
Beyond space, beyond reason... beyond humanity. Discover a gripping tale of a dystopian future narrated by David Hewlett, star of the Academy Award-winning The Shape Of Water.
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Languages: English**languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An interesting dystopian science fiction tale with philosophical overtones, narrated in short segments, each segment is triggered by moving around and locating a monolith in a vast 3 dimensional maze, the voice acting is excellent and the story imaginative. Slightly marred by control / optimisation issues. You need a controller to move around the maze (no mouse support), and the movement is smooth whilst you are actually moving, but if you stop there is a very disorienting `jerk` which can point you in a different direction and cause you to lose your orientation. If this was dealt with the experience would be much improved. (I was using a GTX1080 & i7-6700 so don`t think it was my rig). The game is free and a pleasant enough way to kill an hour or so, so is a no brainer, - try it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Alpha Device is a science fiction delight. From a technical point of view, the game can be somewhat demanding. It requires a graphic card to handle the capacity of the game, along with a gamepad to fully immerse in the experience. It was striving to provide a VR like experience without the actual budget of one (it doesn't require a VR headset, yet it feels quite immersive), which results in a fair job for a short game experience. Including the audio and the great voice acting, it sure provides a fantastic mood for the game. In terms of the story, I love science fiction and I love the direct references of Space Odyssey into this. The entirety of the experience is found in monoliths you have to explore to find through. It builds up from the uncertainty of the unknown throughout a variety of emotions - even anger and despair. I was certainly not expecting that touch of horror at first, but it just made the whole thing better. I already recommended this game to few of my friends who would appreciate the sci-fi experience. This is a must play for anyone who enjoys the work of authors like Isaac Asimov and Arthur C Clarke. Great experimental effort from Xiotex Studios.
Got a gamepad? No? Then look elsewhere for your entertainment. >:{
Not sure if this was a waste of my time or not. David Hewlett is AWESOME. The game, however, isn't. Pointless floating around in a place full of random light and textures. I just wanted to hear the story and that's it. If it wasn't for David Hewlett narrating it, this would have been just another trashy free game on Steam.
Note: GamePad is a -MUST- as Keyboard/Mouse are NOT usable as a controller. Great concept and neat SciFi story with good voiceover and spooky soundtrack. Graphics are done well with a the Black/White and mixtures of Gray. I realize some might not enjoy the simplistic nature of the game. But it really is a more mellow way to consume time when you just want to chill ... turn down the lights, and let the atmospehre of the game just consume the stress of a workday or kill some time while waiting for Friends to show-up online.
It requires a gamepad, even though it only says "partial controller support." It doesn't conform to any PC standards for menu, controls, anything. The "gameplay" involves slowly creeping around in a large, poorly-performant fractal world with terrible lighting that makes me motion sick. I've been gaming for 40 years and this is one of three games that has ever triggered that result in me. After about 30 minutes, it becomes extremely tedious because movement is at one speed: slow. Unfortunately, the game is much longer than that because of the tedious nature of the "gameplay." It has to be played in one long session. There is no save feature that I'm aware of, so I leave it running in the background and take breaks, because I DO want to finish the story, as that's all it is -- a somewhat interesting sci fi story narrated a few sentences at a time by David Hewlett. If not for that fact, I would have given up long ago.
Pek anlamadım ama güzel oyuna benziyor grafikleri falan benim acayip hoşuma gitti.
A minimalist short story experience. You float around through fractal cubes, chasing blinking green lights, which lead you to audio logs. The audio logs tell a Sci-fi short story, narrated by actor David Hewlett. PROS - Free - Fractal - Good story - Great Narration CONS - No Gameplay - Not a lot to see - Slow throughout, no change in pacing. I can appreciate that creating an experience this minimal would still require a lot of work. The simple, otherworldly graphics actually add to the atmosphere of the story, but overall there's still not enough here to recommend.
You are a person who is stuck in the middle of time and space. Around you there are only faults that hide the History. [b]Pros:[/b] [list][*]+ Gamepad support [*]+ Availability: the game is free [*]+ Interesting graphic style [*]+ Big story [b]Minuses:[/b] [*]- No keyboard/mouse support. [*]- It is not always clear where the next archive is located[/list] [b]Total:[/b] A meditative game in which the player will have to search for archives among fractals. The endless world is fraught with beauty, minimalism and loneliness. And only the audio story that is hidden in the archives is able to give an answer on how to get out of there. The game is not bad, but the constant search for archives that fly away from the player in the labyrinths of destruction is not the most pleasant experience.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.