
In this interactive sci-fi adventure novel, you are the AI pilot of Earth's last interstellar ship, tasked with finding a home for your crew—the last remnants of humanity. Your choices will determine their fate, and your own.
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Languages: English**languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Away Team; Pixel grafikleriyle birlikte oynadığımız uzayın derinliklerinde geçen, kendi ekibimiz ile birlikte uzayı araştırarak hayatta kalmaya çalıştığımız bir oyun. Oyunun başında kendi ekibimizi oluşturuyoruz. Ekibimizdeki toplam kişi sayısı oyunu açtığınız zorluk derecesine göre değişmektedir. Ekibimizle birlikte uzayın derinliklerini araştırırken çeşitli kararlar veriyoruz ve bu kararlar sizin seçimlerinize bağlı olarak olaylar geliştiriyor. Yaptığımız yanlış seçim ekinizden birinin canına mal olabiliyor. Doğru kararlar vererek uzayda hayatta kalmaya çalışıyorsunuz. Eğer tüm ekip elemanlarınızı kaybederseniz oyun bitiyor ve tekrar başlamak isterseniz en baştan başlıyorsunuz. Daha Fazlası için küratörümüzü takip edebilirsiniz: [url=https://store.steampowered.com/curator/33853013/] TimeReal [/url]
Absolute joy to play. Now, a few brief notes for those considering a purchase. 1. I read FAST. 600 pages in a day is nothing for me. 2. Simplistic game play, but a lot of reading and a very good 'exploration' feel to it. 3. Choices are typically obscured, and sometimes it's pretty irritating how stupid humans act. 4. I love my stupid humans, enjoy the game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bu etkileşimli bilimkurgu macera romanında, Dünya'nın son yıldızlararası gemisinin yapay zeka pilotusunuz ve mürettebatınız için bir yuva bulmakla görevlendiriliyorsunuz , insanlığın son kalıntıları sizi bekliyor.. Seçimleriniz onların ve sizin kaderinizi belirleyecek.
Text based game where you choose 4-8 (difficulty dependent) crew members each with a job and different positive and negative personality traits. You are an AI that has to find them a world to live on. There is some good writing but like most games like this it is often too limiting, traits and choices are rarely logically used, death can be too random (extremely random on some planets/stations), and you need to try to manage fuel and food as is the common thing in survival space games which just adds even more randomness that never does anything interesting. Simple but can be good on the more interesting planets and I liked the ending I reached. No ship events or crew interaction outside of planets.
The Away Team is a fine example of what game developers should do. Aside from the game, I first want to mention that the developers are hard at work and are still pumping out new bugfixes and updates. The game itself is simple enough. You travel through space with a crew of "last survivors" from a destroyed and polluted Earth. The game first makes you choose the characters, and their perks, then you're on you're way to space. There is no set path, and no word from the ships that set out before you. Eventually you must find clues that lead to the overall story of what happened to the other ships, and your ultimate goal is to find a habitable planet for your survivors. During missions, you also have to make hard choices, and may have to sacrifice one member of the group to save the others. As you can probably see from other reviews, the missions are entirely text based. In my opinion, this is a fantastic concept, since you are simply an AI that control the ship with your mission directive. Overall, this is a great game to play.
"The Away Team: Lost Exodus" is at first value what you might see as one of the worst ripoffs of FTL ever made, but it's even worse than that (somehow). Instead the whole space exploration bit is a very shallow veneer bolted onto what amounts to a Choose Your Own Adventure book with just a few hints of Oregon Trail on it. The idea is you pick a crew of pixelcrap spacemen and go on a space trip looking after the last humans alive. You make CYOA decisions and click through to see what ending you get. Did I mention how bad the writing is? Real cringe high school sci-fi club dropout fan-fiction stuff. So, it's hard to describe this as a game, the focus is more like that of an e-book/visual novel, there's only minor, shallow and uninteresting gameplay elements. The crux of this is to push some very low quality, badly done fan-fiction tier writing, where we see once more a developer fail to understand the importance of "Show, don't tell", and for whatever reason, weren't able to convey their narrative through gameplay, giving us endless lines of badly written e-book text instead. My gaming rig is not a kindle. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver complete, not partially done products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. To make matters worse, not only does this have pixelcrap "art", the pixelcrap isn't even applied consistently across the whole game. That jarring mismatch ruins any genuine "retro" authenticity from this pixelcrap nightmare. That's a tacit admission the developer might have been capable of better graphics, but still published pixelcrap instead. This game is ancient, it's over 10 years old... it's heavily dated and isn't going to give you a remotely contemporary gaming experience... another reason for gamers to be hesitant about adding this to their libraries. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. There's no initial download price, but the developer was charging $10 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. They also have their hand out for a $5 USD "donation" for this as you're expected to give them money from buying empty DLC from Steam... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. In terms of player counts and popular reception, this couldn't even crack 100 players at its absolute peak. For a free game on a platform with 130 million players, that is a spectacular failure, mostly due to the reasons I've supplied here. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? Give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
This is a really underapreciated experience that I fully recommend all fans of "CYOA" books to try. There are gameplay elements but the game is mainly about making choices and seeing the exciting results. Highly recommended!
This was a fun little game that I enjoyed dropping a handful of hours on. Name your crew mates after your friends and family for added entertainment. Pretty much all of the game is stored in easy to manipulate JSON files as an added bonus, so with some minor programming knowledge you can tweak your experience even further.
영어가 어렵지만 흥미롭고 재밌습니다. 스토리도 흥미롭고 볼륨도 꽤 큽니다.
(Эмо стих) Боль - это то, что во мне таится. Боль - это то , от чего мне невозможно скрыться. Ты так пленительна во мне - боль. Словно играешь мною - вошла в роль. Затаившись в нутрАх глубоко , растворяешь мой мирный покой. И томишся и жгешь изнутри , пробуждаешь душу на вой. А я так хочу лучика солнца , дарящий мне светлый исток. Чистые мысли , спокойствие - что спасут мой душевный мирок. Но увы, не дано, не возможно. Не покинуть бесам мой рай. И я вздохну опять стольт тревожно, скрывая мысли уйду тихо в даль.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.