum-buzz. Over 600 million sq. miles of randomly segmented rooms. God save you if you hear something wandering nearby, because it sure as hell has heard you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

The Backrooms Game FULL Edition currently in development, releasing into Early Access soon™!
Venture as deep into The Backrooms as possible without going insane
Check your watch every 30 seconds to "Remind yourself who you are and where you come from"
D̴̨̤͉̻̀̈́̽͗O̵̪̬̍̈́̀N̸̞̆̚'̴̢̰̫̈́T̸͈̥̤̊̏͒ ̷̺̋͑͋͝L̶̝̝͠Ö̴̬Ò̸̃̄͜K̸̲̐ ̸͔̅A̸̟̟̹̣̎̾T̵̹̊̀̕ ̵̜͙͛̈́İ̸̛̳̟͘T̷̞̰̫̳̑̾
Infinite, random level generation (over 600 million sq. miles)
Immersive, in depth Madness System
A Being that roams the Backrooms (You may not encounter It every playthrough)
Based on the creepypasta/meme:

This is a solo project developed by David Campbell III, Founder/CEO/Lead Developer of Pie On A Plate Productions.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Backrooms pro
i got scared and quit 4 minutes in the wallpaper started moving and SOMETHING WAS CRYING BEHIND ME YOU CANT DO THAT i only played for 11 minutes so i could make a review :(
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1. Thank you for giving a toggle to control whether or not there are entities. i believe this game should not have entities other than perhaps other players. And i keep hoping this would be a fun multiplayer experience where the players in fact have to locate each other to escape but could be randomly throughout the backrooms but no one cares about my ideas and thoughts but "Let's just add entities to the game because we humans need a monster." 2. i noticed the room features would repeat, slowly making me zig zag. Part of the point of the backrooms, in my opinion, is that there's an openness to the "maze" but it's more about how endless the corridors are and not that it's claustrophobic. 3. I get you want there to be an "exit," in my opinion, just remove this. If you build this right you can provide the experience and it not feel like a game. If anything, you'd want to have random "signs" like wall arrows randomly generate to make the player believe there's something more than yellow walls. Remember the "found footage?" The "exit" should be seeing some tape, and then the portal device facility entrance and it should take at least 20min before it spawns in and it should spawn in fairly far away and the "hint arrows" then pointing that direction. 4. You should just not be able to sprint, and if you are going to have entities they shouldn't be able to spot you and seek you with such precision.
норм игра
amazing
легенда спасибо за детство
Honestly for it being the first backrooms game it's quite solid as it nails down the premise perfectly with a bit of a unique gimmick that I'm not sure I enjoyed but nonetheless it's good. Starting with positives, they perfectly captured the size of the backrooms and the annoying buzz in the background, as well as the yellow wallpaper. The feeling you get while walking around makes you a bit anxious which I appreciated. Now my only “big” complaint would be the gimmick this game has which is having to check your watch every 30 seconds which became really annoying and repetitive the longer I traversed. Another minor issue would be the entity that was included since it doesn't really do anything compared to the entities in newer games, but for it being the first game I cut it some slack and I would at least recommend to try it out for yourself to see how much the Backrooms has evolved since this games release.
fun really fun game
Игра на любителя, страшно не было, атмосфера не очень, пугает звуками, геймплей скучный 3/10
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| $0 | 20 | 65% | Free | |
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| $1.5K | 13 | 38% | $3.99 | |
| $9.2M | 27.7K | 88% | $19.99 | |
| $204.3K | 1.3K | 87% | $9.99 |