
A short puzzle game where you decipher a fictional language, mix potions, and treat patients. Enjoy the thrill of understanding and the small stories that unfold from each cure.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You are an apothecary.
Prescribe the right medicine according to the conditions of the patients who visit you.
In your workshop, you only have a manual written in a fictional language.
You must decipher the fictional language to concoct and prescribe the medicine.
Test the effects directly on patients to confirm them. Even if you fail, you can retry on another run.
Aim for the perfect treatment—or perhaps the perfect mistake in prescribing?
Casual fictional language deciphering
Compact volume for easy play
Multiple endings
Decipher the fictional language in the manual
Form hypotheses in various ways, test them, and confirm the correct translations
Enter translations yourself word by word. The same words will be auto-filled
Mix and prescribe medicines
Each day, patients will visit. Mix and prescribe medicines according to their conditions.
Hints for mixing and prescribing methods are in the manual. Translate carefully.
Sometimes you’ll need to make predictions to mix and prescribe. Then verify the correctness of your translation.
There is also a dark side: testing medicines on patients to check their effects.
Multiple playthroughs
Translation progress and discovered medicines carry over between runs
Even if you fail in your first run, carry over your knowledge and challenge the next one
Please check the Community Hub article titled “Streaming Guidelines for The Apothecary of Trubiz” for more details.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
cute litle language puzzle game
■とてもおもしろかった!! ・ボリュームがちょうどいい。全実績解除まで2,3時間。このくらいで楽しめるゲームはありがたい。 ・壮大なストーリーや長い演出は無い。無駄に意味深だったり不気味な要素も無い。(キャラらしいキャラも出てこず、汎用のキャラグラでも楽しいゲーム体験ができるのは自分的には珍しい。) ・言語解読は得意な方ではないが楽しめた。最初は分からない所だらけに感じるが、同じ単語がたくさん出てくるため一箇所埋めれば芋づる式にわかる部分が多い。 ・[b] 実在の言語に依存しない。[/b]「7 Days to End with You」のように英語の知識を使って解くような場面は無い。 ・ポーションの効果と見た目の紐づけは自分で覚えておかなければならないので、メモ無しではキツイ ・「[spoiler] すべての症状を治療せず、患者を悪化させる [/spoiler]」エンド回収については攻略を頼った。
Short and sweet! Game doesn't truly show it's creativity until you start trying to go achievement hunting. 10/10 experience with really clever puzzles!
A fun little translation puzzle with a fairly appropriate amount of content (a couple hours' worth) for its low price. It's a bit oddly paced in that, while the game takes place over 10 "days", most players will find they've completed all translation by day 3 or 4 - the rest is just applying what you've learned, and isn't terribly interesting. But if you're looking for a bite-sized experience of this sort, it's pretty easy to recommend.
Very fun and but short game (one hour or two max). But it is still very polished and I would have loved for it to be longer!
好玩,在很短的时长里放了很多巧思,趣味很足,节奏也很舒适。
初めて言語解読系ゲームをプレイしました! 判読不能の言語で書かれた手引書を参考にして薬を調合し、 効能の分からない薬を躊躇いもなく処方し、 患者の反応を見て言語を解読していく。 というトンデモ設定に興味を惹かれた結果、自分の直感に間違いはなかったです。 言語は判読不能でも図や状況で直感的に正解にたどり着けるし、間違えてもやり直しが簡単なので気軽に試せます。(※その日をやり直す機能があることに気づかずプレイしてても4時間ほどで全エンディングがみられる) 絵柄も好み、色味も好み、調合の操作感も好み、患者さんのネーミングやエンディングのエピソードもクスッと笑えて好み、と大満足のゲームでした!
一般推荐的文字破译解谜游戏。流程很短,全成就还能退款,也很简单。 文字破译的难度很低,趣味性也一般,远远不及巴别塔圣歌。总体来说食之无味。
Loved it! This game is short and sweet: it gives the player a fun little puzzle to solve and doesn't overstay its welcome. Highly recommended for anyone else who likes these kinds of "translation" games!
言語解読ゲームは初めてでした。 はじめはなんのこっちゃだったけど、とりあえず図を頼りに説明書を埋めていくと、徐々に内容が分かってきて楽しかった! 初心者におすすめというのも理解できる!
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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